Player Matchup

Janus
Janus
Killyau_Jr
Janus
Level 84
God Stats
4W - 0L
1,851 SR
Queue Stats
80W - 71L
1,516 Elo+
Party 1
Ymir
Ymir
KittenTawk
Ymir
Level 28
God Stats
25W - 26L
1,519 SR
Queue Stats
34W - 48L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
Lil_isaiah24
Amaterasu
Level 28
God Stats
9W - 9L
1,681 SR
Queue Stats
44W - 44L
1,434 Elo+
Party 1
Ratatoskr
Ratatoskr
WinterKnight316
Ratatoskr
Level 37
God Stats
2W - 1L
1,233 SR
Queue Stats
125W - 119L
1,408 Elo+
Solo
Jing Wei
Jing Wei
eelseW-
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,439 Elo+
Party 1
Team Averages
Level 49
1,557 SR
1,442 Elo+

VS

Team Averages
Level 43
1,450 SR
1,338 Elo+
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ChipzNDipTTV
Freya
Level 47
God Stats
5W - 6L
1,565 SR
Queue Stats
8W - 17L
1,290 Elo+
Solo
Izanami
Izanami
Katakuri1102
Izanami
Level 37
God Stats
7W - 10L
1,548 SR
Queue Stats
88W - 87L
1,522 Elo+
Solo
Nu Wa
Nu Wa
lIIlIljaslIlIIl
Nu Wa
Level 64
God Stats
9W - 14L
1,331 SR
Queue Stats
320W - 469L
1,140 Elo+
Party 2
Nemesis
Nemesis
vGxssed
Nemesis
Level 18
God Stats
10W - 31L
1,304 SR
Queue Stats
26W - 60L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
12 / 2 / 4
10,906
606
12,286
8,613
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 2 / 8
9,221
512
4,640
14,840
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Lil_isaiah24
Amaterasu
16
5 / 2 / 0
10,114
562
8,086
15,338
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
WinterKnight316
Ratatoskr
15
5 / 2 / 5
9,242
513
5,343
9,727
3,135
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
eelseW-
Jing Wei
16
2 / 1 / 7
9,422
523
4,044
16,087
4,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 4 / 2
6,166
343
2,253
4,530
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 0
10,376
576
9,091
10,038
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Katakuri1102
Izanami
18
5 / 6 / 0
11,110
617
14,029
12,462
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 9 / 2
7,660
426
12,147
11,363
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
vGxssed
Nemesis
11
1 / 7 / 0
7,432
413
3,906
11,542
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
28
Kills
9
9
Deaths
28
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
3
2
0
1.5
L
Izanami
Katakuri1102
Izanami
5
6
0
0.83
W
Janus
12
2
4
7
W
4
2
8
4
W
Amaterasu
Lil_isaiah24
Amaterasu
5
2
0
2.5
W
Ratatoskr
WinterKnight316
Ratatoskr
5
2
5
3.75
W
Jing Wei
eelseW-
Jing Wei
2
1
7
5.5
L
0
9
2
0.11
L
Nemesis
vGxssed
Nemesis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,399
Damage
41,426
64,605
Taken
49,935
27,705
Mitigated
17,512
26,356
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,253
546
0
479
4,530
1,341
0
1,295
3,223
0
10,137
L
9,091
2,413
0
4,301
10,038
3,475
758
2,219
7,341
58,965
0
L
Izanami
Katakuri1102
Izanami
14,029
8,127
0
3,261
12,462
5,253
1,067
3,449
8,889
0
92,785
W
Janus
12,286
1,238
0
2,057
8,613
2,858
976
4,951
3,662
72,920
0
W
4,640
953
3,040
5,251
14,840
6,676
0
3,215
11,625
21,929
0
W
Amaterasu
Lil_isaiah24
Amaterasu
8,086
4,745
0
4,891
15,338
10,095
436
9,451
5,887
0
59,154
W
Ratatoskr
WinterKnight316
Ratatoskr
5,343
1,532
0
1,995
9,727
3,135
641
2,350
7,377
0
40,801
W
Jing Wei
eelseW-
Jing Wei
4,044
2,946
0
9,122
16,087
4,941
753
1,443
14,644
0
63,883
L
12,147
2,795
0
300
11,363
3,856
0
7,481
3,526
37,736
0
L
Nemesis
vGxssed
Nemesis
3,906
2,083
0
2,414
11,542
3,587
68
1,896
9,380
0
34,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
42,744
475
Minions Killed
454
0
Camps Cleared
0
1,736,010
Distance Traveled
1,380,709
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,166
343
22
1
0
160,399
0
L
Freya
10,376
576
127
7
0
339,904
2
L
Izanami
11,110
617
180
10
0
291,134
0
W
Janus
10,906
606
126
7
0
339,916
10
W
Ymir
9,221
512
30
2
0
355,732
2
W
Amaterasu
10,114
562
133
7
0
345,103
4
W
Ratatoskr
9,242
513
82
5
0
383,795
4
W
Jing Wei
9,422
523
104
6
0
311,464
2
L
Nu Wa
7,660
426
51
3
0
278,542
5
L
Nemesis
7,432
413
74
4
0
310,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role