Player Matchup

Sun Wukong
Sun Wukong
Brideau5913
Sun Wukong
Level 17
God Stats
3W - 4L
1,357 SR
Queue Stats
31W - 31L
1,424 Elo+
Solo
Medusa
Medusa
iranmilitery
Medusa
Level 15
God Stats
3W - 1L
1,807 SR
Queue Stats
16W - 18L
1,441 Elo+
Solo
Fenrir
Fenrir
たくみだよ
Fenrir
Level 36
God Stats
10W - 9L
1,571 SR
Queue Stats
63W - 74L
1,354 Elo+
Party 1
Anhur
Anhur
まさーむね
Anhur
Level 7
God Stats
1W - 3L
1,302 SR
Queue Stats
18W - 24L
1,263 Elo+
Party 1
Kuzenbo
Kuzenbo
れん1111
Kuzenbo
Level 10
God Stats
2W - 4L
1,440 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 1
Team Averages
Level 17
1,495 SR
1,363 Elo+

VS

Team Averages
Level 12
1,527 SR
1,373 Elo+
Ymir
Ymir
aurorka_3
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,042 Elo+
Solo
Charybdis
Charybdis
ewsTGWEHBAEHB
Charybdis
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,642 Elo+
Solo
Arachne
Arachne
knust112
Arachne
Level 26
God Stats
13W - 14L
1,461 SR
Queue Stats
26W - 27L
1,501 Elo+
Solo
Mulan
Mulan
reaper_dark12
Mulan
Level 14
God Stats
4W - 1L
1,672 SR
Queue Stats
4W - 5L
1,172 Elo+
Solo
Loki
Loki
zveroboy140
Loki
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 18L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brideau5913
Sun Wukong
10
3 / 4 / 1
6,503
465
5,088
11,118
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
1 / 6 / 4
6,282
449
7,410
8,475
1,916
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 2 / 2
9,043
646
8,865
10,203
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 1
5,359
383
2,265
6,904
2,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
れん1111
Kuzenbo
9
2 / 6 / 3
6,688
478
2,530
12,620
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 4
6,642
474
1,444
10,689
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
ewsTGWEHBAEHB
Charybdis
14
15 / 3 / 0
9,123
652
19,047
11,627
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
knust112
Arachne
14
7 / 2 / 1
8,483
606
8,212
11,584
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 3
7,183
513
4,249
8,042
6,056
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 6
5,718
408
2,371
4,466
1,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
15
Kills
24
25
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brideau5913
Sun Wukong
3
4
1
0.88
W
Ymir
1
4
4
0.75
W
Charybdis
ewsTGWEHBAEHB
Charybdis
15
3
0
5
L
Medusa
1
6
4
0.5
W
Arachne
knust112
Arachne
7
2
1
3.75
W
1
4
3
0.63
W
0
2
6
1.5
L
9
2
2
5
L
0
7
1
0.07
L
Kuzenbo
れん1111
Kuzenbo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
35,323
49,320
Taken
46,408
26,793
Mitigated
23,792
6,731
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brideau5913
Sun Wukong
5,088
1,232
0
1,189
11,118
6,253
0
0
11,118
0
28,467
W
Ymir
1,444
810
0
973
10,689
8,023
0
609
10,080
13,713
0
W
Charybdis
ewsTGWEHBAEHB
Charybdis
19,047
11,104
0
6,266
11,627
3,908
46
1,428
10,199
0
71,720
L
Medusa
7,410
4,779
0
15
8,475
1,916
135
909
7,566
0
23,981
W
Arachne
knust112
Arachne
8,212
4,559
0
5,840
11,584
4,759
2,598
213
11,123
0
42,443
W
4,249
1,010
0
1,835
8,042
6,056
108
0
7,504
0
27,927
W
2,371
619
0
411
4,466
1,046
343
280
4,186
0
13,854
L
8,865
2,666
0
4,690
10,203
4,221
0
147
10,056
0
47,253
L
2,265
1,031
0
200
6,904
2,782
702
132
6,772
0
19,422
L
Kuzenbo
れん1111
Kuzenbo
2,530
919
0
637
12,620
11,621
343
256
12,364
10,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
37,149
234
Minions Killed
314
0
Camps Cleared
0
1,300,409
Distance Traveled
1,213,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,503
465
60
4
0
273,726
2
W
Ymir
6,642
474
31
2
0
196,723
0
W
Charybdis
9,123
652
111
8
0
221,310
3
L
Medusa
6,282
449
36
3
0
237,845
0
W
Arachne
8,483
606
83
6
0
267,871
0
W
Mulan
7,183
513
68
5
0
254,107
0
W
Loki
5,718
408
21
2
0
273,695
0
L
Fenrir
9,043
646
90
6
0
301,613
0
L
Anhur
5,359
383
31
2
0
218,494
0
L
Kuzenbo
6,688
478
17
1
0
268,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role