Player Matchup

Terra
Terra
ADGermany
Terra
Level 29
God Stats
1W - 2L
1,332 SR
Queue Stats
41W - 42L
1,358 Elo+
Solo
Guan Yu
Guan Yu
JokerCm96
Guan Yu
Level 7
God Stats
2W - 2L
1,566 SR
Queue Stats
11W - 16L
1,415 Elo+
Solo
Scylla
Scylla
Muhterika
Scylla
Level 25
God Stats
11W - 9L
1,532 SR
Queue Stats
31W - 23L
1,379 Elo+
Solo
Thor
Thor
小志菌咩
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Artemis
Artemis
鲨鱼魔鬼椒
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Team Averages
Level 14
1,486 SR
1,509 Elo+

VS

Team Averages
Level 21
1,585 SR
1,394 Elo+
Izanami
Izanami
ACommonPlayer
Izanami
Level 10
God Stats
2W - 0L
1,429 SR
Queue Stats
2W - 3L
1,319 Elo+
Solo
Vamana
Vamana
Doomda
Vamana
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,340 Elo+
Solo
Merlin
Merlin
Kakarouxas
Merlin
Level 26
God Stats
2W - 0L
1,684 SR
Queue Stats
28W - 33L
1,332 Elo+
Solo
Yemoja
Yemoja
Sasukratosin
Yemoja
Level 27
God Stats
1W - 1L
1,659 SR
Queue Stats
57W - 73L
1,344 Elo+
Solo
Bellona
Bellona
YoungKhepri
Bellona
Level 29
God Stats
8W - 2L
1,651 SR
Queue Stats
147W - 119L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ADGermany
Terra
10
0 / 1 / 7
7,092
417
3,148
17,316
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
JokerCm96
Guan Yu
13
4 / 3 / 0
8,343
491
6,252
12,134
11,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Muhterika
Scylla
13
4 / 5 / 0
8,223
484
7,647
9,942
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 7 / 1
7,059
415
5,206
14,631
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 4
6,162
362
8,292
11,685
3,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 5 / 9
8,770
516
14,557
9,617
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Doomda
Vamana
15
3 / 1 / 1
9,747
573
5,616
12,463
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kakarouxas
Merlin
9
0 / 4 / 4
7,107
418
2,886
5,110
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
13
4 / 1 / 9
9,449
556
11,056
15,377
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
YoungKhepri
Bellona
17
9 / 1 / 2
11,030
649
12,741
8,731
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
21
24
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
5
9
1.9
L
Terra
ADGermany
Terra
0
1
7
3.5
W
Vamana
Doomda
Vamana
3
1
1
3.5
L
Guan Yu
JokerCm96
Guan Yu
4
3
0
1.33
W
Merlin
Kakarouxas
Merlin
0
4
4
0.5
L
Scylla
Muhterika
Scylla
4
5
0
0.8
W
Yemoja
4
1
9
8.5
W
Bellona
YoungKhepri
Bellona
9
1
2
10
L
4
7
1
0.64
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
46,856
65,708
Taken
51,298
41,093
Mitigated
35,107
18,671
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,557
11,266
0
1,437
9,617
3,486
4,506
1,890
7,727
0
51,757
L
Terra
ADGermany
Terra
3,148
692
1,710
6,877
17,316
17,766
0
4,328
12,766
15,648
0
W
Vamana
Doomda
Vamana
5,616
2,603
0
3,848
12,463
6,473
2,674
4,017
8,446
0
58,541
L
Guan Yu
JokerCm96
Guan Yu
6,252
645
1,194
4,690
12,134
11,233
0
2,057
9,314
0
40,883
W
Merlin
Kakarouxas
Merlin
2,886
354
126
1,109
5,110
1,709
606
2,160
2,914
13,793
0
L
Scylla
Muhterika
Scylla
7,647
987
0
995
9,942
3,384
1,980
1,279
8,282
46,776
0
W
Yemoja
11,056
1,528
1,760
5,755
15,377
13,823
712
1,533
13,844
29,950
0
W
Bellona
YoungKhepri
Bellona
12,741
3,829
0
2,464
8,731
9,616
2,783
1,159
7,572
0
68,221
L
5,206
1,233
0
2,464
14,631
4,757
0
3,086
11,432
0
35,769
L
8,292
2,619
0
741
11,685
3,953
0
2,682
8,871
0
27,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
46,103
306
Minions Killed
429
0
Camps Cleared
0
1,510,602
Distance Traveled
1,391,996
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,770
516
97
6
0
273,841
1
L
Terra
7,092
417
19
1
0
343,330
3
W
Vamana
9,747
573
117
7
0
364,784
3
L
Guan Yu
8,343
491
94
6
0
325,053
0
W
Merlin
7,107
418
23
1
0
150,546
1
L
Scylla
8,223
484
89
5
0
275,140
8
W
Yemoja
9,449
556
30
2
0
284,269
3
W
Bellona
11,030
649
162
10
0
318,556
8
L
Thor
7,059
415
54
3
0
292,245
0
L
Artemis
6,162
362
50
3
0
274,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role