Player Matchup

Cliodhna
Cliodhna
Patryk_0079
Cliodhna
Level 28
God Stats
7W - 4L
1,650 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Tiamat
Tiamat
PriJM
Tiamat
Level 28
God Stats
7W - 7L
1,429 SR
Queue Stats
120W - 152L
1,336 Elo+
Solo
Ra
Ra
ticchio-greggio
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tochnonad
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,292 Elo+
Party 1
Tyr
Tyr
zonal-surround
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,292 Elo+
Party 1
Team Averages
Level 20
1,516 SR
1,384 Elo+

VS

Team Averages
Level 20
1,496 SR
1,381 Elo+
Hachiman
Hachiman
Mikalce234
Hachiman
Level 24
God Stats
10W - 18L
1,307 SR
Queue Stats
49W - 68L
1,238 Elo+
Solo
Fenrir
Fenrir
WesternBell4948
Fenrir
Level 29
God Stats
9W - 5L
1,613 SR
Queue Stats
19W - 18L
1,353 Elo+
Solo
Odin
Odin
YiYiSUS
Odin
Level 26
God Stats
10W - 4L
1,562 SR
Queue Stats
55W - 48L
1,362 Elo+
Solo
Ra
Ra
matheus_fdq
Ra
Level 19
God Stats
9W - 9L
1,496 SR
Queue Stats
32W - 29L
1,452 Elo+
Solo
Yemoja
Yemoja
wll-_-llw-_-
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Patryk_0079
Cliodhna
7
4 / 4 / 4
5,714
519
5,735
6,012
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
PriJM
Tiamat
9
5 / 6 / 4
6,140
558
8,043
7,826
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 10 / 4
4,221
384
1,219
6,300
1,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tochnonad
Cthulhu
7
1 / 0 / 3
4,891
445
2,553
6,194
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 6 / 1
4,735
430
810
6,898
3,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mikalce234
Hachiman
9
3 / 1 / 4
5,909
537
5,338
4,726
1,417
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 1 / 9
6,234
567
3,841
7,411
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
YiYiSUS
Odin
11
12 / 2 / 2
7,006
637
6,671
5,118
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
3 / 2 / 6
5,526
502
4,517
6,034
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
8
1 / 5 / 6
5,416
492
2,595
8,179
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
24
26
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Mikalce234
Hachiman
3
1
4
5
L
Cliodhna
Patryk_0079
Cliodhna
4
4
4
1.5
L
Tiamat
PriJM
Tiamat
5
6
4
1.17
W
5
1
9
9.5
W
Odin
YiYiSUS
Odin
12
2
2
6.5
W
3
2
6
3
L
0
10
4
0.2
L
Cthulhu
tochnonad
Cthulhu
1
0
3
2.5
W
Yemoja
1
5
6
0.8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
22,962
33,230
Taken
31,468
13,347
Mitigated
13,079
4,696
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Mikalce234
Hachiman
5,338
2,737
0
677
4,726
1,417
1,796
1,620
2,931
0
27,967
L
Cliodhna
Patryk_0079
Cliodhna
5,735
499
0
1,338
6,012
1,454
0
1,515
4,457
0
16,083
L
Tiamat
PriJM
Tiamat
8,043
637
0
1,792
7,826
3,649
62
2,153
5,613
23,331
0
W
3,841
771
0
1,153
7,411
2,276
0
2,269
4,702
0
22,760
W
Odin
YiYiSUS
Odin
6,671
2,271
0
833
5,118
2,449
644
1,303
3,635
48
25,075
W
4,517
748
1,198
2,539
6,034
2,601
333
2,082
3,757
17,744
0
L
1,219
314
0
228
6,300
1,039
104
1,110
5,021
5,974
0
L
Cthulhu
tochnonad
Cthulhu
2,553
105
0
969
6,194
3,320
0
1,740
4,409
12,431
0
W
Yemoja
2,595
1,308
441
726
8,179
4,336
115
3,140
4,628
10,135
0
L
810
237
0
369
6,898
3,885
285
642
5,987
0
7,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
30,091
111
Minions Killed
186
0
Camps Cleared
0
936,157
Distance Traveled
1,052,587
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,909
537
43
4
0
214,659
0
L
Cliodhna
5,714
519
15
1
0
186,774
1
L
Tiamat
6,140
558
38
3
0
201,880
0
W
Fenrir
6,234
567
43
4
0
242,505
3
W
Odin
7,006
637
46
4
0
210,260
0
W
Ra
5,526
502
31
3
0
200,809
1
L
Ra
4,221
384
7
1
0
166,305
1
L
Cthulhu
4,891
445
29
3
0
188,945
0
W
Yemoja
5,416
492
23
2
0
184,354
1
L
Tyr
4,735
430
22
2
0
192,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role