Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
Monkisback34
Geb
Masters
Level 78
God Stats
0W - 1L
1,709 SR
Queue Stats
388W - 379L
2,245 MMR
Solo
Guan Yu
Guan Yu
Diamond II
glorbuz
Guan Yu
Diamond II
Level 149
God Stats
49W - 23L
1,768 SR
Queue Stats
151W - 130L
2,376 MMR
Solo
Set
Set
Diamond III
royEX123
Set
Diamond III
Level 149
God Stats
22W - 25L
1,612 SR
Queue Stats
173W - 179L
2,212 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,618 SR
1,967 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,667 SR
2,163 MMR
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond V
EisenSkrt
Artio
Diamond V
Level 128
God Stats
11W - 6L
1,656 SR
Queue Stats
63W - 43L
2,179 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
GoldNecklace
Kuzenbo
Diamond II
Level 120
God Stats
14W - 14L
1,502 SR
Queue Stats
475W - 456L
2,297 MMR
Solo
Janus
Janus
Diamond IV
Valkuren
Janus
Diamond IV
Level 96
God Stats
3W - 0L
1,780 SR
Queue Stats
53W - 16L
2,532 MMR
Party 1
Charybdis
Charybdis
Platinum I
desmond7716
Charybdis
Platinum I
Level 77
God Stats
4W - 0L
1,897 SR
Queue Stats
22W - 13L
2,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
3,345
669
1,782
1,643
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
 
Hou Yi
5
0 / 2 / 0
3,061
612
2,338
3,404
521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,020
604
780
4,374
859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
glorbuz
Guan Yu
2
0 / 1 / 0
2,584
517
600
1,288
432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
3,200
640
717
2,543
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatOdinTsukuyomi

VS

Bans
NikeCliodhnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 0
3,507
701
603
2,527
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
EisenSkrt
Artio
7
1 / 0 / 0
3,924
785
1,187
2,060
720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
GoldNecklace
Kuzenbo
6
1 / 0 / 3
3,687
737
1,861
2,989
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Valkuren
Janus
6
0 / 0 / 1
3,482
696
813
1,486
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
desmond7716
Charybdis
6
3 / 0 / 1
3,683
737
3,691
2,385
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Thor
 
Thor
1
0
0
1
W
Artio
EisenSkrt
Artio
1
0
0
1
W
Kuzenbo
GoldNecklace
Kuzenbo
1
0
3
2.5
L
0
2
0
0
W
Janus
Valkuren
Janus
0
0
1
0.5
W
Charybdis
desmond7716
Charybdis
3
0
1
3.5
L
Guan Yu
glorbuz
Guan Yu
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,217
Damage
8,155
13,252
Taken
11,447
2,879
Mitigated
3,583
5,009
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,782
851
0
750
1,643
374
0
590
1,053
16,962
0
L
Hou Yi
 
Hou Yi
2,338
1,528
0
500
3,404
521
0
458
2,946
0
14,608
W
Thor
 
Thor
603
103
0
1,214
2,527
729
0
1,234
1,293
0
10,445
W
Artio
EisenSkrt
Artio
1,187
302
0
1,658
2,060
720
0
0
1,950
14,552
0
W
Kuzenbo
GoldNecklace
Kuzenbo
1,861
853
0
1,464
2,989
1,421
0
495
2,494
5,708
0
L
780
288
382
1,536
4,374
859
0
1,354
3,020
5,935
0
W
Janus
Valkuren
Janus
813
185
0
576
1,486
330
0
474
1,012
18,426
0
W
Charybdis
desmond7716
Charybdis
3,691
1,493
0
1,914
2,385
383
0
359
2,026
0
16,593
L
Guan Yu
glorbuz
Guan Yu
600
181
0
525
1,288
432
0
676
465
0
2,651
L
717
327
0
1,316
2,543
693
0
597
1,907
0
11,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,210
Gold Earned
18,283
120
Minions Killed
147
0
Camps Cleared
0
413,143
Distance Traveled
495,463
0
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,345
669
40
8
0
97,210
0
L
Hou Yi
3,061
612
32
6
0
83,868
0
W
Thor
3,507
701
38
8
0
105,094
1
W
Artio
3,924
785
33
7
0
101,148
3
W
Kuzenbo
3,687
737
9
2
0
99,231
1
L
Geb
3,020
604
8
2
0
91,904
0
W
Janus
3,482
696
41
8
0
103,292
1
W
Charybdis
3,683
737
26
5
0
86,698
25
L
Guan Yu
2,584
517
8
2
0
39,221
0
L
Set
3,200
640
32
6
0
100,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role