Player Matchup

Loki
Loki
Jasper__Good
Loki
Level 18
God Stats
23W - 22L
1,419 SR
Queue Stats
188W - 119L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Ventiross
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,306 Elo+
Solo
Nu Wa
Nu Wa
XxSilkyxxPawzxX
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,342 Elo+
Solo
Odin
Odin
gueswho0
Odin
Level 29
God Stats
10W - 2L
1,843 SR
Queue Stats
62W - 46L
1,454 Elo+
Solo
Jormungandr
Jormungandr
ivanaptor90
Jormungandr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 16L
1,581 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,434 Elo+

VS

Team Averages
Level 19
1,423 SR
1,383 Elo+
Hades
Hades
Capador3000
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Izanami
Izanami
LordDixi
Izanami
Level 29
God Stats
0W - 2L
1,591 SR
Queue Stats
27W - 42L
1,464 Elo+
Solo
Geb
Geb
RansackTF
Geb
Level 13
God Stats
2W - 4L
1,320 SR
Queue Stats
3W - 11L
1,165 Elo+
Solo
Hercules
Hercules
Sasavala
Hercules
Level 26
God Stats
0W - 3L
1,297 SR
Queue Stats
97W - 89L
1,497 Elo+
Solo
Fenrir
Fenrir
ToshinChoPsy
Fenrir
Level 12
God Stats
4W - 2L
1,407 SR
Queue Stats
15W - 30L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 10
14,067
1,172
25,961
8,565
3,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Ventiross
Ah Puch
18
5 / 5 / 13
11,473
956
26,274
11,858
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 2 / 19
12,176
1,015
25,808
9,620
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
18
6 / 3 / 16
12,051
1,004
17,444
12,409
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ivanaptor90
Jormungandr
20
6 / 3 / 24
12,894
1,075
24,410
12,627
16,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,644
887
9,559
21,077
8,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LordDixi
Izanami
17
1 / 10 / 7
10,212
851
4,039
21,555
5,976
17
2 / 9 / 9
11,728
977
7,878
27,205
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Sasavala
Hercules
17
1 / 3 / 9
10,305
859
13,262
39,337
33,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
17
7 / 7 / 4
11,806
984
10,185
18,594
11,993
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
35
Kills
13
13
Deaths
35
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
14
0
10
19
L
Izanami
LordDixi
Izanami
1
10
7
0.45
L
2
9
9
0.72
L
Hercules
Sasavala
Hercules
1
3
9
1.83
L
Fenrir
7
7
4
1.29
W
Ah Puch
Ventiross
Ah Puch
5
5
13
2.3
W
4
2
19
6.75
W
Odin
6
3
16
4.67
W
Jormungandr
ivanaptor90
Jormungandr
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,897
Damage
44,923
55,079
Taken
127,768
41,795
Mitigated
71,678
4,449
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,559
1,228
251
2,179
21,077
8,506
0
12,979
7,810
23,342
0
W
25,961
6,785
0
0
8,565
3,754
0
2,266
6,299
0
43,567
L
Izanami
LordDixi
Izanami
4,039
1,989
0
0
21,555
5,976
0
8,894
12,455
0
16,717
L
7,878
478
0
1,056
27,205
11,343
0
16,720
9,724
40,247
0
L
Hercules
Sasavala
Hercules
13,262
2,945
0
8,806
39,337
33,860
0
26,373
11,903
0
24,701
L
Fenrir
10,185
4,409
0
1,221
18,594
11,993
0
10,182
7,780
0
17,250
W
Ah Puch
Ventiross
Ah Puch
26,274
2,653
0
1,022
11,858
5,080
0
3,904
7,954
42,469
0
W
25,808
7,723
688
1,385
9,620
3,954
0
2,680
6,940
47,512
0
W
Odin
17,444
3,334
0
1,354
12,409
12,287
0
3,488
7,271
0
23,278
W
Jormungandr
ivanaptor90
Jormungandr
24,410
5,054
0
0
12,627
16,720
0
5,099
7,528
43,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,661
Gold Earned
54,695
182
Minions Killed
143
10
Camps Cleared
4
1,069,924
Distance Traveled
1,008,520
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,644
887
28
2
0
177,277
0
W
Loki
14,067
1,172
42
4
8
231,087
1
L
Izanami
10,212
851
32
3
1
178,532
0
L
Geb
11,728
977
49
4
1
223,719
0
L
Hercules
10,305
859
25
2
1
236,857
0
L
Fenrir
11,806
984
9
1
1
192,135
1
W
Ah Puch
11,473
956
31
3
0
179,569
1
W
Nu Wa
12,176
1,015
52
4
0
205,193
1
W
Odin
12,051
1,004
22
2
2
241,132
0
W
Jormungandr
12,894
1,075
35
3
0
212,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role