Player Matchup

Kukulkan
Kukulkan
Genmiya
Kukulkan
Level 16
God Stats
2W - 2L
1,562 SR
Queue Stats
36W - 44L
1,318 Elo+
Party 2
Medusa
Medusa
PhRieZ
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,108 Elo+
Party 1
Sylvanus
Sylvanus
bigglyboogly
Sylvanus
Level 6
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 1
Nemesis
Nemesis
背德之炎
Nemesis
Level 14
God Stats
2W - 4L
1,082 SR
Queue Stats
23W - 31L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
雷霆之主司空震
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,358 SR
1,276 Elo+

VS

Team Averages
Level 13
1,613 SR
1,548 Elo+
Xbalanque
Xbalanque
Bwenan4
Xbalanque
Level 29
God Stats
7W - 4L
1,681 SR
Queue Stats
26W - 23L
1,437 Elo+
Party 3
Ymir
Ymir
Crockpot77
Ymir
Level 5
God Stats
5W - 4L
1,514 SR
Queue Stats
14W - 10L
1,578 Elo+
Party 3
Anubis
Anubis
Rectivier
Anubis
Level 8
God Stats
3W - 2L
1,614 SR
Queue Stats
19W - 12L
1,677 Elo+
Party 3
Fenrir
Fenrir
Soggybread37
Fenrir
Level 11
God Stats
12W - 8L
1,653 SR
Queue Stats
20W - 16L
1,529 Elo+
Party 3
Vamana
Vamana
whowantsacoldone
Vamana
Level 13
God Stats
12W - 8L
1,605 SR
Queue Stats
19W - 15L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Genmiya
Kukulkan
12
2 / 7 / 0
7,601
475
6,301
10,333
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
PhRieZ
Medusa
11
2 / 5 / 2
6,609
413
7,245
9,854
2,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
bigglyboogly
Sylvanus
10
2 / 6 / 0
6,581
411
5,066
14,287
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
背德之炎
Nemesis
12
3 / 7 / 3
7,711
482
5,661
11,906
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 1
7,273
455
4,451
12,684
9,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bwenan4
Xbalanque
12
3 / 5 / 7
8,098
506
6,428
9,395
3,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 4
8,495
531
5,476
15,760
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Rectivier
Anubis
16
10 / 0 / 4
9,925
620
11,647
7,148
3,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
8 / 3 / 5
9,577
599
8,733
12,302
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 7
10,287
643
8,422
9,256
9,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
10
Kills
32
32
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bwenan4
Xbalanque
3
5
7
1.3
W
5
2
4
3.5
L
Kukulkan
Genmiya
Kukulkan
2
7
0
0.29
L
Medusa
PhRieZ
Medusa
2
5
2
0.6
W
Anubis
Rectivier
Anubis
10
0
4
12
W
Fenrir
8
3
5
3.5
L
Sylvanus
bigglyboogly
Sylvanus
2
6
0
0.33
W
6
0
7
9.5
L
Nemesis
背德之炎
Nemesis
3
7
3
0.64
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,724
Damage
40,706
59,064
Taken
53,861
30,388
Mitigated
33,717
11,069
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bwenan4
Xbalanque
6,428
2,618
0
2,403
9,395
3,507
3,612
1,457
7,902
0
40,238
W
5,476
1,576
324
4,614
15,760
13,074
654
3,054
12,484
14,544
0
L
Kukulkan
Genmiya
Kukulkan
6,301
421
0
886
10,333
3,008
0
4,167
6,166
46,621
0
L
Medusa
PhRieZ
Medusa
7,245
3,544
0
1,023
9,854
2,934
0
2,833
7,021
0
27,967
W
Anubis
Rectivier
Anubis
11,647
1,253
0
5,270
7,148
3,491
1,817
2,530
4,584
53,792
0
W
Fenrir
8,733
2,550
0
3,748
12,302
4,625
153
2,338
9,964
0
47,597
L
Sylvanus
bigglyboogly
Sylvanus
5,066
1,875
1,090
2,586
14,287
10,201
0
6,435
7,852
23,187
0
W
8,422
5,018
326
4,396
9,256
9,020
2,606
1,625
7,512
0
61,223
L
Nemesis
背德之炎
Nemesis
5,661
2,212
0
2,606
11,906
4,836
0
2,318
9,588
0
42,803
L
4,451
728
128
2,750
12,684
9,409
66
1,490
11,194
0
32,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
46,382
299
Minions Killed
395
0
Camps Cleared
0
1,308,801
Distance Traveled
1,417,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,098
506
63
4
0
251,179
1
W
Ymir
8,495
531
16
1
0
268,057
0
L
Kukulkan
7,601
475
103
6
0
265,397
0
L
Medusa
6,609
413
42
3
0
262,060
0
W
Anubis
9,925
620
113
7
0
287,116
0
W
Fenrir
9,577
599
78
5
0
305,720
0
L
Sylvanus
6,581
411
24
2
0
228,716
3
W
Vamana
10,287
643
125
8
0
305,020
2
L
Nemesis
7,711
482
79
5
0
296,598
0
L
Guan Yu
7,273
455
51
3
0
256,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role