Player Matchup

Horus
Horus
DurkrRequiem
Horus
Level 118
God Stats
5W - 6L
1,495 SR
Queue Stats
300W - 257L
1,592 Elo+
Party 1
Fenrir
Fenrir
I Txshiro
Fenrir
Level 129
God Stats
2W - 2L
1,686 SR
Queue Stats
130W - 78L
1,674 Elo+
Party 1
Zhong Kui
Zhong Kui
iBlump
Zhong Kui
Level 129
God Stats
2W - 1L
1,816 SR
Queue Stats
366W - 318L
1,551 Elo+
Party 1
Team Averages
Level 125
1,666 SR
1,606 Elo+

VS

Team Averages
Level 125
1,576 SR
1,565 Elo+
Ao Kuang
Ao Kuang
Ronis_the_Ronin
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
Sir PrimeRex
Hou Yi
Level 128
God Stats
11W - 9L
1,639 SR
Queue Stats
135W - 124L
1,548 Elo+
Solo
Mulan
Mulan
StingyWalrus
Mulan
Level 160
God Stats
10W - 6L
1,590 SR
Queue Stats
258W - 241L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 12
7,248
725
4,586
9,883
10,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
I Txshiro
Fenrir
14
14 / 0 / 5
9,367
937
10,455
8,984
6,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
iBlump
Zhong Kui
12
3 / 2 / 14
7,914
791
10,385
9,613
6,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 9 / 2
6,605
661
3,549
10,853
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
10
1 / 5 / 3
6,582
658
9,230
8,211
4,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 3
6,678
668
7,838
10,159
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
Fenrir
I Txshiro
Fenrir
14
0
5
16.5
L
Ao Kuang
2
9
2
0.33
L
Hou Yi
1
5
3
0.5
L
2
5
3
0.7
W
Zhong Kui
iBlump
Zhong Kui
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
20,617
28,480
Taken
29,223
23,194
Mitigated
17,521
11,738
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,586
2,203
1,524
2,441
9,883
10,367
59
1,505
8,037
0
6,583
W
Fenrir
I Txshiro
Fenrir
10,455
2,776
0
3,255
8,984
6,765
346
1,053
7,631
0
24,625
L
Ao Kuang
3,549
713
0
1,856
10,853
4,250
0
4,082
6,771
5,222
0
L
Hou Yi
9,230
4,158
0
573
8,211
4,251
0
2,812
5,399
0
26,851
L
7,838
1,157
0
1,365
10,159
9,020
0
3,729
6,430
0
16,491
W
Zhong Kui
iBlump
Zhong Kui
10,385
1,783
0
4,518
9,613
6,062
253
1,355
7,975
36,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
19,865
104
Minions Killed
71
5
Camps Cleared
4
575,603
Distance Traveled
468,907
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,248
725
4
0
1
178,395
0
W
Fenrir
9,367
937
26
3
2
215,887
2
L
Ao Kuang
6,605
661
5
1
0
144,242
2
L
Hou Yi
6,582
658
53
5
4
145,675
3
L
Mulan
6,678
668
13
1
0
178,990
0
W
Zhong Kui
7,914
791
74
7
2
181,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role