Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Giv3m3Pipe
Danzaburou
Level 154
God Stats
14W - 6L
1,764 SR
Queue Stats
218W - 131L
1,739 Elo+
Party 2
Achilles
Achilles
PipeBeak
Achilles
Level 72
God Stats
8W - 5L
1,770 SR
Queue Stats
116W - 63L
1,743 Elo+
Party 2
Team Averages
Level 123
1,678 SR
1,661 Elo+

VS

Team Averages
Level 85
1,517 SR
1,657 Elo+
He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Abzuru
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,735 Elo+
Party 1
Horus
Horus
DarkAsh109
Horus
Level 96
God Stats
5W - 6L
1,551 SR
Queue Stats
998W - 748L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
11 / 1 / 6
9,281
928
11,628
4,846
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Giv3m3Pipe
Danzaburou
13
3 / 1 / 14
8,044
804
7,679
5,655
1,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PipeBeak
Achilles
11
3 / 3 / 11
7,728
773
7,158
10,907
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 5 / 3
6,194
619
3,844
6,291
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Abzuru
Fenrir
11
5 / 7 / 0
7,614
761
5,997
11,709
4,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
9
0 / 5 / 5
6,306
631
4,266
12,666
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
5
5
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
1
6
14
L
He Bo
 
He Bo
0
5
3
0.3
L
Fenrir
Abzuru
Fenrir
5
7
0
0.71
L
Horus
0
5
5
0.5
W
Danzaburou
Giv3m3Pipe
Danzaburou
3
1
14
10
W
Achilles
PipeBeak
Achilles
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
14,107
21,408
Taken
30,666
11,309
Mitigated
15,513
6,243
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,628
562
0
1,124
4,846
1,949
844
502
4,170
36,443
0
L
He Bo
 
He Bo
3,844
199
0
253
6,291
1,387
0
1,522
4,549
15,924
0
L
Fenrir
Abzuru
Fenrir
5,997
1,656
0
1,100
11,709
4,718
0
5,491
6,132
0
17,179
L
Horus
4,266
1,523
1,101
3,473
12,666
9,408
0
5,390
6,902
0
11,954
W
Danzaburou
Giv3m3Pipe
Danzaburou
7,679
4,184
0
2,508
5,655
1,705
1,272
1,461
4,028
0
31,282
W
Achilles
PipeBeak
Achilles
7,158
1,484
0
2,611
10,907
7,655
506
2,391
8,147
1,703
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
20,114
128
Minions Killed
78
7
Camps Cleared
2
573,189
Distance Traveled
480,366
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,281
928
61
6
4
194,416
2
L
He Bo
6,194
619
26
3
2
142,553
3
L
Fenrir
7,614
761
31
3
0
169,058
3
L
Horus
6,306
631
21
2
0
168,755
1
W
Danzaburou
8,044
804
45
5
1
190,569
3
W
Achilles
7,728
773
22
2
2
188,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role