Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Elaηcinǿs
Charybdis
Level 159
God Stats
3W - 4L
1,445 SR
Queue Stats
61W - 70L
1,604 Elo+
Solo
Mulan
Mulan
JhonyAceer
Mulan
Level 118
God Stats
17W - 16L
1,296 SR
Queue Stats
444W - 415L
1,597 Elo+
Solo
Team Averages
Level 142
1,414 SR
1,567 Elo+

VS

Team Averages
Level 132
1,506 SR
1,562 Elo+
Cupid
Cupid
FireP3nGuin
Cupid
Level 103
God Stats
9W - 7L
1,463 SR
Queue Stats
80W - 68L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
HellForge
Gilgamesh
Level 145
God Stats
5W - 6L
1,555 SR
Queue Stats
60W - 55L
1,586 Elo+
Party 1
Zeus
Zeus
Natall
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 0
7,741
595
4,630
9,322
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Elaηcinǿs
Charybdis
13
0 / 3 / 1
7,881
606
6,220
8,990
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
11
1 / 2 / 1
7,675
590
4,640
8,328
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,621
663
3,086
5,079
1,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
HellForge
Gilgamesh
14
5 / 1 / 3
9,402
723
9,614
10,502
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Natall
Zeus
14
3 / 0 / 5
8,974
690
11,518
7,064
2,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Charybdis
Elaηcinǿs
Charybdis
0
3
1
0.17
W
1
1
5
3.5
W
Gilgamesh
HellForge
Gilgamesh
5
1
3
6.5
L
Mulan
1
2
1
0.75
W
Zeus
Natall
Zeus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
24,218
26,640
Taken
22,645
13,579
Mitigated
10,742
5,769
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,630
188
1,312
2,430
9,322
3,090
0
4,811
4,210
26,582
0
L
Charybdis
Elaηcinǿs
Charybdis
6,220
3,034
0
956
8,990
3,416
0
3,943
4,783
0
37,066
W
3,086
2,157
1,103
2,400
5,079
1,765
2,059
1,107
3,784
0
26,817
W
Gilgamesh
HellForge
Gilgamesh
9,614
2,695
0
1,824
10,502
6,611
799
803
9,238
0
26,005
L
Mulan
4,640
627
0
1,071
8,328
7,073
0
3,005
5,154
0
10,266
W
Zeus
Natall
Zeus
11,518
1,008
0
4,455
7,064
2,366
204
2,658
4,031
43,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
26,997
149
Minions Killed
149
7
Camps Cleared
5
687,788
Distance Traveled
686,678
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,741
595
59
5
2
240,634
6
L
Charybdis
7,881
606
76
6
5
234,561
3
W
Cupid
8,621
663
53
4
0
194,058
2
W
Gilgamesh
9,402
723
41
3
1
244,617
5
L
Mulan
7,675
590
14
1
0
212,593
3
W
Zeus
8,974
690
55
4
4
248,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role