Player Matchup

Camazotz
Camazotz
Awkward_charlie
Camazotz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 136L
1,538 Elo+
Party 2
Sol
Sol
Lil_Bristian
Sol
Level 157
God Stats
1W - 1L
1,738 SR
Queue Stats
64W - 48L
1,592 Elo+
Party 2
Zeus
Zeus
WhyteBoyFresh00
Zeus
Level 112
God Stats
1W - 2L
1,163 SR
Queue Stats
481W - 535L
1,520 Elo+
Party 4
Geb
Geb
dorksplayn
Geb
Level 129
God Stats
3W - 0L
1,686 SR
Queue Stats
48W - 35L
1,607 Elo+
Party 2
Pele
Pele
milleratito
Pele
Level 96
God Stats
38W - 51L
1,412 SR
Queue Stats
438W - 549L
1,392 Elo+
Party 4
Team Averages
Level 124
1,500 SR
1,530 Elo+

VS

Team Averages
Level 113
1,573 SR
1,445 Elo+
Ares
Ares
CaII Me Caboose
Ares
Level 39
God Stats
2W - 3L
1,585 SR
Queue Stats
65W - 96L
1,288 Elo+
Party 3
Ullr
Ullr
EROD1
Ullr
Level 54
God Stats
5W - 6L
1,492 SR
Queue Stats
122W - 134L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
OgKiLlA247
Gilgamesh
Level 160
God Stats
14W - 9L
1,704 SR
Queue Stats
433W - 414L
1,554 Elo+
Party 1
Scylla
Scylla
ksupremekai
Scylla
Level 160
God Stats
9W - 13L
1,489 SR
Queue Stats
858W - 811L
1,528 Elo+
Party 1
Loki
Loki
skelly7
Loki
Level 152
God Stats
12W - 8L
1,594 SR
Queue Stats
656W - 621L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
2 / 2 / 0
6,187
562
4,613
10,414
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
10 / 1 / 0
7,421
675
8,075
6,532
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 2
5,942
540
3,125
4,172
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 9
5,996
545
2,784
7,764
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
5,360
487
2,143
5,080
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
5,007
455
1,426
7,333
5,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
EROD1
Ullr
7
0 / 7 / 2
4,705
428
2,700
8,404
2,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
OgKiLlA247
Gilgamesh
12
1 / 2 / 2
6,566
597
6,153
7,222
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
2 / 0 / 3
6,894
627
3,450
2,221
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
skelly7
Loki
11
6 / 1 / 3
6,804
619
6,101
6,541
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
15
Kills
10
10
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
2
0
1
L
1
5
1
0.3
L
Ullr
EROD1
Ullr
0
7
2
0.14
W
10
1
0
10
L
Gilgamesh
OgKiLlA247
Gilgamesh
1
2
2
1
W
1
4
2
0.5
W
1
1
9
5.5
L
Scylla
2
0
3
3.5
W
1
2
0
0.5
L
Loki
skelly7
Loki
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
19,830
33,962
Taken
31,721
12,886
Mitigated
16,269
11,924
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
4,613
1,710
0
5,113
10,414
3,984
0
0
10,414
0
30,688
L
1,426
95
0
231
7,333
5,861
42
5,321
2,012
14,495
0
L
Ullr
EROD1
Ullr
2,700
1,705
0
1,473
8,404
2,556
130
6,356
2,048
0
17,597
W
8,075
4,219
0
4,470
6,532
1,749
936
711
5,807
48,198
0
L
Gilgamesh
OgKiLlA247
Gilgamesh
6,153
2,097
0
3,022
7,222
5,089
0
0
7,222
0
40,659
W
3,125
560
0
500
4,172
1,010
0
1,052
3,034
41,613
0
W
2,784
577
0
1,591
7,764
4,914
0
2,637
5,019
10,689
0
L
Scylla
3,450
197
0
221
2,221
534
0
598
1,623
39,206
0
W
2,143
371
0
250
5,080
1,229
0
242
4,812
0
25,324
L
Loki
skelly7
Loki
6,101
1,447
0
3,036
6,541
2,229
0
1,709
4,832
0
35,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
29,976
306
Minions Killed
281
0
Camps Cleared
0
1,097,847
Distance Traveled
1,061,151
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,187
562
67
6
0
210,115
2
L
Ares
5,007
455
24
2
0
213,240
2
L
Ullr
4,705
428
31
3
0
194,499
0
W
Sol
7,421
675
80
7
0
206,876
0
L
Gilgamesh
6,566
597
75
7
0
191,349
2
W
Zeus
5,942
540
98
9
0
202,779
3
W
Geb
5,996
545
13
1
0
242,271
5
L
Scylla
6,894
627
89
8
0
203,949
2
W
Pele
5,360
487
48
4
0
235,806
2
L
Loki
6,804
619
62
6
0
258,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role