Player Matchup

Ra
Ra
Aussie_Corpse
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
Doctor_BobbyB
Sun Wukong
Level 24
God Stats
8W - 6L
1,828 SR
Queue Stats
70W - 86L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
FrostyHpnotiq
Danzaburou
Level 36
God Stats
22W - 15L
1,420 SR
Queue Stats
152W - 153L
1,432 Elo+
Party 1
Athena
Athena
M_ochaBliss
Athena
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 37L
1,197 Elo+
Party 1
Hun Batz
Hun Batz
oscarposca
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,051 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,306 Elo+

VS

Team Averages
Level 11
1,378 SR
1,336 Elo+
King Arthur
King Arthur
Ape_The_Grimm
King Arthur
Level 13
God Stats
13W - 8L
1,403 SR
Queue Stats
31W - 36L
1,291 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarshyCoat
Cu Chulainn
Level 14
God Stats
5W - 6L
1,246 SR
Queue Stats
17W - 21L
1,318 Elo+
Solo
Camazotz
Camazotz
SmotPokinHippie
Camazotz
Level 7
God Stats
3W - 4L
1,314 SR
Queue Stats
3W - 9L
985 Elo+
Solo
Hun Batz
Hun Batz
arisette801
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Olorun
Olorun
somedudenamedok
Olorun
Level 16
God Stats
3W - 4L
1,424 SR
Queue Stats
26W - 28L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 21
15,465
1,105
22,140
20,263
8,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Doctor_BobbyB
Sun Wukong
20
9 / 5 / 15
15,348
1,096
23,846
28,719
32,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Danzaburou
FrostyHpnotiq
Danzaburou
20
17 / 4 / 13
19,126
1,366
43,583
16,275
7,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
20
3 / 9 / 16
13,925
995
8,350
26,852
16,129
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
oscarposca
Hun Batz
20
2 / 17 / 12
12,895
921
15,823
26,126
10,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ape_The_Grimm
King Arthur
20
5 / 7 / 17
13,969
998
13,631
28,101
26,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
MarshyCoat
Cu Chulainn
20
8 / 6 / 22
15,854
1,132
23,560
26,432
35,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
20
5 / 7 / 17
13,389
956
8,086
17,380
7,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
arisette801
Hun Batz
20
8 / 8 / 18
14,730
1,052
23,706
26,699
13,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
17 / 7 / 14
17,255
1,233
41,262
23,654
11,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
131
35
Kills
43
43
Deaths
35
77
Assists
88
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ape_The_Grimm
King Arthur
5
7
17
1.93
W
4
8
21
1.81
W
Sun Wukong
Doctor_BobbyB
Sun Wukong
9
5
15
3.3
W
Danzaburou
FrostyHpnotiq
Danzaburou
17
4
13
5.88
W
Athena
3
9
16
1.22
L
Cu Chulainn
MarshyCoat
Cu Chulainn
8
6
22
3.17
L
Camazotz
5
7
17
1.93
L
Hun Batz
arisette801
Hun Batz
8
8
18
2.13
W
Hun Batz
oscarposca
Hun Batz
2
17
12
0.47
L
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,742
Damage
110,245
118,235
Taken
122,266
76,153
Mitigated
94,276
12,600
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ape_The_Grimm
King Arthur
13,631
3,218
0
1,555
28,101
26,238
0
5,850
21,926
0
27,398
W
22,140
1,896
2,951
1,276
20,263
8,944
0
7,788
12,475
43,483
0
W
Sun Wukong
Doctor_BobbyB
Sun Wukong
23,846
4,190
0
1,906
28,719
32,665
0
14,471
14,248
4,446
43,596
W
Danzaburou
FrostyHpnotiq
Danzaburou
43,583
30,025
505
2,994
16,275
7,581
0
6,359
9,916
0
97,880
W
Athena
8,350
2,993
521
2,447
26,852
16,129
0
12,553
14,182
22,648
0
L
Cu Chulainn
MarshyCoat
Cu Chulainn
23,560
3,979
0
4,287
26,432
35,469
0
6,990
19,243
16,353
46,531
L
Camazotz
8,086
2,722
0
1,984
17,380
7,993
0
3,004
13,694
0
13,464
L
Hun Batz
arisette801
Hun Batz
23,706
4,516
0
900
26,699
13,110
0
8,512
18,132
0
41,943
W
Hun Batz
oscarposca
Hun Batz
15,823
3,242
0
0
26,126
10,834
0
6,400
19,675
0
26,631
L
41,262
23,125
1,663
5,824
23,654
11,466
0
9,075
14,366
82,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,759
Gold Earned
75,197
253
Minions Killed
230
6
Camps Cleared
4
1,223,046
Distance Traveled
1,299,405
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,969
998
18
1
0
247,767
0
W
Ra
15,465
1,105
68
5
0
245,763
0
W
Sun Wukong
15,348
1,096
41
3
0
283,124
1
W
Danzaburou
19,126
1,366
98
7
1
223,773
0
W
Athena
13,925
995
28
2
3
227,537
1
L
Cu Chulainn
15,854
1,132
73
5
0
290,632
0
L
Camazotz
13,389
956
10
1
0
247,984
3
L
Hun Batz
14,730
1,052
43
3
1
295,464
0
W
Hun Batz
12,895
921
18
1
2
242,849
0
L
Olorun
17,255
1,233
86
6
3
217,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role