Player Matchup

Thor
Thor
AEDENTHEAWESOME
Thor
Level 16
God Stats
7W - 5L
1,534 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Horus
Horus
Anubace
Horus
Level 24
God Stats
3W - 1L
1,706 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
Kaonys
Heimdallr
Level 103
God Stats
31W - 34L
1,449 SR
Queue Stats
241W - 340L
1,402 Elo+
Solo
Team Averages
Level 48
1,563 SR
1,395 Elo+

VS

Team Averages
Level 40
1,652 SR
1,681 Elo+
Sol
Sol
Ainxious
Sol
Level 28
God Stats
106W - 29L
1,853 SR
Queue Stats
275W - 106L
1,815 Elo+
Party 2
Danzaburou
Danzaburou
TheGoonies55
Danzaburou
Level 63
God Stats
47W - 46L
1,505 SR
Queue Stats
296W - 286L
1,464 Elo+
Solo
Geb
Geb
ballerboy420
Geb
Level 28
God Stats
6W - 2L
1,599 SR
Queue Stats
168W - 65L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,317
732
6,250
16,251
6,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Anubace
Horus
11
3 / 6 / 3
7,278
728
4,664
13,479
11,626
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Kaonys
Heimdallr
9
0 / 6 / 2
6,079
608
2,186
8,391
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 4
9,217
922
18,694
8,394
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
TheGoonies55
Danzaburou
11
3 / 3 / 11
7,949
795
6,922
7,043
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 15
8,341
834
8,565
10,191
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
18
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
13
2
4
7.5
L
Horus
Anubace
Horus
3
6
3
0.75
L
Heimdallr
Kaonys
Heimdallr
0
6
2
0.17
W
Danzaburou
TheGoonies55
Danzaburou
3
3
11
2.83
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,100
Damage
34,181
38,121
Taken
25,628
20,796
Mitigated
15,984
5,951
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
1,843
0
0
16,251
6,121
0
11,272
4,979
0
11,509
W
18,694
9,044
0
3,667
8,394
3,679
617
175
8,219
36,394
4,953
L
Horus
Anubace
Horus
4,664
2,308
1,891
4,060
13,479
11,626
0
8,215
5,264
0
11,141
L
Heimdallr
Kaonys
Heimdallr
2,186
1,418
0
0
8,391
3,049
0
5,879
2,512
0
15,992
W
Danzaburou
TheGoonies55
Danzaburou
6,922
3,461
0
1,952
7,043
2,178
334
0
7,043
0
19,124
W
8,565
1,433
0
3,258
10,191
10,127
116
298
9,893
27,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,674
Gold Earned
25,507
70
Minions Killed
116
2
Camps Cleared
7
504,888
Distance Traveled
613,392
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,317
732
19
2
1
162,674
0
W
Sol
9,217
922
56
6
4
182,906
2
L
Horus
7,278
728
15
2
0
191,518
3
L
Heimdallr
6,079
608
36
4
1
150,696
0
W
Danzaburou
7,949
795
30
3
2
193,502
3
W
Geb
8,341
834
30
3
1
236,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role