Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Aozoru
Tsukuyomi
Level 26
God Stats
16W - 6L
1,951 SR
Queue Stats
18W - 7L
1,645 Elo+
Party 3
Merlin
Merlin
ErickShin
Merlin
Level 129
God Stats
2W - 2L
1,784 SR
Queue Stats
37W - 19L
1,354 Elo+
Party 3
Geb
Geb
madtapdaddy
Geb
Level 63
God Stats
3W - 6L
1,384 SR
Queue Stats
20W - 32L
1,272 Elo+
Party 2
Cupid
Cupid
reaper_dark12
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,215 Elo+
Party 2
Team Averages
Level 63
1,624 SR
1,397 Elo+

VS

Team Averages
Level 72
1,578 SR
1,451 Elo+
Neith
Neith
Devolutionist243
Neith
Level 45
God Stats
31W - 31L
1,481 SR
Queue Stats
116W - 164L
1,287 Elo+
Party 4
Amaterasu
Amaterasu
Gaidoru
Amaterasu
Level 46
God Stats
7W - 3L
1,545 SR
Queue Stats
113W - 128L
1,356 Elo+
Party 4
Khepri
Khepri
GallopingGoose9
Khepri
Level 43
God Stats
7W - 0L
1,814 SR
Queue Stats
45W - 28L
1,607 Elo+
Party 1
Apollo
Apollo
GoDefault
Apollo
Level 160
God Stats
5W - 2L
1,614 SR
Queue Stats
173W - 145L
1,639 Elo+
Party 1
Ao Kuang
Ao Kuang
sugondese_hoe
Ao Kuang
Level 64
God Stats
7W - 8L
1,435 SR
Queue Stats
280W - 359L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
7 / 4 / 1
9,317
518
14,547
12,641
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Aozoru
Tsukuyomi
15
5 / 3 / 5
9,405
523
11,864
13,228
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ErickShin
Merlin
13
4 / 4 / 3
8,732
485
15,483
11,884
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 2
6,862
381
2,595
17,251
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
5,979
332
1,469
6,881
792
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
10,289
572
7,728
9,002
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Gaidoru
Amaterasu
17
1 / 2 / 6
10,202
567
4,446
15,109
9,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 2 / 17
9,764
542
4,693
17,276
20,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
GoDefault
Apollo
18
17 / 1 / 2
11,769
654
27,204
19,071
10,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
sugondese_hoe
Ao Kuang
12
1 / 8 / 1
8,622
479
3,152
15,615
4,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
16
Kills
24
24
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
4
1
1.88
L
Tsukuyomi
Aozoru
Tsukuyomi
5
3
5
2.5
W
5
3
1
1.83
L
Merlin
ErickShin
Merlin
4
4
3
1.38
W
Amaterasu
Gaidoru
Amaterasu
1
2
6
2
W
0
2
17
4.25
W
Apollo
GoDefault
Apollo
17
1
2
18
L
0
8
2
0.13
L
0
5
2
0.2
W
Ao Kuang
sugondese_hoe
Ao Kuang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
47,223
61,885
Taken
76,073
18,064
Mitigated
48,848
12,835
Healing
28,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,547
6,933
0
2,095
12,641
4,080
711
2,652
9,989
0
53,571
L
Tsukuyomi
Aozoru
Tsukuyomi
11,864
3,052
0
3,915
13,228
6,148
0
1,526
11,702
0
59,763
W
7,728
2,613
0
3,199
9,002
3,680
0
524
8,418
0
66,395
L
Merlin
ErickShin
Merlin
15,483
1,819
286
2,326
11,884
2,078
276
705
11,179
56,196
0
W
Amaterasu
Gaidoru
Amaterasu
4,446
1,635
0
4,408
15,109
9,279
0
4,099
10,669
0
71,902
W
4,693
624
2,371
2,999
17,276
20,943
425
6,935
10,078
22,495
0
W
Apollo
GoDefault
Apollo
27,204
20,325
0
10,840
19,071
10,007
2,945
5,640
13,163
0
116,257
L
2,595
175
1,616
2,185
17,251
4,966
0
1,841
15,410
18,945
0
L
1,469
1,107
0
412
6,881
792
0
1,121
5,760
0
11,615
W
Ao Kuang
sugondese_hoe
Ao Kuang
3,152
580
0
4,663
15,615
4,939
544
114
15,493
35,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
50,646
360
Minions Killed
501
0
Camps Cleared
0
1,618,843
Distance Traveled
1,730,597
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,317
518
99
6
0
290,625
0
L
Tsukuyomi
9,405
523
109
6
0
395,420
0
W
Neith
10,289
572
101
6
0
312,431
2
L
Merlin
8,732
485
100
6
0
304,584
0
W
Amaterasu
10,202
567
137
8
0
408,633
1
W
Khepri
9,764
542
19
1
0
336,648
2
W
Apollo
11,769
654
170
9
0
334,567
5
L
Geb
6,862
381
22
1
0
326,649
4
L
Cupid
5,979
332
30
2
0
301,565
0
W
Ao Kuang
8,622
479
74
4
0
338,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role