Player Matchup

Artio
Artio
Aoijian
Artio
Level 28
God Stats
11W - 2L
1,710 SR
Queue Stats
150W - 162L
1,401 Elo+
Solo
Sol
Sol
BabyPa7515
Sol
Level 26
God Stats
4W - 7L
1,420 SR
Queue Stats
70W - 77L
1,429 Elo+
Solo
Chang'e
Chang'e
Baracko_2015
Chang'e
Level 26
God Stats
11W - 6L
1,767 SR
Queue Stats
84W - 74L
1,496 Elo+
Solo
Ra
Ra
Campin_Carlito
Ra
Level 28
God Stats
3W - 7L
1,251 SR
Queue Stats
101W - 86L
1,527 Elo+
Solo
Cerberus
Cerberus
CiroqLee
Cerberus
Level 29
God Stats
19W - 20L
1,404 SR
Queue Stats
32W - 28L
1,396 Elo+
Solo
Team Averages
Level 27
1,510 SR
1,450 Elo+

VS

Team Averages
Level 23
1,538 SR
1,434 Elo+
Erlang Shen
Erlang Shen
Ghost1411609
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
Im Path Mex
Ao Kuang
Level 20
God Stats
14W - 11L
1,561 SR
Queue Stats
109W - 147L
1,414 Elo+
Party 1
Mercury
Mercury
No c xd1392
Mercury
Level 15
God Stats
8W - 5L
1,562 SR
Queue Stats
23W - 36L
1,336 Elo+
Party 1
Fenrir
Fenrir
RedHunger
Fenrir
Level 28
God Stats
4W - 4L
1,544 SR
Queue Stats
24W - 26L
1,516 Elo+
Solo
Hades
Hades
TingedOak439569
Hades
Level 37
God Stats
28W - 28L
1,525 SR
Queue Stats
287W - 321L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aoijian
Artio
14
0 / 1 / 15
7,786
1,112
3,990
8,209
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 10
8,590
1,227
11,207
7,366
2,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Baracko_2015
Chang'e
14
4 / 3 / 12
8,274
1,182
8,430
7,006
2,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 12
8,338
1,191
7,707
1,710
569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
CiroqLee
Cerberus
14
7 / 1 / 10
9,268
1,324
8,657
9,652
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

370

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ghost1411609
Erlang Shen
13
2 / 6 / 4
7,624
1,089
6,410
14,831
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Im Path Mex
Ao Kuang
12
1 / 5 / 4
6,930
990
10,528
11,501
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
No c xd1392
Mercury
13
1 / 4 / 3
7,184
1,026
1,500
8,898
2,634
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
RedHunger
Fenrir
11
0 / 2 / 0
6,047
864
861
2,389
725
13
3 / 3 / 2
7,745
1,106
11,791
9,402
4,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
20
Kills
7
7
Deaths
20
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
Aoijian
Artio
0
1
15
7.5
W
6
2
10
5.5
W
Chang'e
Baracko_2015
Chang'e
4
3
12
3.33
W
3
0
12
9
W
Cerberus
CiroqLee
Cerberus
7
1
10
12
L
Erlang Shen
Ghost1411609
Erlang Shen
2
6
4
0.67
L
Ao Kuang
Im Path Mex
Ao Kuang
1
5
4
0.6
L
Mercury
No c xd1392
Mercury
1
4
3
0.63
L
Fenrir
RedHunger
Fenrir
0
2
0
0
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,991
Damage
31,090
33,943
Taken
47,021
21,173
Mitigated
20,775
13,029
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aoijian
Artio
3,990
240
726
1,470
8,209
7,622
0
4,342
3,867
6,601
0
W
11,207
3,488
0
1,234
7,366
2,422
0
4,548
2,818
21,538
0
W
Chang'e
Baracko_2015
Chang'e
8,430
726
2,044
1,521
7,006
2,690
0
5,656
1,350
15,196
0
W
7,707
728
3,440
254
1,710
569
0
937
773
35,170
0
W
Cerberus
CiroqLee
Cerberus
8,657
1,703
0
2,340
9,652
7,870
0
6,836
2,816
13,516
0
L
Erlang Shen
Ghost1411609
Erlang Shen
6,410
3,170
0
823
14,831
9,252
0
12,987
1,844
0
17,277
L
Ao Kuang
Im Path Mex
Ao Kuang
10,528
3,316
0
2,666
11,501
3,323
0
9,321
2,180
14,318
0
L
Mercury
No c xd1392
Mercury
1,500
746
56
269
8,898
2,634
0
7,034
1,864
0
15,636
L
Fenrir
RedHunger
Fenrir
861
121
0
0
2,389
725
0
2,188
201
0
1,646
L
11,791
1,853
1,152
1,794
9,402
4,841
0
8,461
941
31,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
35,530
125
Minions Killed
89
5
Camps Cleared
4
675,973
Distance Traveled
551,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,786
1,112
5
1
1
149,824
0
W
Sol
8,590
1,227
22
3
2
117,904
0
W
Chang'e
8,274
1,182
24
3
0
119,816
0
W
Ra
8,338
1,191
57
8
2
151,971
0
W
Cerberus
9,268
1,324
17
2
0
136,458
0
L
Erlang Shen
7,624
1,089
16
2
1
130,180
2
L
Ao Kuang
6,930
990
2
0
1
121,586
0
L
Mercury
7,184
1,026
27
4
1
133,123
0
L
Fenrir
6,047
864
2
0
1
44,680
0
L
Hades
7,745
1,106
42
6
0
121,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role