Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Djidan9254
Medusa
Level 142
God Stats
38W - 35L
1,541 SR
Queue Stats
265W - 244L
1,484 Elo+
Solo
Cthulhu
Cthulhu
RulerOfDodos
Cthulhu
Level 40
God Stats
34W - 12L
1,717 SR
Queue Stats
241W - 191L
1,572 Elo+
Party 2
Team Averages
Level 109
1,586 SR
1,519 Elo+

VS

Team Averages
Level 106
1,503 SR
1,486 Elo+
Cliodhna
Cliodhna
Combobreaker2012
Cliodhna
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Tiamat
Tiamat
MoNsTeRShoOtT
Tiamat
Level 155
God Stats
3W - 5L
1,461 SR
Queue Stats
92W - 54L
1,666 Elo+
Party 1
Neith
Neith
Neiitab
Neith
Level 145
God Stats
1W - 2L
1,548 SR
Queue Stats
103W - 67L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
6 / 2 / 2
7,707
701
5,817
4,951
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Djidan9254
Medusa
11
0 / 0 / 7
6,918
629
5,944
4,327
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RulerOfDodos
Cthulhu
12
2 / 1 / 6
8,108
737
5,226
10,347
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
6,258
569
1,984
6,239
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 0 / 0
7,376
671
7,357
6,274
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Neiitab
Neith
11
0 / 2 / 2
6,715
610
5,939
6,375
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
2
2
3.5
L
0
6
3
0.25
W
Medusa
Djidan9254
Medusa
0
0
7
3.5
L
3
0
0
3
L
Neith
Neiitab
Neith
0
2
2
0.5
W
Cthulhu
RulerOfDodos
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
15,280
19,625
Taken
18,888
14,277
Mitigated
8,939
4,318
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,817
698
52
625
4,951
2,028
0
1,283
3,489
20,734
511
L
1,984
192
69
96
6,239
2,193
0
3,808
2,431
0
5,957
W
Medusa
Djidan9254
Medusa
5,944
1,562
0
1,051
4,327
1,908
146
1,838
2,355
0
31,787
L
7,357
455
0
1,866
6,274
4,344
0
2,951
3,323
35,849
0
L
Neith
Neiitab
Neith
5,939
2,142
0
1,643
6,375
2,402
0
4,047
2,328
0
25,252
W
Cthulhu
RulerOfDodos
Cthulhu
5,226
0
757
1,833
10,347
10,341
0
3,737
6,254
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
20,349
138
Minions Killed
137
5
Camps Cleared
5
596,409
Distance Traveled
594,145
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,707
701
30
3
4
192,533
5
L
Cliodhna
6,258
569
11
1
0
183,726
1
W
Medusa
6,918
629
82
7
1
207,575
4
L
Tiamat
7,376
671
77
7
3
219,203
3
L
Neith
6,715
610
49
4
2
191,216
1
W
Cthulhu
8,108
737
26
2
0
196,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role