Player Matchup

Scylla
Scylla
NiemyKrzyk
Scylla
Level 112
God Stats
0W - 4L
1,104 SR
Queue Stats
172W - 189L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
OldSchool_Janusz
Cabrakan
Level 139
God Stats
3W - 5L
1,515 SR
Queue Stats
228W - 221L
1,427 Elo+
Party 1
Nemesis
Nemesis
yukariku
Nemesis
Level 7
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,262 SR
1,443 Elo+

VS

Team Averages
Level 76
1,515 SR
1,639 Elo+
Ah Puch
Ah Puch
AGE v Tokyo
Ah Puch
Level 144
God Stats
1W - 1L
1,544 SR
Queue Stats
149W - 171L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Orvit Callz
Ah Muzen Cab
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,559 Elo+
Party 2
Bastet
Bastet
RakdosRiots
Bastet
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NiemyKrzyk
Scylla
13
0 / 11 / 1
9,390
522
7,945
17,580
5,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 8 / 0
10,046
558
16,471
25,346
20,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
yukariku
Nemesis
9
0 / 10 / 0
8,464
470
1,935
22,116
10,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AGE v Tokyo
Ah Puch
17
11 / 1 / 10
12,779
710
23,808
11,693
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Orvit Callz
Ah Muzen Cab
17
7 / 1 / 15
12,628
702
18,005
13,365
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
11 / 0 / 15
13,310
739
15,944
14,719
8,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
2
Kills
29
29
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AGE v Tokyo
Ah Puch
11
1
10
16
L
Scylla
NiemyKrzyk
Scylla
0
11
1
0.05
L
2
8
0
0.25
W
Ah Muzen Cab
Orvit Callz
Ah Muzen Cab
7
1
15
14.5
W
Bastet
11
0
15
18.5
L
Nemesis
yukariku
Nemesis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
57,757
65,042
Taken
39,777
36,937
Mitigated
18,227
4,431
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AGE v Tokyo
Ah Puch
23,808
1,178
0
4,542
11,693
4,208
592
8,377
2,730
58,036
0
L
Scylla
NiemyKrzyk
Scylla
7,945
507
0
246
17,580
5,315
0
6,902
10,678
31,764
0
L
16,471
1,219
0
996
25,346
20,639
0
8,550
16,796
34,253
0
W
Ah Muzen Cab
Orvit Callz
Ah Muzen Cab
18,005
7,636
743
6,018
13,365
5,789
1,882
7,300
5,713
0
76,923
W
Bastet
15,944
4,408
120
8,866
14,719
8,230
0
8,999
5,216
0
42,985
L
Nemesis
yukariku
Nemesis
1,935
406
0
3,189
22,116
10,983
0
8,356
13,760
968
4,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
38,717
150
Minions Killed
245
1
Camps Cleared
16
773,778
Distance Traveled
960,094
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,779
710
85
5
3
331,626
3
L
Scylla
9,390
522
81
5
1
260,321
2
L
Cabrakan
10,046
558
41
2
0
273,588
1
W
Ah Muzen Cab
12,628
702
116
6
6
343,572
0
W
Bastet
13,310
739
44
2
7
284,896
2
L
Nemesis
8,464
470
28
2
0
239,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role