Player Matchup

Chaac
Chaac
Luffy Senpai109
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Solo
Jormungandr
Jormungandr
QuizFrnt
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 135L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
WeNateHiggers
Danzaburou
Level 7
God Stats
4W - 1L
1,351 SR
Queue Stats
25W - 12L
1,544 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,465 Elo+

VS

Team Averages
Level 70
1,594 SR
1,499 Elo+
Ra
Ra
DirtyBirds2500
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,356 Elo+
Party 2
Neith
Neith
TheRealMetroGT
Neith
Level 91
God Stats
5W - 2L
1,650 SR
Queue Stats
55W - 35L
1,608 Elo+
Party 2
Chaac
Chaac
metroGT
Chaac
Level 105
God Stats
7W - 8L
1,631 SR
Queue Stats
54W - 41L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
9,643
689
14,183
12,498
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
QuizFrnt
Jormungandr
12
2 / 2 / 9
8,771
627
9,054
11,736
8,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
WeNateHiggers
Danzaburou
13
5 / 3 / 5
9,791
699
9,575
8,315
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,018
573
3,828
9,617
2,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 3 / 2
8,556
611
5,898
9,445
2,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
metroGT
Chaac
11
2 / 5 / 3
8,339
596
11,873
16,240
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
5
0
7
8.5
W
Jormungandr
QuizFrnt
Jormungandr
2
2
9
3.25
L
2
3
2
1
W
Danzaburou
WeNateHiggers
Danzaburou
5
3
5
2.5
L
Chaac
metroGT
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
21,599
32,549
Taken
35,302
22,612
Mitigated
19,050
10,246
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,828
908
248
1,180
9,617
2,720
0
3,005
6,404
11,666
0
W
14,183
1,162
142
6,033
12,498
11,007
446
1,839
10,156
0
42,635
W
Jormungandr
QuizFrnt
Jormungandr
9,054
3,167
394
937
11,736
8,708
182
2,348
9,047
21,936
0
L
5,898
2,283
0
2,577
9,445
2,831
0
2,043
6,979
0
30,078
W
Danzaburou
WeNateHiggers
Danzaburou
9,575
4,332
0
2,740
8,315
2,897
411
568
7,483
0
35,953
L
Chaac
metroGT
Chaac
11,873
2,092
231
6,047
16,240
13,499
0
4,180
11,406
0
23,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
24,913
165
Minions Killed
117
9
Camps Cleared
3
817,867
Distance Traveled
747,534
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,018
573
24
2
0
209,762
1
W
Chaac
9,643
689
58
4
5
307,362
5
W
Jormungandr
8,771
627
37
3
1
260,126
0
L
Neith
8,556
611
64
5
2
245,966
4
W
Danzaburou
9,791
699
70
5
3
250,379
1
L
Chaac
8,339
596
29
2
1
291,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role