Player Matchup

Hun Batz
Hun Batz
Cosmic7Castaway
Hun Batz
Level 106
God Stats
2W - 1L
1,656 SR
Queue Stats
38W - 37L
1,496 Elo+
Party 1
Ymir
Ymir
JustAverageTV
Ymir
Level 42
God Stats
3W - 3L
1,752 SR
Queue Stats
23W - 31L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Windsplit
Kukulkan
Level 6
God Stats
3W - 3L
1,404 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 1
Team Averages
Level 51
1,604 SR
1,437 Elo+

VS

Team Averages
Level 66
1,302 SR
1,351 Elo+
Amaterasu
Amaterasu
MrScub4Stev3
Amaterasu
Level 81
God Stats
3W - 6L
1,137 SR
Queue Stats
9W - 13L
1,296 Elo+
Party 2
Ymir
Ymir
Quitepillz
Ymir
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Ah Puch
Ah Puch
curlyfrie
Ah Puch
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 34L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
9 / 0 / 8
8,777
878
9,052
7,224
3,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 11
8,760
876
7,625
7,438
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Windsplit
Kukulkan
11
3 / 1 / 12
7,595
760
5,794
4,514
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MrScub4Stev3
Amaterasu
8
0 / 7 / 1
5,577
558
2,302
8,233
5,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 0
6,016
602
1,458
12,141
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
curlyfrie
Ah Puch
9
1 / 5 / 0
5,946
595
7,005
8,630
2,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
1
1
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
0
8
13
W
6
0
11
11.5
L
Amaterasu
MrScub4Stev3
Amaterasu
0
7
1
0.07
L
0
6
0
0
W
Kukulkan
Windsplit
Kukulkan
3
1
12
9
L
Ah Puch
curlyfrie
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
10,765
19,176
Taken
29,004
10,738
Mitigated
17,026
6,581
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
9,052
5,195
0
1,584
7,224
3,094
494
2,339
4,885
0
35,805
W
7,625
2,159
469
2,695
7,438
6,150
658
3,434
4,004
15,999
0
L
Amaterasu
MrScub4Stev3
Amaterasu
2,302
1,428
122
1,050
8,233
5,370
0
4,715
3,518
0
8,026
L
1,458
492
0
624
12,141
9,082
0
5,813
6,328
3,537
0
W
Kukulkan
Windsplit
Kukulkan
5,794
896
0
1,833
4,514
1,494
792
2,965
1,549
20,317
0
L
Ah Puch
curlyfrie
Ah Puch
7,005
541
0
552
8,630
2,574
0
3,230
5,400
27,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
17,539
110
Minions Killed
64
7
Camps Cleared
3
542,794
Distance Traveled
454,564
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,777
878
39
4
7
201,268
1
W
Ymir
8,760
876
27
3
0
182,431
1
L
Amaterasu
5,577
558
12
1
0
135,907
3
L
Ymir
6,016
602
4
0
0
153,245
0
W
Kukulkan
7,595
760
44
4
0
159,095
0
L
Ah Puch
5,946
595
48
5
3
165,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role