Player Matchup

Chronos
Chronos
NullusFortuna
Chronos
Level 107
God Stats
3W - 1L
1,776 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 1
Geb
Geb
ThatOnePolski
Geb
Level 6
God Stats
10W - 4L
1,779 SR
Queue Stats
10W - 4L
1,691 Elo+
Party 1
Thor
Thor
ThatOneVulcan
Thor
Level 3
God Stats
2W - 0L
1,785 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 1
Osiris
Osiris
Yeetonthosebeans
Osiris
Level 69
God Stats
1W - 0L
1,359 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 1
Sol
Sol
gardendragon4
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,321 Elo+
Solo
Team Averages
Level 41
1,640 SR
1,537 Elo+

VS

Team Averages
Level 15
1,529 SR
1,525 Elo+
Yemoja
Yemoja
BêardëdÐrågòn
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,481 Elo+
Party 3
Baba Yaga
Baba Yaga
Foxveil
Baba Yaga
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
MoonshineJ18
Nemesis
Level 7
God Stats
4W - 4L
1,556 SR
Queue Stats
15W - 17L
1,572 Elo+
Party 2
Odin
Odin
Peggin
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Syrussou
Tsukuyomi
Level 7
God Stats
13W - 15L
1,590 SR
Queue Stats
13W - 16L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
16 / 2 / 19
14,216
1,422
35,212
12,436
6,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 2 / 26
10,867
1,087
12,500
13,520
14,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 8 / 18
9,805
981
11,229
13,121
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
15 / 3 / 12
13,622
1,362
21,876
13,170
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
8 / 3 / 23
12,540
1,254
22,048
7,930
3,554
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 14
10,871
1,087
5,768
23,849
26,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Foxveil
Baba Yaga
17
1 / 9 / 10
9,889
989
8,489
15,813
7,416
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MoonshineJ18
Nemesis
17
4 / 5 / 8
10,452
1,045
11,369
22,989
10,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Peggin
Odin
17
2 / 10 / 12
11,149
1,115
7,763
21,590
21,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Syrussou
Tsukuyomi
17
9 / 13 / 6
11,535
1,154
17,275
26,543
12,056
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
68
42
Kills
18
18
Deaths
42
98
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
L
Baba Yaga
Foxveil
Baba Yaga
1
9
10
0.67
L
Nemesis
MoonshineJ18
Nemesis
4
5
8
1.6
W
Chronos
16
2
19
12.75
L
Odin
Peggin
Odin
2
10
12
0.8
L
Tsukuyomi
Syrussou
Tsukuyomi
9
13
6
0.92
W
3
2
26
8
W
0
8
18
1.13
W
15
3
12
7
W
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,865
Damage
50,664
60,177
Taken
110,784
44,167
Mitigated
77,599
7,921
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,768
1,697
6,358
5,185
23,849
26,190
0
16,845
6,419
16,963
0
L
Baba Yaga
Foxveil
Baba Yaga
8,489
1,145
0
1,014
15,813
7,416
0
9,049
6,568
22,950
0
L
Nemesis
MoonshineJ18
Nemesis
11,369
6,018
0
3,590
22,989
10,511
0
14,060
8,735
0
22,704
W
Chronos
35,212
15,932
0
3,797
12,436
6,127
0
3,177
9,027
43,141
0
L
Odin
Peggin
Odin
7,763
2,808
0
1,101
21,590
21,426
0
17,052
4,403
0
21,093
L
Tsukuyomi
Syrussou
Tsukuyomi
17,275
4,968
0
1,710
26,543
12,056
0
16,540
9,657
0
24,689
W
12,500
941
0
730
13,520
14,589
0
3,171
9,462
19,625
0
W
11,229
2,814
0
0
13,121
6,308
0
2,359
10,432
0
18,636
W
21,876
7,507
0
1,497
13,170
13,589
0
3,352
9,685
10,127
35,399
W
22,048
11,350
11
1,886
7,930
3,554
0
2,198
5,542
52,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
53,896
182
Minions Killed
129
9
Camps Cleared
3
945,480
Distance Traveled
915,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,871
1,087
18
2
0
182,108
0
L
Baba Yaga
9,889
989
40
4
1
164,960
0
L
Nemesis
10,452
1,045
24
2
1
202,513
0
W
Chronos
14,216
1,422
21
2
2
206,457
0
L
Odin
11,149
1,115
27
3
1
179,121
1
L
Tsukuyomi
11,535
1,154
20
2
0
186,869
0
W
Geb
10,867
1,087
22
2
0
221,141
0
W
Thor
9,805
981
20
2
0
141,900
0
W
Osiris
13,622
1,362
59
6
6
210,222
0
W
Sol
12,540
1,254
60
6
1
165,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role