Player Matchup

Charybdis
Charybdis
JustWalt
Charybdis
Level 121
God Stats
8W - 3L
1,422 SR
Queue Stats
30W - 33L
1,481 Elo+
Solo
Achilles
Achilles
MaxGades
Achilles
Level 101
God Stats
2W - 1L
1,856 SR
Queue Stats
235W - 250L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
Wandering Zhou
Jormungandr
Level 29
God Stats
2W - 3L
1,430 SR
Queue Stats
179W - 304L
1,212 Elo+
Party 2
Cliodhna
Cliodhna
chainsawKil13r
Cliodhna
Level 42
God Stats
1W - 2L
1,446 SR
Queue Stats
207W - 358L
1,254 Elo+
Party 2
Set
Set
gray sqairrel78
Set
Level 148
God Stats
0W - 3L
1,367 SR
Queue Stats
213W - 247L
1,453 Elo+
Party 1
Team Averages
Level 88
1,504 SR
1,379 Elo+

VS

Team Averages
Level 68
1,444 SR
1,389 Elo+
Zeus
Zeus
IronRaven0509
Zeus
Level 21
God Stats
3W - 3L
1,211 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 4
Aphrodite
Aphrodite
SpawnOfHades13
Aphrodite
Level 97
God Stats
17W - 9L
1,593 SR
Queue Stats
772W - 727L
1,454 Elo+
Solo
Medusa
Medusa
THE PUNISHER RN
Medusa
Level 68
God Stats
2W - 0L
1,632 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 4
Amaterasu
Amaterasu
Troia_Mista
Amaterasu
Level 27
God Stats
2W - 1L
1,242 SR
Queue Stats
100W - 111L
1,377 Elo+
Party 3
Ymir
Ymir
dead_aim_killer
Ymir
Level 125
God Stats
2W - 2L
1,541 SR
Queue Stats
118W - 131L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JustWalt
Charybdis
17
6 / 8 / 3
12,451
1,038
22,862
23,208
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MaxGades
Achilles
17
1 / 13 / 6
10,522
877
8,431
30,500
43,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Wandering Zhou
Jormungandr
17
0 / 11 / 7
10,402
867
11,977
23,847
25,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
17
2 / 12 / 4
10,595
883
10,435
22,423
7,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 13 / 5
12,153
1,013
16,131
26,536
9,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 29
14,625
1,219
36,695
12,572
3,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
SpawnOfHades13
Aphrodite
20
13 / 2 / 28
13,289
1,107
21,985
15,810
10,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 3 / 20
13,620
1,135
26,206
14,082
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Troia_Mista
Amaterasu
20
3 / 5 / 31
11,608
967
10,180
18,515
15,176
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 0 / 25
13,421
1,118
18,274
15,668
20,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
189
12
Kills
56
57
Deaths
12
25
Assists
133
Player
Kills
Deaths
Assists
KDA
W
16
2
29
15.25
L
Charybdis
JustWalt
Charybdis
6
8
3
0.94
L
Achilles
MaxGades
Achilles
1
13
6
0.31
W
Aphrodite
SpawnOfHades13
Aphrodite
13
2
28
13.5
W
13
3
20
7.67
W
Amaterasu
Troia_Mista
Amaterasu
3
5
31
3.7
L
Jormungandr
Wandering Zhou
Jormungandr
0
11
7
0.32
L
Cliodhna
2
12
4
0.33
W
11
0
25
23.5
L
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,836
Damage
113,340
126,514
Taken
76,647
93,790
Mitigated
55,560
5,172
Healing
26,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,695
4,615
552
1,374
12,572
3,973
0
1,010
11,421
62,864
0
L
Charybdis
JustWalt
Charybdis
22,862
12,642
0
2,299
23,208
7,557
0
14,815
8,393
0
52,232
L
Achilles
MaxGades
Achilles
8,431
2,420
0
1,135
30,500
43,827
0
16,258
14,242
0
19,018
W
Aphrodite
SpawnOfHades13
Aphrodite
21,985
6,345
9,386
7,922
15,810
10,383
0
3,233
12,308
41,371
0
W
26,206
15,806
253
4,223
14,082
6,017
0
1,366
12,621
0
48,795
W
Amaterasu
Troia_Mista
Amaterasu
10,180
4,014
0
3,104
18,515
15,176
0
3,530
14,653
0
13,913
L
Jormungandr
Wandering Zhou
Jormungandr
11,977
4,735
0
405
23,847
25,040
0
12,662
11,185
31,374
0
L
Cliodhna
10,435
931
0
91
22,423
7,556
0
15,525
6,898
0
34,452
W
18,274
3,439
0
0
15,668
20,011
0
2,838
12,471
32,366
0
L
16,131
8,132
0
1,242
26,536
9,810
0
17,694
8,842
0
42,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,123
Gold Earned
66,563
215
Minions Killed
204
5
Camps Cleared
6
910,139
Distance Traveled
999,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,625
1,219
65
5
1
208,338
0
L
Charybdis
12,451
1,038
50
4
0
179,032
0
L
Achilles
10,522
877
15
1
0
182,159
0
W
Aphrodite
13,289
1,107
48
4
0
218,496
0
W
Medusa
13,620
1,135
51
4
5
206,205
0
W
Amaterasu
11,608
967
12
1
0
185,041
0
L
Jormungandr
10,402
867
36
3
0
145,576
0
L
Cliodhna
10,595
883
43
4
0
198,765
3
W
Ymir
13,421
1,118
28
2
0
180,958
0
L
Set
12,153
1,013
71
6
5
204,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role