Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond V
Axiom
Achilles
Diamond V
Level 65
God Stats
2W - 6L
1,416 SR
Queue Stats
230W - 224L
2,056 MMR
Solo
Susano
Susano
Platinum I
GrowTortillaxX
Susano
Platinum I
Level 143
God Stats
9W - 5L
1,640 SR
Queue Stats
136W - 123L
2,060 MMR
Solo
Ullr
Ullr
Gold I
Ka1ler
Ullr
Gold I
Level 109
God Stats
5W - 0L
1,680 SR
Queue Stats
166W - 160L
1,731 MMR
Party 1
Janus
Janus
Diamond II
Zαnder
Janus
Diamond II
Level 152
God Stats
23W - 30L
1,571 SR
Queue Stats
380W - 386L
2,461 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,562 SR
1,962 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,604 SR
1,994 MMR
Osiris
Osiris
Platinum I
Aenge
Osiris
Platinum I
Level 144
God Stats
36W - 42L
1,550 SR
Queue Stats
179W - 172L
1,895 MMR
Solo
Vulcan
Vulcan
Platinum I
Demolishhh
Vulcan
Platinum I
Level 66
God Stats
2W - 2L
1,555 SR
Queue Stats
124W - 109L
2,049 MMR
Party 2
Fenrir
Fenrir
Gold II
LofiDva
Fenrir
Gold II
Level 54
God Stats
1W - 2L
1,751 SR
Queue Stats
78W - 66L
1,667 MMR
Solo
Loki
Loki
Diamond I
Trenzend
Loki
Diamond I
Level 106
God Stats
68W - 68L
1,675 SR
Queue Stats
547W - 547L
2,505 MMR
Solo
Sol
Sol
Platinum II
Zski
Sol
Platinum II
Level 159
God Stats
0W - 2L
1,489 SR
Queue Stats
218W - 222L
1,852 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
4 / 3 / 12
12,568
524
11,763
18,327
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Axiom
Achilles
20
6 / 0 / 8
14,416
601
16,529
20,745
20,151
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 3 / 6
15,080
628
18,286
18,852
12,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Ka1ler
Ullr
20
9 / 1 / 8
15,056
627
17,219
16,577
6,893
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Zαnder
Janus
20
2 / 2 / 8
13,850
577
12,248
13,185
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SylvanusTsukuyomiCthulhuGeb

VS

Bans
OlorunMulanChang'eCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aenge
Osiris
17
1 / 6 / 2
10,704
446
12,433
24,620
26,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Demolishhh
Vulcan
16
2 / 8 / 3
10,824
451
11,743
14,170
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
LofiDva
Fenrir
14
3 / 2 / 4
9,854
411
11,029
22,645
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
3 / 8 / 1
10,931
455
6,851
16,241
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Zski
Sol
17
0 / 9 / 1
10,836
452
7,165
16,857
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
33
Kills
9
9
Deaths
33
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
12
3.33
L
Osiris
Aenge
Osiris
1
6
2
0.33
W
Achilles
Axiom
Achilles
6
0
8
10
L
Vulcan
Demolishhh
Vulcan
2
8
3
0.44
W
12
3
6
5
W
Ullr
Ka1ler
Ullr
9
1
8
13
L
Fenrir
LofiDva
Fenrir
3
2
4
2.5
L
Loki
3
8
1
0.44
L
Sol
Zski
Sol
0
9
1
0.06
W
Janus
Zαnder
Janus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,045
Damage
49,221
87,686
Taken
94,533
58,250
Mitigated
52,648
35,838
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,763
2,173
0
5,285
18,327
14,092
267
4,160
13,659
0
39,601
L
Osiris
Aenge
Osiris
12,433
3,372
0
1,000
24,620
26,341
0
4,268
18,667
9,011
61,158
W
Achilles
Axiom
Achilles
16,529
4,147
0
9,170
20,745
20,151
1,921
2,080
18,434
12,009
82,814
L
Vulcan
Demolishhh
Vulcan
11,743
2,494
0
649
14,170
4,235
0
2,917
10,184
85,012
0
W
18,286
6,039
0
9,000
18,852
12,107
3,280
5,258
13,422
0
113,200
W
Ullr
Ka1ler
Ullr
17,219
6,513
0
6,793
16,577
6,893
7,105
7,217
9,189
0
132,446
L
Fenrir
LofiDva
Fenrir
11,029
3,080
0
8,432
22,645
10,735
265
3,115
18,958
0
33,520
L
Loki
6,851
2,469
0
3,609
16,241
5,007
0
3,298
12,403
0
65,650
L
Sol
Zski
Sol
7,165
1,180
0
2,414
16,857
6,330
5,058
294
16,459
70,373
6,385
W
Janus
Zαnder
Janus
12,248
745
273
5,317
13,185
5,007
1,149
4,465
8,593
120,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,970
Gold Earned
53,149
810
Minions Killed
627
0
Camps Cleared
0
2,618,248
Distance Traveled
2,254,691
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,568
524
48
2
0
521,589
13
L
Osiris
10,704
446
132
6
0
480,717
2
W
Achilles
14,416
601
181
8
0
532,276
5
L
Vulcan
10,824
451
158
7
0
443,774
5
W
Susano
15,080
628
156
7
0
553,039
6
W
Ullr
15,056
627
202
8
0
488,614
5
L
Fenrir
9,854
411
49
2
0
454,609
8
L
Loki
10,931
455
126
5
0
475,403
8
L
Sol
10,836
452
162
7
0
400,188
4
W
Janus
13,850
577
223
9
0
522,730
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role