Player Matchup

Ra
Ra
Dedd12
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,017 Elo+
Party 2
Ullr
Ullr
Ezra1029
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
XxKing_CassxX
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 2
Vulcan
Vulcan
demsdems974
Vulcan
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 4L
1,031 Elo+
Solo
Cthulhu
Cthulhu
slade443
Cthulhu
Level 10
God Stats
3W - 6L
1,406 SR
Queue Stats
4W - 12L
1,359 Elo+
Party 2
Team Averages
Level 9
1,439 SR
1,236 Elo+

VS

Team Averages
Level 26
1,535 SR
1,366 Elo+
Sun Wukong
Sun Wukong
HollowHellBound
Sun Wukong
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,455 Elo+
Solo
Artemis
Artemis
MasterKiller_28
Artemis
Level 28
God Stats
31W - 24L
1,586 SR
Queue Stats
149W - 171L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
ROCKETFEET99
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,235 Elo+
Solo
Bastet
Bastet
SIDEYKO
Bastet
Level 68
God Stats
23W - 15L
1,530 SR
Queue Stats
349W - 429L
1,345 Elo+
Party 1
Olorun
Olorun
TCC_ItsDaniel
Olorun
Level 12
God Stats
9W - 13L
1,560 SR
Queue Stats
47W - 69L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 17 / 0
9,498
328
9,032
23,549
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
4 / 15 / 2
10,152
350
12,674
28,272
8,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
XxKing_CassxX
Kukulkan
16
2 / 11 / 3
10,787
372
18,201
18,685
5,454
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
15
0 / 14 / 0
9,935
343
6,556
15,490
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
slade443
Cthulhu
16
0 / 15 / 1
10,391
358
11,127
28,410
9,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HollowHellBound
Sun Wukong
20
7 / 0 / 19
16,398
565
13,509
25,758
19,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 0 / 5
17,771
613
20,740
26,031
11,835
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ROCKETFEET99
Guan Yu
20
1 / 3 / 17
14,021
483
6,118
21,415
13,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
SIDEYKO
Bastet
20
37 / 0 / 6
19,025
656
39,409
21,978
12,867
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 3 / 5
14,876
513
14,456
20,917
9,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
122
6
Kills
70
72
Deaths
6
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ra
0
17
0
0
L
Ullr
4
15
2
0.33
W
Sun Wukong
HollowHellBound
Sun Wukong
7
0
19
16.5
W
17
0
5
19.5
W
Guan Yu
ROCKETFEET99
Guan Yu
1
3
17
3.17
W
Bastet
SIDEYKO
Bastet
37
0
6
40
W
8
3
5
3.5
L
Kukulkan
XxKing_CassxX
Kukulkan
2
11
3
0.32
L
Vulcan
0
14
0
0
L
Cthulhu
slade443
Cthulhu
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,590
Damage
94,232
114,406
Taken
116,099
33,706
Mitigated
67,333
10,786
Healing
67,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,032
1,263
209
3,250
23,549
5,759
0
2,943
20,606
53,361
0
L
Ullr
12,674
6,598
0
4,119
28,272
8,168
616
6,652
21,620
0
46,194
W
Sun Wukong
HollowHellBound
Sun Wukong
13,509
2,603
0
12,492
25,758
19,514
3,667
11,850
13,560
0
88,549
W
20,740
13,007
0
18,969
26,031
11,835
7,198
7,566
18,023
0
196,851
W
Guan Yu
ROCKETFEET99
Guan Yu
6,118
998
2,569
9,420
21,415
13,366
885
8,948
12,327
10,638
38,928
W
Bastet
SIDEYKO
Bastet
39,409
11,020
0
13,826
21,978
12,867
1,628
6,751
15,027
0
157,261
W
14,456
6,921
1,003
9,467
20,917
9,751
3,277
10,488
10,298
88,501
7,593
L
Kukulkan
XxKing_CassxX
Kukulkan
18,201
1,538
263
1,711
18,685
5,454
290
2,699
15,986
79,932
0
L
Vulcan
6,556
1,914
0
475
15,490
4,771
0
0
15,490
44,145
0
L
Cthulhu
slade443
Cthulhu
11,127
1,458
46
713
28,410
9,554
277
2,055
26,355
65,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
82,091
474
Minions Killed
726
0
Camps Cleared
0
2,110,002
Distance Traveled
2,822,332
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,498
328
90
3
0
366,036
0
L
Ullr
10,152
350
77
3
0
414,362
0
W
Sun Wukong
16,398
565
131
5
0
572,341
1
W
Artemis
17,771
613
202
7
0
532,926
0
W
Guan Yu
14,021
483
84
3
0
545,518
1
W
Bastet
19,025
656
178
6
0
646,132
0
W
Olorun
14,876
513
131
5
0
525,415
0
L
Kukulkan
10,787
372
129
4
0
429,523
1
L
Vulcan
9,935
343
84
3
0
453,854
1
L
Cthulhu
10,391
358
94
3
0
446,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role