Player Matchup

Vulcan
Vulcan
AFFlANT
Vulcan
Level 28
God Stats
7W - 5L
1,703 SR
Queue Stats
18W - 11L
1,630 Elo+
Party 3
Yemoja
Yemoja
CTank_William
Yemoja
Level 126
God Stats
5W - 6L
1,481 SR
Queue Stats
138W - 134L
1,596 Elo+
Party 3
Achilles
Achilles
Skohdn
Achilles
Level 74
God Stats
3W - 5L
1,318 SR
Queue Stats
94W - 76L
1,645 Elo+
Party 3
Cliodhna
Cliodhna
SmiteDiesel
Cliodhna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,713 Elo+
Party 3
Chiron
Chiron
illuminati5DX
Chiron
Level 124
God Stats
20W - 10L
1,698 SR
Queue Stats
360W - 326L
1,637 Elo+
Party 3
Team Averages
Level 71
1,540 SR
1,644 Elo+

VS

Team Averages
Level 85
1,682 SR
1,532 Elo+
Bastet
Bastet
Crumbsinbed
Bastet
Level 45
God Stats
6W - 1L
1,913 SR
Queue Stats
123W - 110L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
EpikThePenguin
Heimdallr
Level 48
God Stats
1W - 3L
1,567 SR
Queue Stats
184W - 152L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
GregoryDavidson
Zhong Kui
Level 48
God Stats
8W - 8L
1,644 SR
Queue Stats
213W - 167L
1,567 Elo+
Party 2
Yemoja
Yemoja
Manure_Massacre
Yemoja
Level 160
God Stats
2W - 5L
1,570 SR
Queue Stats
238W - 283L
1,498 Elo+
Party 1
Zeus
Zeus
bamBOOOZLLED
Zeus
Level 125
God Stats
1W - 7L
1,719 SR
Queue Stats
168W - 170L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AFFlANT
Vulcan
10
2 / 4 / 9
6,210
518
4,063
5,172
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
5 / 1 / 8
7,278
607
4,306
7,837
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Skohdn
Achilles
13
9 / 0 / 3
8,453
704
9,985
12,075
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
SmiteDiesel
Cliodhna
12
5 / 4 / 8
7,647
637
7,043
8,887
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 7
7,390
616
8,700
7,444
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 5 / 5
6,861
572
4,957
9,899
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
EpikThePenguin
Heimdallr
9
0 / 5 / 1
5,674
473
2,828
7,906
2,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
GregoryDavidson
Zhong Kui
11
2 / 5 / 1
6,560
547
5,964
10,592
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 4 / 3
5,709
476
1,678
11,525
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 6 / 1
6,771
564
7,392
6,329
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
10
11
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AFFlANT
Vulcan
2
4
9
1.63
W
5
1
8
9
L
Bastet
2
5
5
0.9
L
Heimdallr
EpikThePenguin
Heimdallr
0
5
1
0.1
L
Zhong Kui
GregoryDavidson
Zhong Kui
2
5
1
0.5
L
0
4
3
0.38
W
Achilles
Skohdn
Achilles
9
0
3
10.5
W
Cliodhna
SmiteDiesel
Cliodhna
5
4
8
2.25
L
6
6
1
1.08
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
22,819
41,415
Taken
46,251
19,888
Mitigated
19,055
15,009
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AFFlANT
Vulcan
4,063
2,259
0
0
5,172
1,626
172
3,182
1,800
21,471
0
W
4,306
882
2,617
2,339
7,837
5,373
12
2,806
4,911
15,150
0
L
Bastet
4,957
1,235
0
3,794
9,899
2,961
0
1,634
8,127
0
35,507
L
Heimdallr
EpikThePenguin
Heimdallr
2,828
485
0
1,461
7,906
2,221
0
1,464
6,442
0
30,703
L
Zhong Kui
GregoryDavidson
Zhong Kui
5,964
1,749
0
4,474
10,592
6,229
0
0
9,762
29,230
6,131
L
1,678
430
1,127
3,987
11,525
5,743
0
2,949
8,563
11,794
0
W
Achilles
Skohdn
Achilles
9,985
3,348
0
4,830
12,075
7,799
0
4,672
7,365
0
40,377
W
Cliodhna
SmiteDiesel
Cliodhna
7,043
1,560
0
2,858
8,887
2,899
0
1,886
6,955
0
45,832
L
7,392
1,179
0
646
6,329
1,901
280
2,322
3,922
25,462
0
W
8,700
3,357
215
2,150
7,444
2,191
250
1,113
6,293
0
46,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
31,575
320
Minions Killed
266
0
Camps Cleared
0
1,198,582
Distance Traveled
1,022,377
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,210
518
45
4
0
240,810
0
W
Yemoja
7,278
607
21
2
0
244,940
1
L
Bastet
6,861
572
67
6
0
247,275
1
L
Heimdallr
5,674
473
59
5
0
219,635
1
L
Zhong Kui
6,560
547
67
6
0
210,289
3
L
Yemoja
5,709
476
21
2
0
185,747
4
W
Achilles
8,453
704
83
7
0
270,694
1
W
Cliodhna
7,647
637
84
7
0
228,934
0
L
Zeus
6,771
564
52
4
0
159,431
0
W
Chiron
7,390
616
87
7
0
213,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role