Player Matchup

Hun Batz
Hun Batz
ATOMIQ420
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 2
Sun Wukong
Sun Wukong
SavageShinobi37
Sun Wukong
Level 3
God Stats
2W - 4L
1,669 SR
Queue Stats
3W - 5L
1,686 Elo+
Party 2
Nemesis
Nemesis
xGhOsTxSmOkErxx
Nemesis
Level 2
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 2
Ra
Ra
朝雾AnKer
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,363 Elo+
Party 3
Kukulkan
Kukulkan
温度啊温度
Kukulkan
Level 3
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 4
1,526 SR
1,584 Elo+

VS

Team Averages
Level 35
1,603 SR
1,548 Elo+
Medusa
Medusa
GrimReaper7720
Medusa
Level 3
God Stats
18W - 11L
1,725 SR
Queue Stats
38W - 36L
1,695 Elo+
Party 4
Artio
Artio
Lord_Beerus_98
Artio
Level 103
God Stats
43W - 22L
1,806 SR
Queue Stats
95W - 89L
1,518 Elo+
Party 4
Mulan
Mulan
Naji_Skye
Mulan
Level 22
God Stats
6W - 6L
1,605 SR
Queue Stats
123W - 113L
1,487 Elo+
Party 1
Scylla
Scylla
chargersKB24
Scylla
Level 29
God Stats
1W - 3L
1,300 SR
Queue Stats
20W - 28L
1,513 Elo+
Solo
Neith
Neith
lIIITHr3GoDIIII
Neith
Level 17
God Stats
47W - 43L
1,580 SR
Queue Stats
75W - 73L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ATOMIQ420
Hun Batz
15
0 / 20 / 3
8,454
845
3,337
24,011
8,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SavageShinobi37
Sun Wukong
15
2 / 9 / 0
9,052
905
12,477
28,386
25,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 16 / 1
8,692
869
4,706
22,246
9,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 5 / 4
9,709
971
15,142
16,033
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
15
2 / 3 / 2
9,374
937
13,390
9,117
3,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 15
10,552
1,055
14,522
8,409
3,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 0 / 27
11,563
1,156
12,625
17,336
19,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Naji_Skye
Mulan
18
6 / 2 / 28
11,447
1,145
16,141
14,674
10,958
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
19
12 / 0 / 24
11,705
1,171
25,314
8,197
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
14 / 0 / 21
11,959
1,196
18,890
7,893
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
167
5
Kills
52
53
Deaths
5
10
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ATOMIQ420
Hun Batz
0
20
3
0.08
W
11
3
15
6.17
W
9
0
27
22.5
W
Mulan
Naji_Skye
Mulan
6
2
28
10
L
Sun Wukong
SavageShinobi37
Sun Wukong
2
9
0
0.22
W
Scylla
12
0
24
24
W
14
0
21
24.5
L
0
16
1
0.03
L
1
5
4
0.6
L
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,052
Damage
87,492
99,793
Taken
56,509
51,355
Mitigated
40,900
5,522
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ATOMIQ420
Hun Batz
3,337
2,331
0
0
24,011
8,214
0
9,097
14,914
0
11,056
W
14,522
9,510
0
2,093
8,409
3,932
0
5,230
3,090
0
27,637
W
12,625
2,287
5,327
7,691
17,336
19,307
0
6,777
10,057
26,230
0
W
Mulan
Naji_Skye
Mulan
16,141
2,042
0
1,904
14,674
10,958
0
9,360
5,042
626
27,454
L
Sun Wukong
SavageShinobi37
Sun Wukong
12,477
4,200
0
1,248
28,386
25,554
0
11,573
16,813
0
27,172
W
Scylla
25,314
5,937
0
2,224
8,197
3,195
0
3,818
4,099
44,646
0
W
18,890
11,066
0
2,934
7,893
3,508
0
3,347
4,369
0
35,768
L
4,706
1,787
0
1,562
22,246
9,065
0
8,461
13,785
0
21,899
L
15,142
2,056
1,431
1,281
16,033
5,457
0
4,676
11,357
42,424
0
L
Kukulkan
13,390
1,401
0
0
9,117
3,065
0
4,758
4,359
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
57,226
157
Minions Killed
165
6
Camps Cleared
5
831,636
Distance Traveled
896,455
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,454
845
9
1
0
128,625
0
W
Medusa
10,552
1,055
34
3
1
141,879
0
W
Artio
11,563
1,156
13
1
0
209,862
0
W
Mulan
11,447
1,145
22
2
1
174,886
0
L
Sun Wukong
9,052
905
30
3
2
174,890
0
W
Scylla
11,705
1,171
61
6
0
180,723
0
W
Neith
11,959
1,196
35
4
3
189,105
1
L
Nemesis
8,692
869
22
2
4
169,411
2
L
Ra
9,709
971
59
6
0
183,547
1
L
Kukulkan
9,374
937
37
4
0
175,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role