Player Matchup

Bakasura
Bakasura
JamonSENPAI
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,797 Elo+
Party 2
Hades
Hades
Likho13
Hades
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 180L
1,611 Elo+
Solo
Sobek
Sobek
PuroPincheAnime
Sobek
Level 125
God Stats
12W - 29L
1,408 SR
Queue Stats
54W - 91L
1,428 Elo+
Party 2
Bastet
Bastet
SlickKRS
Bastet
Level 10
God Stats
4W - 0L
1,729 SR
Queue Stats
18W - 8L
1,677 Elo+
Party 2
Artemis
Artemis
Snvpz
Artemis
Level 89
God Stats
10W - 9L
1,555 SR
Queue Stats
52W - 58L
1,506 Elo+
Party 2
Team Averages
Level 50
1,538 SR
1,604 Elo+

VS

Team Averages
Level 15
1,526 SR
1,449 Elo+
Mulan
Mulan
BabyPowderUp
Mulan
Level 25
God Stats
2W - 4L
1,520 SR
Queue Stats
99W - 103L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
JglOrTr0ll
Baron Samedi
Level 16
God Stats
2W - 11L
1,448 SR
Queue Stats
27W - 39L
1,577 Elo+
Party 3
Cthulhu
Cthulhu
StingyJack
Cthulhu
Level 17
God Stats
3W - 3L
1,335 SR
Queue Stats
30W - 46L
1,336 Elo+
Party 1
Medusa
Medusa
cieloworks
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,397 Elo+
Party 3
Camazotz
Camazotz
iSmackWhenIsmurf
Camazotz
Level 11
God Stats
4W - 2L
1,827 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JamonSENPAI
Bakasura
13
5 / 3 / 0
7,178
718
8,432
9,593
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Likho13
Hades
11
1 / 0 / 1
6,086
609
2,531
5,738
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 8
5,674
567
2,690
6,637
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
SlickKRS
Bastet
10
3 / 0 / 0
5,838
584
1,529
3,538
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Snvpz
Artemis
11
8 / 0 / 2
6,540
654
6,164
3,080
1,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,639
564
4,546
7,925
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JglOrTr0ll
Baron Samedi
8
0 / 2 / 0
4,873
487
2,041
3,838
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
StingyJack
Cthulhu
7
0 / 4 / 0
4,539
454
1,965
7,770
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
cieloworks
Medusa
6
0 / 6 / 0
4,049
405
1,025
5,099
914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 0
6,200
620
4,513
8,558
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
3
3
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bakasura
JamonSENPAI
Bakasura
5
3
0
1.67
L
Baron Samedi
JglOrTr0ll
Baron Samedi
0
2
0
0
W
Hades
Likho13
Hades
1
0
1
1.5
W
0
0
8
4
W
Bastet
SlickKRS
Bastet
3
0
0
3
W
Artemis
Snvpz
Artemis
8
0
2
9
L
Cthulhu
StingyJack
Cthulhu
0
4
0
0
L
Medusa
cieloworks
Medusa
0
6
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
14,090
28,586
Taken
33,190
11,492
Mitigated
12,639
17,471
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,546
824
0
2,529
7,925
4,312
0
0
6,238
0
25,595
W
Bakasura
JamonSENPAI
Bakasura
8,432
5,691
0
4,743
9,593
3,388
2,022
0
9,032
0
30,819
L
Baron Samedi
JglOrTr0ll
Baron Samedi
2,041
586
0
582
3,838
1,489
0
1,754
2,084
20,193
0
W
Hades
Likho13
Hades
2,531
653
0
4,882
5,738
2,264
0
1,833
3,697
37,705
0
W
2,690
315
0
4,232
6,637
3,519
300
1,470
5,167
15,785
0
W
Bastet
SlickKRS
Bastet
1,529
613
0
2,148
3,538
1,279
376
0
3,538
0
29,513
W
Artemis
Snvpz
Artemis
6,164
3,432
0
1,466
3,080
1,042
782
495
2,585
0
34,075
L
Cthulhu
StingyJack
Cthulhu
1,965
96
79
712
7,770
3,496
0
1,493
6,277
15,241
0
L
Medusa
cieloworks
Medusa
1,025
809
77
183
5,099
914
0
1,197
3,902
0
6,568
L
4,513
853
0
4,700
8,558
2,428
0
777
7,417
0
38,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
25,300
345
Minions Killed
233
0
Camps Cleared
0
969,982
Distance Traveled
866,921
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,639
564
62
6
0
178,816
3
W
Bakasura
7,178
718
96
10
0
215,793
0
L
Baron Samedi
4,873
487
50
5
0
178,892
4
W
Hades
6,086
609
82
8
0
184,089
2
W
Sobek
5,674
567
25
3
0
179,369
0
W
Bastet
5,838
584
68
7
0
220,629
4
W
Artemis
6,540
654
74
7
0
170,102
4
L
Cthulhu
4,539
454
22
2
0
146,311
0
L
Medusa
4,049
405
11
1
0
123,698
0
L
Camazotz
6,200
620
88
9
0
239,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role