Player Matchup

Skadi
Skadi
ScionofSorcery7
Skadi
Level 28
God Stats
18W - 27L
1,461 SR
Queue Stats
28W - 38L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
dcarter78101
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 66L
1,521 Elo+
Solo
Nemesis
Nemesis
kidee_kat
Nemesis
Level 28
God Stats
18W - 19L
1,383 SR
Queue Stats
269W - 333L
1,364 Elo+
Solo
Hou Yi
Hou Yi
lospollos022
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,563 Elo+
Solo
Bellona
Bellona
わたる0805
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,034 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,362 Elo+

VS

Team Averages
Level 11
1,479 SR
1,334 Elo+
Neith
Neith
BlueDarkness_UwU
Neith
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 12L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
Darb56
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,207 Elo+
Solo
Anubis
Anubis
GroNe Jr
Anubis
Level 25
God Stats
0W - 2L
1,180 SR
Queue Stats
56W - 58L
1,366 Elo+
Solo
Nemesis
Nemesis
ShadowGarale
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 1
Kali
Kali
mikechillinn
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,040
552
11,795
10,528
7,444
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
dcarter78101
Baron Samedi
17
14 / 0 / 10
12,568
628
13,005
12,769
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
kidee_kat
Nemesis
15
1 / 0 / 9
10,393
520
4,014
13,822
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
17
9 / 0 / 8
11,636
582
16,979
12,298
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
1 / 4 / 8
9,332
467
3,017
8,342
8,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,553
328
3,313
11,223
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Darb56
Gilgamesh
16
6 / 4 / 0
10,558
528
11,388
23,203
18,260
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
GroNe Jr
Anubis
11
0 / 5 / 0
7,843
392
6,468
14,080
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ShadowGarale
Nemesis
6
0 / 8 / 0
6,193
310
1,429
9,622
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 8 / 0
6,050
303
2,942
12,716
3,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
29
Kills
6
6
Deaths
31
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Gilgamesh
Darb56
Gilgamesh
6
4
0
1.5
L
Anubis
GroNe Jr
Anubis
0
5
0
0
W
4
2
7
3.75
L
Nemesis
ShadowGarale
Nemesis
0
8
0
0
W
Baron Samedi
dcarter78101
Baron Samedi
14
0
10
19
W
Nemesis
kidee_kat
Nemesis
1
0
9
5.5
W
Hou Yi
9
0
8
13
L
0
8
0
0
W
Bellona
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,810
Damage
25,540
57,759
Taken
70,844
38,061
Mitigated
31,860
29,155
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,313
1,101
0
1,963
11,223
3,476
67
3,387
7,836
0
26,063
L
Gilgamesh
Darb56
Gilgamesh
11,388
1,829
0
2,335
23,203
18,260
368
2,512
20,691
12,366
50,926
L
Anubis
GroNe Jr
Anubis
6,468
364
0
5,318
14,080
4,767
0
2,802
11,278
45,209
0
W
11,795
5,191
0
2,990
10,528
7,444
3,354
2,443
8,085
0
75,444
L
Nemesis
ShadowGarale
Nemesis
1,429
619
0
1,616
9,622
2,013
0
1,022
8,600
0
18,478
W
Baron Samedi
dcarter78101
Baron Samedi
13,005
628
2,181
9,058
12,769
12,291
1,107
1,448
11,046
49,914
0
W
Nemesis
kidee_kat
Nemesis
4,014
806
0
7,156
13,822
4,989
1,940
2,195
11,627
0
55,414
W
Hou Yi
16,979
8,102
0
7,553
12,298
4,936
9,011
1,807
10,443
0
93,727
L
2,942
560
0
808
12,716
3,344
0
3,352
9,364
0
12,582
W
Bellona
3,017
543
0
217
8,342
8,401
430
1,266
7,076
0
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
37,197
489
Minions Killed
280
0
Camps Cleared
0
1,759,286
Distance Traveled
1,371,009
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,553
328
45
2
0
292,045
0
L
Gilgamesh
10,558
528
105
5
0
331,457
2
L
Anubis
7,843
392
82
4
0
220,834
2
W
Skadi
11,040
552
121
6
0
358,219
1
L
Nemesis
6,193
310
34
2
0
232,425
1
W
Baron Samedi
12,568
628
69
3
0
360,054
2
W
Nemesis
10,393
520
112
6
0
373,776
0
W
Hou Yi
11,636
582
149
7
0
333,402
6
L
Kali
6,050
303
14
1
0
294,248
0
W
Bellona
9,332
467
38
2
0
333,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role