Player Matchup

Hun Batz
Hun Batz
CriticalShyt
Hun Batz
Level 4
God Stats
2W - 6L
1,210 SR
Queue Stats
4W - 12L
1,300 Elo+
Party 3
Pele
Pele
GodofPOWA
Pele
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 15L
1,338 Elo+
Party 3
Baron Samedi
Baron Samedi
Siegfried82
Baron Samedi
Level 27
God Stats
1W - 2L
1,564 SR
Queue Stats
56W - 55L
1,459 Elo+
Solo
Hou Yi
Hou Yi
lutarx
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,232 Elo+
Party 2
Fafnir
Fafnir
sheetclub
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,232 Elo+
Party 2
Team Averages
Level 9
1,455 SR
1,312 Elo+

VS

Team Averages
Level 21
1,542 SR
1,395 Elo+
Neith
Neith
Anjoki
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 54L
1,413 Elo+
Party 1
Ymir
Ymir
BrazenBenti
Ymir
Level 17
God Stats
5W - 7L
1,398 SR
Queue Stats
23W - 32L
1,419 Elo+
Party 1
Ra
Ra
Enzeekiel
Ra
Level 25
God Stats
6W - 4L
1,604 SR
Queue Stats
67W - 78L
1,383 Elo+
Party 4
Kali
Kali
Johnny_5503
Kali
Level 25
God Stats
3W - 0L
1,708 SR
Queue Stats
71W - 82L
1,387 Elo+
Party 4
Chaac
Chaac
evancej
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CriticalShyt
Hun Batz
6
0 / 8 / 1
4,554
414
2,486
7,796
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
10
5 / 4 / 2
6,705
610
5,185
9,494
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Siegfried82
Baron Samedi
10
4 / 3 / 3
6,334
576
7,363
7,780
2,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
lutarx
Hou Yi
9
3 / 5 / 1
5,773
525
4,801
6,427
1,737
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
sheetclub
Fafnir
8
1 / 4 / 3
5,612
510
1,615
8,352
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anjoki
Neith
11
6 / 0 / 4
7,077
643
5,749
2,826
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 7
7,339
667
3,065
6,092
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 0
6,017
547
2,607
7,798
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 2 / 4
6,701
609
3,523
9,979
3,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
evancej
Chaac
11
7 / 5 / 3
7,409
674
9,963
11,646
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
13
Kills
23
24
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Anjoki
Neith
6
0
4
8
W
4
0
7
7.5
L
Hun Batz
CriticalShyt
Hun Batz
0
8
1
0.06
W
1
6
0
0.17
L
Pele
5
4
2
1.5
W
5
2
4
3.5
L
Baron Samedi
Siegfried82
Baron Samedi
4
3
3
1.83
W
Chaac
evancej
Chaac
7
5
3
1.7
L
Hou Yi
lutarx
Hou Yi
3
5
1
0.7
L
Fafnir
sheetclub
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
24,907
39,849
Taken
38,341
15,919
Mitigated
16,987
7,562
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anjoki
Neith
5,749
1,806
0
655
2,826
998
2,034
658
2,168
0
24,717
W
3,065
1,016
229
959
6,092
4,708
755
191
5,901
16,302
0
L
Hun Batz
CriticalShyt
Hun Batz
2,486
1,238
0
358
7,796
2,189
0
2,282
5,486
0
10,807
W
2,607
361
143
1,798
7,798
2,359
291
4,773
3,025
25,603
0
L
Pele
5,185
1,757
77
3,422
9,494
2,700
0
1,301
8,177
0
26,773
W
3,523
2,003
0
3,048
9,979
3,025
620
1,564
8,415
0
22,505
L
Baron Samedi
Siegfried82
Baron Samedi
7,363
736
84
2,179
7,780
2,858
512
1,443
6,240
30,307
0
W
Chaac
evancej
Chaac
9,963
2,246
0
3,276
11,646
5,897
1,554
1,792
9,854
2,056
32,004
L
Hou Yi
lutarx
Hou Yi
4,801
2,666
0
721
6,427
1,737
336
467
5,948
0
23,451
L
Fafnir
sheetclub
Fafnir
1,615
844
0
721
8,352
6,435
27
427
7,925
11,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
34,543
184
Minions Killed
217
0
Camps Cleared
0
993,726
Distance Traveled
1,087,293
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,077
643
42
4
0
192,496
1
W
Ymir
7,339
667
22
2
0
227,453
4
L
Hun Batz
4,554
414
18
2
0
189,279
0
W
Ra
6,017
547
57
5
0
216,654
2
L
Pele
6,705
610
44
4
0
227,105
1
W
Kali
6,701
609
35
3
0
230,938
0
L
Baron Samedi
6,334
576
52
5
0
179,083
1
W
Chaac
7,409
674
61
6
0
219,752
0
L
Hou Yi
5,773
525
44
4
0
211,828
0
L
Fafnir
5,612
510
26
2
0
186,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role