Player Matchup

Artemis
Artemis
Birbology
Artemis
Level 140
God Stats
2W - 2L
1,675 SR
Queue Stats
221W - 179L
1,459 Elo+
Party 2
Freya
Freya
Cryptic N0S
Freya
Level 47
God Stats
15W - 10L
1,610 SR
Queue Stats
146W - 151L
1,485 Elo+
Solo
Yemoja
Yemoja
Elianzer
Yemoja
Level 29
God Stats
24W - 25L
1,548 SR
Queue Stats
130W - 104L
1,542 Elo+
Party 2
Charybdis
Charybdis
Memolol
Charybdis
Level 108
God Stats
0W - 2L
1,287 SR
Queue Stats
105W - 94L
1,447 Elo+
Party 2
Tiamat
Tiamat
Sekorra
Tiamat
Level 141
God Stats
15W - 21L
1,436 SR
Queue Stats
239W - 209L
1,421 Elo+
Party 2
Team Averages
Level 93
1,511 SR
1,471 Elo+

VS

Team Averages
Level 97
1,591 SR
1,472 Elo+
Susano
Susano
DidntSeeDatComin
Susano
Level 160
God Stats
12W - 7L
1,581 SR
Queue Stats
435W - 407L
1,485 Elo+
Party 3
Geb
Geb
Trollmanen
Geb
Level 146
God Stats
2W - 4L
1,824 SR
Queue Stats
312W - 279L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
Vampug-SoP
Cthulhu
Level 27
God Stats
4W - 4L
1,422 SR
Queue Stats
22W - 20L
1,436 Elo+
Party 1
Chaac
Chaac
Wako15
Chaac
Level 49
God Stats
23W - 21L
1,477 SR
Queue Stats
130W - 134L
1,434 Elo+
Party 3
Izanami
Izanami
radioactivejman
Izanami
Level 102
God Stats
4W - 2L
1,652 SR
Queue Stats
156W - 134L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Birbology
Artemis
8
0 / 3 / 0
4,677
468
1,822
6,404
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 0
5,313
531
1,773
4,584
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Elianzer
Yemoja
7
0 / 0 / 0
4,383
438
1,285
4,720
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Memolol
Charybdis
8
0 / 4 / 0
4,867
487
1,858
5,713
1,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Sekorra
Tiamat
8
0 / 1 / 1
5,027
503
2,008
3,667
3,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,592
659
3,848
4,806
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 4
5,155
516
1,451
3,923
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Vampug-SoP
Cthulhu
8
0 / 0 / 3
5,352
535
3,269
3,423
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Wako15
Chaac
10
0 / 1 / 1
5,644
564
2,193
4,745
2,205
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
3 / 0 / 0
6,106
611
4,191
4,381
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Birbology
Artemis
0
3
0
0
L
1
1
0
1
W
6
0
0
6
L
Yemoja
Elianzer
Yemoja
0
0
0
0
L
Charybdis
Memolol
Charybdis
0
4
0
0
L
Tiamat
Sekorra
Tiamat
0
1
1
0.5
W
0
0
4
2
W
Cthulhu
Vampug-SoP
Cthulhu
0
0
3
1.5
W
Chaac
Wako15
Chaac
0
1
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,746
Damage
14,952
25,088
Taken
21,278
9,782
Mitigated
8,673
8,573
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Birbology
Artemis
1,822
438
0
2,396
6,404
1,378
0
449
5,955
0
25,121
L
1,773
508
0
2,345
4,584
1,773
0
215
4,369
23,438
6,730
W
3,848
708
0
3,324
4,806
1,486
0
471
4,335
0
33,315
L
Yemoja
Elianzer
Yemoja
1,285
661
373
612
4,720
1,868
0
907
3,728
9,151
0
L
Charybdis
Memolol
Charybdis
1,858
1,155
0
1,602
5,713
1,454
0
2,414
2,705
0
22,579
L
Tiamat
Sekorra
Tiamat
2,008
381
0
1,245
3,667
3,309
0
56
3,611
21,684
0
W
1,451
123
0
1,508
3,923
1,591
0
811
3,112
6,744
0
W
Cthulhu
Vampug-SoP
Cthulhu
3,269
81
168
556
3,423
2,193
0
267
3,156
21,629
0
W
Chaac
Wako15
Chaac
2,193
179
0
1,597
4,745
2,205
0
2,877
1,868
0
28,530
W
4,191
3,567
0
742
4,381
1,198
483
396
3,985
0
44,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,267
Gold Earned
28,849
213
Minions Killed
278
0
Camps Cleared
0
887,691
Distance Traveled
954,000
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,677
468
43
4
0
170,764
3
L
Freya
5,313
531
66
7
0
194,324
6
W
Susano
6,592
659
74
7
0
215,012
8
L
Yemoja
4,383
438
19
2
0
189,685
0
L
Charybdis
4,867
487
45
5
0
162,116
0
L
Tiamat
5,027
503
40
4
0
170,802
0
W
Geb
5,155
516
7
1
0
197,277
1
W
Cthulhu
5,352
535
38
4
0
166,066
0
W
Chaac
5,644
564
72
7
0
187,804
0
W
Izanami
6,106
611
87
9
0
187,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role