Player Matchup

Sobek
Sobek
Gold IV
DarkTheFinal
Sobek
Gold IV
Level 111
God Stats
3W - 3L
1,464 SR
Queue Stats
58W - 80L
1,611 MMR
Solo
Thoth
Thoth
Gold IV
Sailum
Thoth
Gold IV
Level 160
God Stats
7W - 10L
1,824 SR
Queue Stats
65W - 73L
1,607 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
iBakasura2Bussy
Erlang Shen
Gold IV
Level 52
God Stats
1W - 4L
1,764 SR
Queue Stats
56W - 65L
1,693 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,684 SR
1,637 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 63
1,677 SR
1,402 MMR
Hou Yi
Hou Yi
Bronze IV
Hummpybear
Hou Yi
Bronze IV
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,390 MMR
Party 2
Mulan
Mulan
Bronze IV
HybridMJG
Mulan
Bronze IV
Level 85
God Stats
0W - 1L
1,808 SR
Queue Stats
16W - 16L
1,425 MMR
Party 2
Freya
Freya
Bronze IV
ProtYo
Freya
Bronze IV
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 12L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
12,237
720
9,012
16,545
24,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Sailum
Thoth
17
9 / 2 / 7
12,412
730
22,191
9,123
3,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
iBakasura2Bussy
Erlang Shen
14
5 / 5 / 8
11,362
668
10,840
18,369
15,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ArtioAchillesGebCerberusAphrodite

VS

Bans
GilgameshOdinAh Muzen CabKhepriCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hummpybear
Hou Yi
13
2 / 6 / 5
9,980
587
8,663
14,131
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
HybridMJG
Mulan
15
4 / 4 / 5
11,119
654
15,650
18,161
17,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
ProtYo
Freya
13
3 / 7 / 4
10,048
591
9,782
16,974
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
9
9
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Hou Yi
Hummpybear
Hou Yi
2
6
5
0.75
L
Mulan
HybridMJG
Mulan
4
4
5
1.63
L
Freya
ProtYo
Freya
3
7
4
0.71
W
Thoth
Sailum
Thoth
9
2
7
6.25
W
Erlang Shen
iBakasura2Bussy
Erlang Shen
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
34,095
44,037
Taken
49,266
44,156
Mitigated
28,829
13,498
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,012
561
0
6,880
16,545
24,369
384
3,916
12,016
28,393
0
L
Hou Yi
Hummpybear
Hou Yi
8,663
3,645
0
1,116
14,131
5,037
0
10,597
3,534
0
39,202
L
Mulan
HybridMJG
Mulan
15,650
2,096
0
3,912
18,161
17,998
0
9,293
8,868
2,074
34,913
L
Freya
ProtYo
Freya
9,782
3,031
0
3,382
16,974
5,794
0
11,790
5,184
29,163
0
W
Thoth
Sailum
Thoth
22,191
811
0
2,344
9,123
3,821
1,472
1,606
7,337
70,023
0
W
Erlang Shen
iBakasura2Bussy
Erlang Shen
10,840
6,010
0
4,274
18,369
15,966
426
6,006
11,913
0
33,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
31,147
169
Minions Killed
158
6
Camps Cleared
10
979,405
Distance Traveled
822,724
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,237
720
33
2
2
320,011
3
L
Hou Yi
9,980
587
69
4
3
269,262
5
L
Mulan
11,119
654
46
3
3
283,165
3
L
Freya
10,048
591
43
3
4
270,297
0
W
Thoth
12,412
730
102
6
2
322,538
6
W
Erlang Shen
11,362
668
34
2
2
336,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role