Player Matchup

Zhong Kui
Zhong Kui
CartoonDabs
Zhong Kui
Level 153
God Stats
4W - 2L
1,639 SR
Queue Stats
132W - 127L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
LucrativePort4
Danzaburou
Level 156
God Stats
3W - 3L
1,437 SR
Queue Stats
277W - 253L
1,564 Elo+
Party 1
Athena
Athena
ThugNasty8393
Athena
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 91L
1,490 Elo+
Party 2
Osiris
Osiris
Twetzy
Osiris
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,523 Elo+
Party 2
Artemis
Artemis
xCRUCIAL 5HOTx
Artemis
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,434 Elo+
Party 1
Team Averages
Level 137
1,515 SR
1,512 Elo+

VS

Team Averages
Level 102
1,547 SR
1,436 Elo+
Sobek
Sobek
Exiled One JT
Sobek
Level 157
God Stats
1W - 4L
1,599 SR
Queue Stats
93W - 90L
1,517 Elo+
Solo
Chaac
Chaac
LoKeyHi21
Chaac
Level 124
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 3
Medusa
Medusa
MARSTA009
Medusa
Level 149
God Stats
4W - 5L
1,475 SR
Queue Stats
396W - 429L
1,526 Elo+
Solo
Thoth
Thoth
PiopiStarJR
Thoth
Level 49
God Stats
3W - 1L
1,878 SR
Queue Stats
100W - 83L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
rebxrn_lethal
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CartoonDabs
Zhong Kui
20
11 / 4 / 12
12,133
867
22,310
16,108
11,025
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LucrativePort4
Danzaburou
20
8 / 2 / 10
12,288
878
17,854
11,912
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

18
5 / 4 / 18
11,180
799
12,134
18,823
20,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Osiris
Twetzy
Osiris
16
2 / 6 / 17
10,037
717
15,839
17,411
22,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
3 / 5 / 14
10,527
752
15,440
9,396
3,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
10,208
729
8,398
21,562
27,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
LoKeyHi21
Chaac
18
4 / 3 / 11
10,675
763
10,391
19,950
26,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MARSTA009
Medusa
18
8 / 7 / 7
11,255
804
14,100
16,210
7,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 7 / 9
10,193
728
17,502
14,160
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
16
4 / 6 / 7
10,296
735
6,242
17,099
18,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
29
Kills
21
21
Deaths
29
71
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CartoonDabs
Zhong Kui
11
4
12
4.25
L
1
6
12
1.17
L
Chaac
LoKeyHi21
Chaac
4
3
11
3.17
W
Danzaburou
LucrativePort4
Danzaburou
8
2
10
6.5
L
Medusa
MARSTA009
Medusa
8
7
7
1.64
L
4
7
9
1.21
W
5
4
18
3.5
W
Osiris
Twetzy
Osiris
2
6
17
1.75
L
Kuzenbo
4
6
7
1.25
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,577
Damage
56,633
73,650
Taken
88,981
62,759
Mitigated
86,043
30,949
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CartoonDabs
Zhong Kui
22,310
3,396
2,533
6,206
16,108
11,025
1,822
6,200
9,620
40,216
0
L
8,398
666
2,032
5,523
21,562
27,887
112
6,251
13,989
12,662
0
L
Chaac
LoKeyHi21
Chaac
10,391
269
1,642
6,326
19,950
26,125
288
6,062
13,204
0
19,862
W
Danzaburou
LucrativePort4
Danzaburou
17,854
4,958
1,860
5,609
11,912
4,851
2,311
6,469
5,049
0
47,163
L
Medusa
MARSTA009
Medusa
14,100
7,712
1,841
3,748
16,210
7,685
2,143
7,439
8,381
0
33,483
L
17,502
424
1,766
2,719
14,160
5,896
660
5,402
8,182
36,537
0
W
12,134
2,101
2,315
3,679
18,823
20,479
360
7,181
11,276
23,520
0
W
Osiris
Twetzy
Osiris
15,839
3,124
3,028
4,009
17,411
22,655
40
6,495
10,650
0
22,319
L
Kuzenbo
6,242
2,693
0
624
17,099
18,450
405
7,505
8,814
9,977
0
W
15,440
5,574
883
827
9,396
3,749
1,230
4,317
4,913
0
23,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
52,627
165
Minions Killed
134
0
Camps Cleared
0
1,219,233
Distance Traveled
1,167,772
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,133
867
48
3
0
227,917
0
L
Sobek
10,208
729
9
1
0
239,560
2
L
Chaac
10,675
763
13
1
0
238,527
0
W
Danzaburou
12,288
878
69
5
0
244,734
0
L
Medusa
11,255
804
58
4
0
201,154
1
L
Thoth
10,193
728
46
3
0
236,763
0
W
Athena
11,180
799
25
2
0
277,126
4
W
Osiris
10,037
717
9
1
0
263,634
0
L
Kuzenbo
10,296
735
8
1
0
251,768
0
W
Artemis
10,527
752
14
1
0
205,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role