Player Matchup

Izanami
Izanami
BIood_Reina
Izanami
Level 23
God Stats
10W - 17L
1,353 SR
Queue Stats
109W - 159L
1,304 Elo+
Solo
Ymir
Ymir
COLDONE14
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,114 Elo+
Solo
Arachne
Arachne
God Atro
Arachne
Level 8
God Stats
1W - 2L
1,514 SR
Queue Stats
12W - 21L
1,230 Elo+
Solo
Bakasura
Bakasura
ScreaminG_GoaT_1
Bakasura
Level 6
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
qsio
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,516 SR
1,330 Elo+

VS

Team Averages
Level 13
1,422 SR
1,387 Elo+
Set
Set
DaddyIVIatty
Set
Level 6
God Stats
1W - 2L
1,198 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Serqet
Serqet
Equli
Serqet
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SlimeLord6801
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,096 Elo+
Party 1
Cerberus
Cerberus
WAR P1GS69
Cerberus
Level 15
God Stats
1W - 1L
1,476 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 1
Izanami
Izanami
weezynoob
Izanami
Level 27
God Stats
19W - 25L
1,437 SR
Queue Stats
218W - 338L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIood_Reina
Izanami
20
20 / 1 / 2
16,512
569
42,369
27,126
10,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
1 / 14 / 2
10,199
352
6,360
24,888
18,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
God Atro
Arachne
3
0 / 1 / 0
7,314
252
406
933
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 13 / 4
12,420
428
10,643
26,090
13,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
qsio
Anhur
14
1 / 13 / 2
9,845
339
4,231
17,321
5,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
12,386
427
7,096
14,697
6,766
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
Equli
Serqet
20
10 / 3 / 3
15,516
535
16,796
19,514
22,325
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
18
8 / 6 / 7
13,293
458
12,315
22,694
26,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
WAR P1GS69
Cerberus
18
5 / 5 / 7
14,056
485
9,906
26,405
33,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
weezynoob
Izanami
20
13 / 5 / 5
15,367
530
18,142
19,897
8,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
26
Kills
40
42
Deaths
26
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIood_Reina
Izanami
20
1
2
21
L
Ymir
1
14
2
0.14
W
4
7
8
1.14
W
Serqet
Equli
Serqet
10
3
3
3.83
L
Arachne
God Atro
Arachne
0
1
0
0
L
4
13
4
0.46
W
Cthulhu
8
6
7
1.92
W
Cerberus
WAR P1GS69
Cerberus
5
5
7
1.7
L
Anhur
qsio
Anhur
1
13
2
0.15
W
Izanami
weezynoob
Izanami
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,009
Damage
64,255
96,358
Taken
103,207
48,797
Mitigated
97,572
13,214
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIood_Reina
Izanami
42,369
34,766
0
4,306
27,126
10,893
974
6,539
16,818
0
149,565
L
Ymir
6,360
1,382
0
1,741
24,888
18,373
250
9,828
14,370
43,762
0
W
7,096
3,004
0
1,006
14,697
6,766
3,620
359
14,268
0
43,019
W
Serqet
Equli
Serqet
16,796
3,138
0
2,313
19,514
22,325
3,917
0
19,243
19,959
80,386
L
Arachne
God Atro
Arachne
406
406
0
218
933
203
0
344
517
0
1,636
L
10,643
6,785
0
5,560
26,090
13,911
870
3,679
21,360
0
60,857
W
Cthulhu
12,315
1,229
0
1,329
22,694
26,551
860
2,693
19,727
43,674
0
W
Cerberus
WAR P1GS69
Cerberus
9,906
1,192
0
6,516
26,405
33,706
1,255
2,030
23,834
38,775
0
L
Anhur
qsio
Anhur
4,231
3,421
0
1,389
17,321
5,417
670
2,565
14,397
0
23,812
W
Izanami
weezynoob
Izanami
18,142
12,819
0
3,222
19,897
8,224
5,203
1,677
17,887
0
140,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,290
Gold Earned
70,618
442
Minions Killed
542
0
Camps Cleared
0
1,876,401
Distance Traveled
2,697,012
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,512
569
223
8
0
557,726
0
L
Ymir
10,199
352
54
2
0
400,876
0
W
Set
12,386
427
75
3
0
516,996
0
W
Serqet
15,516
535
163
6
0
566,710
2
L
Arachne
7,314
252
2
0
0
24,493
0
L
Bakasura
12,420
428
117
4
0
462,969
2
W
Cthulhu
13,293
458
75
3
0
570,938
0
W
Cerberus
14,056
485
50
2
0
539,681
0
L
Anhur
9,845
339
46
2
0
430,337
0
W
Izanami
15,367
530
179
6
0
502,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role