Player Matchup

Danzaburou
Danzaburou
Platinum IV
CT Dabi
Danzaburou
Platinum IV
Level 123
God Stats
3W - 3L
1,624 SR
Queue Stats
327W - 329L
1,593 MMR
Solo
Sylvanus
Sylvanus
Gold I
Thee_Royal1
Sylvanus
Gold I
Level 159
God Stats
5W - 4L
1,543 SR
Queue Stats
329W - 325L
1,644 MMR
Solo
Camazotz
Camazotz
Platinum IV
cup_panda
Camazotz
Platinum IV
Level 134
God Stats
3W - 8L
1,379 SR
Queue Stats
455W - 474L
1,608 MMR
Solo
Aphrodite
Aphrodite
Gold IV
lmagine Us
Aphrodite
Gold IV
Level 137
God Stats
12W - 6L
1,677 SR
Queue Stats
25W - 23L
1,642 MMR
Solo
Ra
Ra
Platinum V
vGalaxzyy-
Ra
Platinum V
Level 106
God Stats
2W - 3L
1,473 SR
Queue Stats
242W - 251L
1,669 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,539 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,391 SR
1,632 MMR
Apollo
Apollo
Platinum V
APML Chris
Apollo
Platinum V
Level 159
God Stats
0W - 2L
1,254 SR
Queue Stats
92W - 79L
1,751 MMR
Party 2
Osiris
Osiris
Gold III
Accordion Hero
Osiris
Gold III
Level 160
God Stats
24W - 30L
1,513 SR
Queue Stats
545W - 567L
1,528 MMR
Solo
Athena
Athena
Gold III
MataRatasPRO920
Athena
Gold III
Level 156
God Stats
1W - 4L
1,465 SR
Queue Stats
577W - 587L
1,573 MMR
Party 2
Cerberus
Cerberus
Gold II
Thee_Dash_Vader
Cerberus
Gold II
Level 160
God Stats
3W - 5L
1,414 SR
Queue Stats
106W - 105L
1,717 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
artaois_
Morgan Le Fay
Gold III
Level 156
God Stats
0W - 2L
1,308 SR
Queue Stats
182W - 187L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CT Dabi
Danzaburou
20
14 / 1 / 9
14,884
620
27,512
14,724
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Thee_Royal1
Sylvanus
19
5 / 2 / 17
13,182
549
11,977
23,746
24,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
cup_panda
Camazotz
20
3 / 3 / 10
13,210
550
14,675
27,073
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
lmagine Us
Aphrodite
17
2 / 6 / 5
11,755
490
6,237
17,059
9,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
4 / 5 / 8
13,216
551
15,944
19,035
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneCthulhuArtioCliodhna

VS

Bans
GilgameshGebOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
APML Chris
Apollo
18
3 / 8 / 2
11,290
470
10,881
20,269
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 3
13,782
574
19,761
22,268
19,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 8
9,771
407
7,470
29,415
26,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
4 / 4 / 10
12,085
504
12,206
21,302
26,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
artaois_
Morgan Le Fay
17
2 / 5 / 7
10,515
438
17,461
16,495
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
28
Kills
17
17
Deaths
28
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
APML Chris
Apollo
3
8
2
0.5
L
7
5
3
1.7
W
Danzaburou
CT Dabi
Danzaburou
14
1
9
18.5
L
1
6
8
0.83
L
Cerberus
4
4
10
2.25
W
Sylvanus
Thee_Royal1
Sylvanus
5
2
17
6.75
L
Morgan Le Fay
artaois_
Morgan Le Fay
2
5
7
1.1
W
Camazotz
cup_panda
Camazotz
3
3
10
2.67
W
Aphrodite
lmagine Us
Aphrodite
2
6
5
0.75
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,345
Damage
67,779
101,637
Taken
109,749
55,551
Mitigated
82,559
62,604
Healing
29,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
APML Chris
Apollo
10,881
6,011
0
5,355
20,269
5,139
1,338
4,364
15,883
0
92,821
L
19,761
7,180
0
5,684
22,268
19,313
0
5,711
16,447
0
145,791
W
Danzaburou
CT Dabi
Danzaburou
27,512
18,048
0
6,815
14,724
5,333
4,271
5,218
9,370
0
118,172
L
7,470
1,442
1,002
6,269
29,415
26,681
14
10,056
19,147
46,295
0
L
Cerberus
12,206
386
0
7,508
21,302
26,289
212
6,777
14,352
52,487
0
W
Sylvanus
Thee_Royal1
Sylvanus
11,977
3,132
7,971
10,488
23,746
24,040
576
8,654
14,808
44,350
9,618
L
Morgan Le Fay
artaois_
Morgan Le Fay
17,461
1,992
97
3,473
16,495
5,137
1,219
5,606
10,617
74,539
0
W
Camazotz
cup_panda
Camazotz
14,675
5,567
0
14,040
27,073
9,075
945
6,346
20,549
0
108,944
W
Aphrodite
lmagine Us
Aphrodite
6,237
527
7,846
8,709
17,059
9,575
646
7,892
9,143
56,188
0
W
15,944
1,907
1,823
4,912
19,035
7,528
620
9,044
9,603
99,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,247
Gold Earned
57,443
614
Minions Killed
664
0
Camps Cleared
0
2,257,781
Distance Traveled
2,229,903
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,290
470
150
6
0
451,271
2
L
Osiris
13,782
574
225
9
0
465,271
3
W
Danzaburou
14,884
620
139
6
0
460,526
4
L
Athena
9,771
407
69
3
0
488,136
2
L
Cerberus
12,085
504
111
5
0
410,593
1
W
Sylvanus
13,182
549
75
3
0
405,915
2
L
Morgan Le Fay
10,515
438
109
5
0
414,632
3
W
Camazotz
13,210
550
133
6
0
514,396
2
W
Aphrodite
11,755
490
101
4
0
435,568
6
W
Ra
13,216
551
166
7
0
441,376
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role