Player Matchup

Ne Zha
Ne Zha
DemonicCrunk
Ne Zha
Level 146
God Stats
3W - 3L
1,599 SR
Queue Stats
705W - 714L
1,484 Elo+
Solo
Terra
Terra
Shusakou
Terra
Level 59
God Stats
1W - 1L
1,232 SR
Queue Stats
125W - 143L
1,454 Elo+
Solo
Anubis
Anubis
Vansrouge
Anubis
Level 132
God Stats
0W - 4L
1,377 SR
Queue Stats
267W - 263L
1,492 Elo+
Solo
Agni
Agni
patientzero420
Agni
Level 155
God Stats
1W - 7L
1,297 SR
Queue Stats
147W - 169L
1,461 Elo+
Solo
Arachne
Arachne
xAROD77x
Arachne
Level 143
God Stats
0W - 2L
1,247 SR
Queue Stats
484W - 500L
1,473 Elo+
Solo
Team Averages
Level 127
1,350 SR
1,473 Elo+

VS

Team Averages
Level 121
1,500 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
EmergingAunto
Tsukuyomi
Level 109
God Stats
3W - 2L
1,663 SR
Queue Stats
308W - 343L
1,474 Elo+
Solo
Sylvanus
Sylvanus
HerbHigh_
Sylvanus
Level 89
God Stats
4W - 2L
1,477 SR
Queue Stats
196W - 210L
1,515 Elo+
Solo
Vulcan
Vulcan
TheLORDMANIX
Vulcan
Level 155
God Stats
9W - 8L
1,494 SR
Queue Stats
572W - 561L
1,481 Elo+
Solo
Apollo
Apollo
iC HavoK
Apollo
Level 111
God Stats
1W - 2L
1,281 SR
Queue Stats
134W - 145L
1,543 Elo+
Solo
Nike
Nike
x DeSoLaTiioNz
Nike
Level 143
God Stats
6W - 2L
1,584 SR
Queue Stats
438W - 477L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 6 / 9
12,624
631
23,660
36,352
22,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Shusakou
Terra
18
0 / 5 / 13
10,671
534
7,928
37,382
33,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Vansrouge
Anubis
20
5 / 4 / 6
13,077
654
24,710
30,255
15,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 8
13,916
696
31,074
22,868
10,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xAROD77x
Arachne
17
3 / 6 / 7
10,815
541
10,669
18,952
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EmergingAunto
Tsukuyomi
20
5 / 3 / 19
14,096
705
42,707
27,417
12,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
HerbHigh_
Sylvanus
17
0 / 4 / 17
11,272
564
12,777
25,577
20,778
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
20
7 / 4 / 11
14,604
730
36,864
19,927
7,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
iC HavoK
Apollo
20
7 / 5 / 14
14,078
704
22,171
21,160
7,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 15
13,835
692
16,521
20,642
18,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
18
Kills
27
27
Deaths
18
43
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
6
9
1.42
W
Tsukuyomi
EmergingAunto
Tsukuyomi
5
3
19
4.83
W
Sylvanus
HerbHigh_
Sylvanus
0
4
17
2.13
L
Terra
Shusakou
Terra
0
5
13
1.3
W
Vulcan
7
4
11
3.13
L
Anubis
Vansrouge
Anubis
5
4
6
2
W
Apollo
iC HavoK
Apollo
7
5
14
2.8
L
6
6
8
1.67
W
8
2
15
7.75
L
Arachne
xAROD77x
Arachne
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,041
Damage
131,040
145,809
Taken
114,723
90,427
Mitigated
67,478
84,183
Healing
67,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
23,660
4,905
1,477
15,044
36,352
22,083
0
9,302
27,050
95
37,640
W
Tsukuyomi
EmergingAunto
Tsukuyomi
42,707
9,693
1,927
9,280
27,417
12,331
1,471
14,237
13,180
0
90,210
W
Sylvanus
HerbHigh_
Sylvanus
12,777
1,843
19,242
12,819
25,577
20,778
866
13,661
11,916
15,070
0
L
Terra
Shusakou
Terra
7,928
1,204
16,633
17,468
37,382
33,659
345
15,160
22,222
12,055
0
W
Vulcan
36,864
8,885
3,110
4,789
19,927
7,771
594
12,628
7,299
81,971
0
L
Anubis
Vansrouge
Anubis
24,710
1,092
2,253
15,567
30,255
15,756
560
12,632
17,623
74,568
0
W
Apollo
iC HavoK
Apollo
22,171
12,015
2,615
5,322
21,160
7,630
2,457
13,389
7,771
0
51,139
L
31,074
1,512
3,735
5,975
22,868
10,514
842
7,661
15,207
66,415
0
W
16,521
1,803
3,727
4,519
20,642
18,968
1,270
9,892
10,750
0
32,913
L
Arachne
xAROD77x
Arachne
10,669
7,136
2,346
3,685
18,952
8,415
411
4,886
14,066
0
16,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,103
Gold Earned
67,885
242
Minions Killed
301
0
Camps Cleared
0
1,648,395
Distance Traveled
1,832,762
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,624
631
29
1
0
355,613
1
W
Tsukuyomi
14,096
705
73
4
0
390,377
2
W
Sylvanus
11,272
564
2
0
0
323,267
0
L
Terra
10,671
534
15
1
0
341,103
0
W
Vulcan
14,604
730
101
5
0
415,473
4
L
Anubis
13,077
654
105
5
0
301,097
1
W
Apollo
14,078
704
84
4
0
303,681
3
L
Agni
13,916
696
71
4
0
348,510
0
W
Nike
13,835
692
41
2
0
399,964
0
L
Arachne
10,815
541
22
1
0
302,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role