Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BmDrαndon
Loki
Level 154
God Stats
6W - 4L
1,696 SR
Queue Stats
280W - 131L
1,760 Elo+
Party 2
Danzaburou
Danzaburou
BustInMyMouth
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,388 Elo+
Party 2
Chaac
Chaac
MellowMax
Chaac
Level 122
God Stats
75W - 71L
1,319 SR
Queue Stats
577W - 557L
1,395 Elo+
Solo
Discordia
Discordia
Sporkbagork
Discordia
Level 59
God Stats
3W - 3L
1,625 SR
Queue Stats
339W - 353L
1,491 Elo+
Solo
Team Averages
Level 90
1,528 SR
1,507 Elo+

VS

Team Averages
Level 82
1,641 SR
1,653 Elo+
Thor
Thor
AceeTheDon
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,711 Elo+
Party 1
Sobek
Sobek
Confiant
Sobek
Level 157
God Stats
3W - 0L
1,648 SR
Queue Stats
28W - 17L
1,646 Elo+
Party 1
Merlin
Merlin
Dbomb240
Merlin
Level 6
God Stats
3W - 2L
1,552 SR
Queue Stats
7W - 6L
1,621 Elo+
Party 1
Anubis
Anubis
Fitiao
Anubis
Level 143
God Stats
5W - 0L
2,006 SR
Queue Stats
132W - 72L
1,735 Elo+
Party 1
Jing Wei
Jing Wei
TheCakester
Jing Wei
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 6 / 5
9,313
931
7,161
16,568
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 4
9,403
940
7,939
10,267
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
BustInMyMouth
Danzaburou
15
0 / 5 / 2
8,681
868
2,736
12,855
4,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MellowMax
Chaac
15
3 / 5 / 2
9,265
927
12,807
12,911
9,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Sporkbagork
Discordia
15
1 / 6 / 4
9,257
926
9,023
9,448
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

146

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
11,091
1,109
15,585
9,454
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Confiant
Sobek
17
1 / 2 / 18
10,407
1,041
9,316
12,541
15,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Dbomb240
Merlin
17
0 / 1 / 13
9,483
948
6,012
5,601
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Fitiao
Anubis
18
14 / 1 / 6
12,309
1,231
15,136
11,230
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TheCakester
Jing Wei
17
1 / 1 / 12
9,935
994
11,405
5,952
2,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
5
Kills
25
25
Deaths
5
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
5
0.42
W
9
0
12
15
L
1
3
4
1
L
Danzaburou
BustInMyMouth
Danzaburou
0
5
2
0.2
W
Sobek
Confiant
Sobek
1
2
18
5
W
Merlin
Dbomb240
Merlin
0
1
13
6.5
W
Anubis
Fitiao
Anubis
14
1
6
17
L
Chaac
MellowMax
Chaac
3
5
2
0.8
L
Discordia
Sporkbagork
Discordia
1
6
4
0.5
W
Jing Wei
TheCakester
Jing Wei
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
57,454
62,049
Taken
44,778
36,641
Mitigated
35,836
5,360
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,161
927
0
1,501
16,568
15,740
0
8,591
7,390
14,552
0
W
15,585
2,522
0
1,298
9,454
10,669
0
2,540
6,914
0
20,703
L
7,939
924
0
0
10,267
3,646
0
5,323
4,843
0
44,787
L
Danzaburou
BustInMyMouth
Danzaburou
2,736
1,065
0
777
12,855
4,522
0
5,567
6,966
0
15,775
W
Sobek
Confiant
Sobek
9,316
603
508
2,783
12,541
15,151
0
5,449
7,092
15,715
0
W
Merlin
Dbomb240
Merlin
6,012
412
0
216
5,601
2,336
0
2,116
3,485
22,913
0
W
Anubis
Fitiao
Anubis
15,136
549
0
4,832
11,230
5,335
0
2,478
8,752
48,708
0
L
Chaac
MellowMax
Chaac
12,807
2,233
0
2,832
12,911
9,272
0
6,857
5,719
156
27,631
L
Discordia
Sporkbagork
Discordia
9,023
1,204
0
250
9,448
3,461
0
3,380
5,646
25,489
0
W
Jing Wei
TheCakester
Jing Wei
11,405
6,278
0
0
5,952
2,345
0
3,757
2,195
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
53,225
204
Minions Killed
208
5
Camps Cleared
10
966,525
Distance Traveled
995,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,313
931
17
2
0
197,431
0
W
Thor
11,091
1,109
7
1
2
207,975
0
L
Loki
9,403
940
68
7
0
230,444
1
L
Danzaburou
8,681
868
34
3
0
170,038
0
W
Sobek
10,407
1,041
13
1
2
219,688
0
W
Merlin
9,483
948
47
5
1
190,290
0
W
Anubis
12,309
1,231
78
8
4
186,075
3
L
Chaac
9,265
927
42
4
2
191,109
1
L
Discordia
9,257
926
43
4
3
177,503
0
W
Jing Wei
9,935
994
63
6
1
191,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role