Player Matchup

Fenrir
Fenrir
Ghost_akaB312
Fenrir
Level 12
God Stats
1W - 3L
1,383 SR
Queue Stats
12W - 20L
1,244 Elo+
Solo
Charybdis
Charybdis
JustaMagikarp_
Charybdis
Level 19
God Stats
8W - 16L
1,107 SR
Queue Stats
24W - 39L
1,235 Elo+
Solo
Geb
Geb
fenderbenderx
Geb
Level 18
God Stats
14W - 12L
1,501 SR
Queue Stats
66W - 84L
1,195 Elo+
Solo
Pele
Pele
freokilling
Pele
Level 27
God Stats
6W - 10L
1,265 SR
Queue Stats
37W - 64L
1,225 Elo+
Solo
Kukulkan
Kukulkan
moving_coyote6
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Team Averages
Level 16
1,351 SR
1,208 Elo+

VS

Team Averages
Level 13
1,476 SR
1,421 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Boogers5050
Cliodhna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ScionofSorcery7
Skadi
Level 28
God Stats
18W - 27L
1,464 SR
Queue Stats
28W - 38L
1,335 Elo+
Solo
Chronos
Chronos
Shelby_Fps
Chronos
Level 5
God Stats
8W - 8L
1,418 SR
Queue Stats
8W - 9L
1,272 Elo+
Solo
Thor
Thor
natepaulino0331
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,607
419
624
7,322
1,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JustaMagikarp_
Charybdis
8
0 / 4 / 1
5,030
457
3,697
7,566
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
4,723
429
1,016
5,596
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 4 / 0
4,171
379
1,618
8,885
1,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
5
0 / 6 / 0
3,868
352
209
3,800
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 0 / 2
5,262
478
2,760
5,603
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Boogers5050
Cliodhna
12
11 / 0 / 8
7,500
682
10,196
5,456
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 7
5,684
517
3,531
3,601
1,807
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Chronos
Shelby_Fps
Chronos
12
7 / 0 / 3
6,822
620
4,157
3,725
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 4 / 2
4,631
421
699
4,305
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
23
23
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
2
2
W
Cliodhna
Boogers5050
Cliodhna
11
0
8
15
L
0
6
0
0
L
Charybdis
JustaMagikarp_
Charybdis
0
4
1
0.13
W
2
0
7
5.5
W
Chronos
Shelby_Fps
Chronos
7
0
3
8.5
L
1
3
0
0.33
L
1
4
0
0.25
L
Kukulkan
0
6
0
0
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,164
Damage
21,343
33,169
Taken
22,690
8,464
Mitigated
7,332
6,276
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,760
726
0
1,844
5,603
1,473
1,582
224
5,379
17,234
0
W
Cliodhna
Boogers5050
Cliodhna
10,196
1,491
0
3,936
5,456
1,712
0
257
5,199
0
36,794
L
624
228
0
1,643
7,322
1,886
0
519
6,803
0
21,793
L
Charybdis
JustaMagikarp_
Charybdis
3,697
1,752
0
2,448
7,566
1,816
191
1,072
6,494
0
30,237
W
3,531
1,217
0
741
3,601
1,807
1,144
169
3,432
0
24,761
W
Chronos
Shelby_Fps
Chronos
4,157
584
0
738
3,725
1,158
1,436
278
3,447
40,942
0
L
1,016
211
20
1,016
5,596
2,151
22
1,401
4,195
9,176
0
L
1,618
228
0
1,149
8,885
1,769
0
1,921
6,964
0
9,508
L
Kukulkan
209
47
0
0
3,800
842
0
2,004
1,796
4,445
0
W
699
192
0
370
4,305
1,182
252
297
4,008
0
4,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
29,899
146
Minions Killed
220
0
Camps Cleared
0
876,452
Distance Traveled
1,050,742
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,262
478
34
3
0
209,363
0
W
Cliodhna
7,500
682
57
5
0
250,638
4
L
Fenrir
4,607
419
47
4
0
173,259
0
L
Charybdis
5,030
457
61
6
0
182,994
0
W
Skadi
5,684
517
40
4
0
197,506
1
W
Chronos
6,822
620
81
7
0
205,062
3
L
Geb
4,723
429
13
1
0
191,896
0
L
Pele
4,171
379
15
1
0
206,741
1
L
Kukulkan
3,868
352
10
1
0
121,562
0
W
Thor
4,631
421
8
1
0
188,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role