Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LibertyPrime59
Ah Muzen Cab
Level 39
God Stats
8W - 7L
1,500 SR
Queue Stats
244W - 223L
1,419 Elo+
Solo
Tiamat
Tiamat
Red2389
Tiamat
Level 125
God Stats
39W - 31L
1,696 SR
Queue Stats
150W - 143L
1,602 Elo+
Party 1
Bacchus
Bacchus
SilientSpectrum
Bacchus
Level 104
God Stats
9W - 6L
1,448 SR
Queue Stats
407W - 420L
1,415 Elo+
Party 1
Fenrir
Fenrir
TheGhostBulll
Fenrir
Level 155
God Stats
16W - 15L
1,619 SR
Queue Stats
335W - 337L
1,463 Elo+
Party 1
Team Averages
Level 88
1,553 SR
1,480 Elo+

VS

Team Averages
Level 88
1,515 SR
1,544 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Astarohtz
Bastet
Level 149
God Stats
1W - 0L
1,585 SR
Queue Stats
30W - 25L
1,653 Elo+
Party 3
Ao Kuang
Ao Kuang
BigDaddyCole
Ao Kuang
Level 124
God Stats
2W - 3L
1,365 SR
Queue Stats
541W - 524L
1,553 Elo+
Party 2
Achilles
Achilles
textbookward
Achilles
Level 15
God Stats
5W - 3L
1,623 SR
Queue Stats
27W - 28L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 3 / 2
8,137
542
9,171
13,582
11,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
LibertyPrime59
Ah Muzen Cab
10
0 / 6 / 2
6,293
420
6,408
9,505
1,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Red2389
Tiamat
10
0 / 5 / 0
6,318
421
4,829
11,801
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 8 / 2
5,773
385
3,261
13,262
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 0
7,813
521
6,571
11,710
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
8 / 2 / 9
9,463
631
12,736
10,515
3,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
 
Cerberus
11
3 / 0 / 11
7,688
513
3,785
8,829
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Astarohtz
Bastet
16
7 / 0 / 1
9,184
612
12,838
13,273
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
BigDaddyCole
Ao Kuang
14
8 / 1 / 4
8,764
584
9,793
12,437
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
textbookward
Achilles
13
1 / 5 / 0
8,037
536
6,715
12,883
11,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
27
27
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
2
1.67
W
Danzaburou
 
Danzaburou
8
2
9
6.25
W
Cerberus
 
Cerberus
3
0
11
8.5
W
Bastet
Astarohtz
Bastet
7
0
1
7.5
W
Ao Kuang
BigDaddyCole
Ao Kuang
8
1
4
10
L
Ah Muzen Cab
LibertyPrime59
Ah Muzen Cab
0
6
2
0.17
L
Tiamat
Red2389
Tiamat
0
5
0
0
L
0
8
2
0.13
L
4
5
0
0.8
W
Achilles
textbookward
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
45,867
59,860
Taken
57,937
30,166
Mitigated
33,309
12,857
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,171
1,455
0
4,785
13,582
11,983
224
3,597
9,985
2,909
52,673
W
Danzaburou
 
Danzaburou
12,736
6,873
0
5,515
10,515
3,810
1,480
2,434
8,081
0
68,691
W
Cerberus
 
Cerberus
3,785
228
385
3,375
8,829
7,359
51
1,443
7,386
11,316
0
W
Bastet
Astarohtz
Bastet
12,838
2,416
0
7,661
13,273
5,210
0
2,429
10,844
0
72,563
W
Ao Kuang
BigDaddyCole
Ao Kuang
9,793
2,644
0
5,173
12,437
5,651
294
2,080
10,357
45,639
9,948
L
Ah Muzen Cab
LibertyPrime59
Ah Muzen Cab
6,408
2,440
0
2,032
9,505
1,651
0
553
8,952
0
34,690
L
Tiamat
Red2389
Tiamat
4,829
820
0
2,197
11,801
5,357
0
2,402
9,399
42,936
0
L
3,261
323
0
831
13,262
6,227
0
5,770
7,492
9,340
0
L
6,571
1,292
0
3,012
11,710
4,948
64
1,529
10,181
0
49,106
W
Achilles
textbookward
Achilles
6,715
3,052
0
1,826
12,883
11,279
825
781
12,102
5,005
44,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
43,136
367
Minions Killed
458
0
Camps Cleared
0
1,488,571
Distance Traveled
1,558,024
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,137
542
115
8
0
307,562
1
W
Danzaburou
9,463
631
121
8
0
292,808
4
W
Cerberus
7,688
513
14
1
0
312,134
1
W
Bastet
9,184
612
136
9
0
337,659
7
W
Ao Kuang
8,764
584
90
6
0
338,092
3
L
Ah Muzen Cab
6,293
420
60
4
0
302,801
0
L
Tiamat
6,318
421
84
6
0
262,537
3
L
Bacchus
5,773
385
11
1
0
292,962
3
L
Fenrir
7,813
521
97
6
0
322,709
4
W
Achilles
8,037
536
97
6
0
277,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role