Player Matchup

King Arthur
King Arthur
Farmersonly7477
King Arthur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 20L
1,603 Elo+
Party 2
Geb
Geb
Flyngjizzbubls
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,530 Elo+
Solo
Vamana
Vamana
SaltyFingers763
Vamana
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 28L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
crackedmask609
Kukulkan
Level 27
God Stats
1W - 2L
1,701 SR
Queue Stats
108W - 98L
1,537 Elo+
Solo
Jing Wei
Jing Wei
hobbsfamilyrules
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 52L
1,543 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,565 Elo+

VS

Team Averages
Level 27
1,459 SR
1,513 Elo+
Tiamat
Tiamat
Gapple_dagoat55
Tiamat
Level 33
God Stats
3W - 2L
1,468 SR
Queue Stats
70W - 76L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
Xavier2942
Amaterasu
Level 27
God Stats
3W - 2L
1,341 SR
Queue Stats
45W - 53L
1,491 Elo+
Party 1
Fenrir
Fenrir
halIow_sky
Fenrir
Level 19
God Stats
4W - 7L
1,462 SR
Queue Stats
32W - 33L
1,567 Elo+
Solo
Geb
Geb
sandycruzcampo98
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,570 Elo+
Solo
Neith
Neith
tyRain-
Neith
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
56W - 51L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Farmersonly7477
King Arthur
13
4 / 3 / 1
7,912
465
8,548
14,246
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 4 / 2
6,678
393
2,229
11,122
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 3 / 0
9,780
575
12,409
15,101
19,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
1
0 / 0 / 0
4,810
283
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 1
7,271
428
5,528
11,261
3,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,949
468
9,799
11,245
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Xavier2942
Amaterasu
16
4 / 3 / 5
9,487
558
8,342
13,834
13,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
halIow_sky
Fenrir
16
4 / 2 / 4
9,251
544
4,120
9,073
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 5
7,901
465
4,636
14,079
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tyRain-
Neith
13
3 / 0 / 6
8,124
478
9,074
8,160
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
11
Kills
13
13
Deaths
12
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Farmersonly7477
King Arthur
4
3
1
1.5
L
0
4
2
0.25
W
2
5
5
0.9
L
6
3
0
2
W
Amaterasu
Xavier2942
Amaterasu
4
3
5
2.17
L
Kukulkan
0
0
0
0
W
Fenrir
halIow_sky
Fenrir
4
2
4
3
L
1
3
1
0.5
W
0
2
5
1.25
W
Neith
tyRain-
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
35,971
51,730
Taken
56,391
35,649
Mitigated
41,185
14,040
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Farmersonly7477
King Arthur
8,548
487
0
4,092
14,246
5,914
0
5,099
9,147
0
50,606
L
2,229
255
0
493
11,122
6,812
0
3,177
7,945
19,136
0
W
9,799
823
0
3,189
11,245
5,798
1,008
145
11,100
44,961
0
L
12,409
5,817
0
5,428
15,101
19,608
563
1,063
14,038
347
60,430
W
Amaterasu
Xavier2942
Amaterasu
8,342
4,067
607
3,644
13,834
13,449
0
199
13,635
0
45,496
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
halIow_sky
Fenrir
4,120
1,162
0
4,918
9,073
3,519
0
337
8,736
0
63,792
L
5,528
3,752
291
3,736
11,261
3,315
434
5,096
6,165
0
40,302
W
4,636
727
23
4,294
14,079
14,874
0
780
13,299
33,671
0
W
Neith
tyRain-
Neith
9,074
4,498
0
4,347
8,160
3,545
1,174
1,076
7,084
0
47,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
42,712
337
Minions Killed
415
0
Camps Cleared
0
1,280,049
Distance Traveled
1,620,340
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,912
465
88
5
0
324,255
0
L
Geb
6,678
393
31
2
0
302,041
0
W
Tiamat
7,949
468
78
5
0
272,581
1
L
Vamana
9,780
575
135
8
0
328,889
0
W
Amaterasu
9,487
558
87
5
0
365,387
3
L
Kukulkan
4,810
283
0
0
0
10,621
0
W
Fenrir
9,251
544
124
7
0
382,712
0
L
Jing Wei
7,271
428
83
5
0
314,243
0
W
Geb
7,901
465
51
3
0
299,568
1
W
Neith
8,124
478
75
4
0
300,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role