Player Matchup

Tiamat
Tiamat
SlickColt681499
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,639 Elo+
Party 1
Cupid
Cupid
UndulateBarley0
Cupid
Level 108
God Stats
5W - 3L
1,967 SR
Queue Stats
128W - 129L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Wino1301
Sylvanus
Level 122
God Stats
33W - 27L
1,567 SR
Queue Stats
214W - 198L
1,534 Elo+
Party 1
Bastet
Bastet
emigo2001
Bastet
Level 114
God Stats
19W - 8L
1,746 SR
Queue Stats
194W - 175L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
fggomezguti08
Gilgamesh
Level 49
God Stats
24W - 16L
1,698 SR
Queue Stats
164W - 140L
1,565 Elo+
Party 1
Team Averages
Level 88
1,696 SR
1,561 Elo+

VS

Team Averages
Level 80
1,541 SR
1,453 Elo+
Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Agbane
Charybdis
Level 125
God Stats
7W - 6L
1,610 SR
Queue Stats
34W - 29L
1,631 Elo+
Party 2
Chaac
Chaac
Balloy133
Chaac
Level 105
God Stats
4W - 4L
1,649 SR
Queue Stats
33W - 44L
1,359 Elo+
Solo
Bastet
Bastet
blobdabuilder
Bastet
Level 42
God Stats
7W - 6L
1,761 SR
Queue Stats
39W - 31L
1,641 Elo+
Party 2
Raijin
Raijin
el_pocho_1028
Raijin
Level 44
God Stats
0W - 1L
1,188 SR
Queue Stats
8W - 30L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,439
740
2,735
3,633
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 0 / 1
4,323
721
2,443
2,393
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Wino1301
Sylvanus
7
1 / 0 / 1
4,135
689
2,212
3,567
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
emigo2001
Bastet
8
3 / 1 / 1
4,612
769
2,559
3,390
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
fggomezguti08
Gilgamesh
8
1 / 0 / 1
4,469
745
1,325
1,570
624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 3 / 0
3,421
570
477
3,477
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Agbane
Charybdis
5
0 / 2 / 0
3,418
570
1,611
4,180
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Balloy133
Chaac
5
0 / 0 / 0
3,309
552
302
2,723
745
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 1 / 1
4,529
755
2,267
5,275
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 1
3,276
546
524
2,331
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Charybdis
Agbane
Charybdis
0
2
0
0
L
Chaac
Balloy133
Chaac
0
0
0
0
W
1
1
2
2
W
2
0
1
2.5
W
Sylvanus
Wino1301
Sylvanus
1
0
1
1.5
L
1
1
1
1.5
L
0
2
1
0.25
W
Bastet
emigo2001
Bastet
3
1
1
3.5
W
Gilgamesh
fggomezguti08
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,274
Damage
5,181
14,553
Taken
17,986
4,843
Mitigated
4,383
6,463
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
477
66
0
168
3,477
1,192
0
344
2,969
3,713
0
L
Charybdis
Agbane
Charybdis
1,611
962
0
1,606
4,180
630
0
1,195
2,985
0
14,709
L
Chaac
Balloy133
Chaac
302
62
0
940
2,723
745
0
328
2,395
0
8,363
W
2,735
482
0
1,139
3,633
1,597
0
524
3,109
18,080
0
W
2,443
1,430
182
1,196
2,393
493
0
32
2,361
0
17,482
W
Sylvanus
Wino1301
Sylvanus
2,212
830
441
1,120
3,567
1,329
0
109
3,458
12,028
3,486
L
2,267
888
0
2,004
5,275
1,345
0
1,221
3,900
0
20,446
L
524
164
0
377
2,331
471
0
1,286
933
6,976
0
W
Bastet
emigo2001
Bastet
2,559
795
0
1,932
3,390
800
0
0
3,390
0
18,928
W
Gilgamesh
fggomezguti08
Gilgamesh
1,325
308
0
453
1,570
624
82
336
1,234
0
13,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
17,953
185
Minions Killed
121
0
Camps Cleared
0
615,923
Distance Traveled
539,495
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,421
570
6
1
0
113,327
1
L
Charybdis
3,418
570
33
6
0
116,400
0
L
Chaac
3,309
552
21
4
0
116,939
3
W
Tiamat
4,439
740
36
6
0
121,743
1
W
Cupid
4,323
721
32
5
0
120,431
0
W
Sylvanus
4,135
689
38
6
0
113,309
0
L
Bastet
4,529
755
54
9
0
123,481
0
L
Raijin
3,276
546
7
1
0
69,348
1
W
Bastet
4,612
769
45
8
0
157,277
1
W
Gilgamesh
4,469
745
34
6
0
103,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role