Player Matchup

Ah Puch
Ah Puch
Reprise10s
Ah Puch
Level 105
God Stats
16W - 14L
1,590 SR
Queue Stats
431W - 376L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
SntCheeksMcClap
Sylvanus
Level 139
God Stats
48W - 30L
1,654 SR
Queue Stats
598W - 597L
1,620 Elo+
Party 1
Cupid
Cupid
StawHatLvffy
Cupid
Level 159
God Stats
8W - 5L
1,736 SR
Queue Stats
90W - 76L
1,648 Elo+
Party 1
Team Averages
Level 134
1,660 SR
1,623 Elo+

VS

Team Averages
Level 127
1,568 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaubashine
Morgan Le Fay
Level 121
God Stats
13W - 13L
1,595 SR
Queue Stats
34W - 50L
1,516 Elo+
Party 2
Chiron
Chiron
Krazykonker
Chiron
Level 125
God Stats
15W - 13L
1,608 SR
Queue Stats
37W - 58L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Reprise10s
Ah Puch
17
11 / 4 / 10
12,913
807
21,105
14,741
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
15
6 / 4 / 13
11,554
722
10,267
22,523
24,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 2 / 12
11,659
729
13,726
14,762
6,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 7 / 4
10,087
630
15,634
19,063
17,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Kaubashine
Morgan Le Fay
15
7 / 7 / 3
11,704
732
22,468
15,541
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
1 / 9 / 6
10,241
640
6,790
14,999
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
23
Kills
10
10
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
4
0.57
L
Morgan Le Fay
Kaubashine
Morgan Le Fay
7
7
3
1.21
L
Chiron
1
9
6
0.44
W
Ah Puch
Reprise10s
Ah Puch
11
4
10
4
W
Sylvanus
6
4
13
3.13
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
44,892
52,026
Taken
49,603
37,598
Mitigated
32,875
26,316
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,634
3,105
0
4,398
19,063
17,846
0
10,095
8,968
0
36,214
L
Morgan Le Fay
Kaubashine
Morgan Le Fay
22,468
1,376
0
969
15,541
10,126
0
11,394
4,147
41,371
0
L
Chiron
6,790
2,857
476
2,355
14,999
4,903
0
10,310
4,689
0
39,555
W
Ah Puch
Reprise10s
Ah Puch
21,105
592
1,269
4,331
14,741
6,395
692
7,136
7,438
61,634
0
W
Sylvanus
10,267
4,607
6,439
7,622
22,523
24,558
1,131
9,767
11,914
26,763
0
W
13,726
8,491
2,277
4,378
14,762
6,645
939
6,045
8,511
0
38,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
32,032
202
Minions Killed
189
10
Camps Cleared
5
879,652
Distance Traveled
778,060
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,087
630
38
2
4
258,456
3
L
Morgan Le Fay
11,704
732
37
2
0
267,795
2
L
Chiron
10,241
640
114
7
1
251,809
5
W
Ah Puch
12,913
807
105
7
3
311,276
2
W
Sylvanus
11,554
722
39
2
4
278,360
2
W
Cupid
11,659
729
58
4
3
290,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role