Player Matchup

Ao Kuang
Ao Kuang
Rufusrito
Ao Kuang
Level 17
God Stats
1W - 1L
1,084 SR
Queue Stats
1W - 8L
965 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sc0rpion75
Tsukuyomi
Level 5
God Stats
5W - 9L
1,307 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
SimplyNamed
Fenrir
Level 16
God Stats
1W - 0L
1,596 SR
Queue Stats
4W - 8L
1,156 Elo+
Party 2
Heimdallr
Heimdallr
dootlord69
Heimdallr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 100L
1,367 Elo+
Solo
Sylvanus
Sylvanus
mrdrmathew
Sylvanus
Level 8
God Stats
3W - 2L
1,707 SR
Queue Stats
3W - 9L
1,174 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,232 Elo+

VS

Team Averages
Level 11
1,347 SR
1,202 Elo+
Anhur
Anhur
FR30-i
Anhur
Level 18
God Stats
13W - 28L
1,328 SR
Queue Stats
23W - 49L
1,274 Elo+
Party 1
Cerberus
Cerberus
Stonekin
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Thanatos
Thanatos
barlos120
Thanatos
Level 2
God Stats
0W - 3L
1,260 SR
Queue Stats
27W - 39L
1,102 Elo+
Solo
Cthulhu
Cthulhu
gopgop55
Cthulhu
Level 4
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
984 Elo+
Solo
Ra
Ra
mody128
Ra
Level 23
God Stats
7W - 11L
1,435 SR
Queue Stats
45W - 91L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rufusrito
Ao Kuang
20
23 / 3 / 4
14,874
595
28,401
24,870
9,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Sc0rpion75
Tsukuyomi
19
2 / 7 / 4
12,673
507
10,320
14,446
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
8 / 7 / 4
13,832
553
14,686
20,889
13,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
dootlord69
Heimdallr
18
3 / 1 / 9
12,009
480
23,244
19,296
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
mrdrmathew
Sylvanus
17
0 / 5 / 6
11,639
466
6,841
17,348
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FR30-i
Anhur
17
4 / 7 / 3
11,059
442
19,362
25,118
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Stonekin
Cerberus
14
0 / 8 / 5
9,417
377
10,072
28,172
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
barlos120
Thanatos
9
0 / 4 / 2
8,046
322
924
9,441
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
gopgop55
Cthulhu
16
6 / 11 / 1
11,602
464
13,787
25,369
32,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 6 / 4
13,544
542
15,664
18,663
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
36
Kills
20
23
Deaths
36
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
FR30-i
Anhur
4
7
3
0.79
W
Ao Kuang
Rufusrito
Ao Kuang
23
3
4
8.33
W
Tsukuyomi
Sc0rpion75
Tsukuyomi
2
7
4
0.57
W
Fenrir
8
7
4
1.43
L
Cerberus
Stonekin
Cerberus
0
8
5
0.31
L
Thanatos
barlos120
Thanatos
0
4
2
0.25
W
Heimdallr
dootlord69
Heimdallr
3
1
9
7.5
L
Cthulhu
gopgop55
Cthulhu
6
11
1
0.59
L
10
6
4
2
W
Sylvanus
mrdrmathew
Sylvanus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,492
Damage
59,809
96,849
Taken
106,763
59,429
Mitigated
74,938
31,530
Healing
30,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
FR30-i
Anhur
19,362
14,242
0
10,197
25,118
7,570
414
8,854
16,264
0
69,615
W
Ao Kuang
Rufusrito
Ao Kuang
28,401
9,036
210
12,410
24,870
9,998
429
8,118
16,474
93,971
0
W
Tsukuyomi
Sc0rpion75
Tsukuyomi
10,320
1,532
0
1,517
14,446
5,873
7,033
5,932
8,327
0
72,770
W
Fenrir
14,686
4,213
0
4,967
20,889
13,284
2,973
9,227
10,678
12,186
61,675
L
Cerberus
Stonekin
Cerberus
10,072
1,158
0
6,260
28,172
24,782
272
12,037
16,135
36,744
0
L
Thanatos
barlos120
Thanatos
924
398
0
4,339
9,441
2,946
0
2,592
6,849
0
22,310
W
Heimdallr
dootlord69
Heimdallr
23,244
12,914
0
7,130
19,296
8,652
2,664
8,712
10,484
0
92,084
L
Cthulhu
gopgop55
Cthulhu
13,787
1,429
176
2,668
25,369
32,671
553
8,785
16,584
57,972
0
L
15,664
1,466
532
6,755
18,663
6,969
571
5,001
13,662
76,060
0
W
Sylvanus
mrdrmathew
Sylvanus
6,841
2,517
1,590
3,706
17,348
21,622
852
6,009
11,192
34,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,027
Gold Earned
53,668
523
Minions Killed
498
0
Camps Cleared
0
2,288,016
Distance Traveled
2,030,917
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,059
442
140
6
0
452,071
1
W
Ao Kuang
14,874
595
80
3
0
478,118
0
W
Tsukuyomi
12,673
507
118
5
0
471,969
2
W
Fenrir
13,832
553
145
6
0
494,244
1
L
Cerberus
9,417
377
73
3
0
418,780
4
L
Thanatos
8,046
322
61
2
0
267,435
0
W
Heimdallr
12,009
480
138
6
0
445,939
5
L
Cthulhu
11,602
464
80
3
0
404,966
2
L
Ra
13,544
542
144
6
0
487,665
6
W
Sylvanus
11,639
466
42
2
0
397,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role