Player Matchup

Neith
Neith
AMLO_SAN
Neith
Level 28
God Stats
2W - 2L
1,678 SR
Queue Stats
42W - 37L
1,579 Elo+
Solo
Cerberus
Cerberus
NerfZig
Cerberus
Level 29
God Stats
6W - 5L
1,551 SR
Queue Stats
139W - 108L
1,578 Elo+
Solo
Bellona
Bellona
Omittingspace3
Bellona
Level 17
God Stats
0W - 1L
1,613 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 2
Thanatos
Thanatos
iLoveTortillas
Thanatos
Level 16
God Stats
0W - 1L
1,593 SR
Queue Stats
9W - 7L
1,563 Elo+
Party 2
Olorun
Olorun
nikolaiB UwU
Olorun
Level 16
God Stats
2W - 2L
1,658 SR
Queue Stats
4W - 4L
1,756 Elo+
Party 2
Team Averages
Level 21
1,619 SR
1,646 Elo+

VS

Team Averages
Level 34
1,647 SR
1,643 Elo+
The Morrigan
The Morrigan
CappinZiBo
The Morrigan
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Nahgrim
Gilgamesh
Level 134
God Stats
72W - 43L
1,640 SR
Queue Stats
380W - 354L
1,567 Elo+
Party 1
Mulan
Mulan
Wollf1169getsome
Mulan
Level 19
God Stats
9W - 2L
1,759 SR
Queue Stats
101W - 98L
1,551 Elo+
Solo
Ullr
Ullr
lil Ab0rt70n
Ullr
Level 3
God Stats
3W - 0L
1,837 SR
Queue Stats
6W - 0L
1,710 Elo+
Party 1
Ares
Ares
lovering_2718
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMLO_SAN
Neith
11
2 / 6 / 3
6,909
461
9,091
9,450
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
NerfZig
Cerberus
11
2 / 3 / 5
7,181
479
7,167
11,669
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
6,854
457
2,525
8,332
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
12
7 / 7 / 0
7,966
531
9,962
13,921
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
0 / 9 / 1
6,282
419
4,758
13,095
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CappinZiBo
The Morrigan
14
7 / 3 / 4
8,973
598
6,486
7,628
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
Nahgrim
Gilgamesh
13
10 / 3 / 7
8,676
578
11,385
13,692
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 8
9,964
664
11,728
13,005
7,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 3 / 7
8,355
557
6,735
9,233
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 1 / 9
7,931
529
6,201
12,944
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
11
Kills
29
29
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
AMLO_SAN
Neith
2
6
3
0.58
W
The Morrigan
CappinZiBo
The Morrigan
7
3
4
3
W
Gilgamesh
Nahgrim
Gilgamesh
10
3
7
4.5
L
Cerberus
NerfZig
Cerberus
2
3
5
1.5
L
0
4
1
0.13
W
5
1
8
9
L
Thanatos
7
7
0
1
W
5
3
7
2.83
W
2
1
9
6.5
L
Olorun
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
42,535
56,467
Taken
56,502
30,256
Mitigated
28,085
16,255
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AMLO_SAN
Neith
9,091
4,200
0
2,272
9,450
4,396
275
988
8,462
0
46,622
W
The Morrigan
CappinZiBo
The Morrigan
6,486
1,738
0
1,381
7,628
2,662
544
2,281
5,321
50,359
1,838
W
Gilgamesh
Nahgrim
Gilgamesh
11,385
3,683
0
1,115
13,692
4,640
195
3,732
9,960
0
47,556
L
Cerberus
NerfZig
Cerberus
7,167
623
0
2,974
11,669
9,499
0
3,205
8,464
25,160
0
L
2,525
588
0
492
8,332
6,838
0
0
8,332
6,605
18,145
W
11,728
2,655
0
7,307
13,005
7,054
572
1,995
11,010
0
68,038
L
Thanatos
9,962
2,815
0
8,899
13,921
4,962
0
1,680
12,241
0
30,038
W
6,735
3,716
0
1,895
9,233
2,863
1,673
1,974
7,259
0
44,052
W
6,201
590
1,010
3,349
12,944
10,866
504
2,736
10,208
27,995
0
L
Olorun
4,758
2,274
0
1,618
13,095
4,561
946
4,976
8,119
34,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
43,899
278
Minions Killed
386
0
Camps Cleared
0
1,350,564
Distance Traveled
1,421,304
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,909
461
81
5
0
249,906
4
W
The Morrigan
8,973
598
96
6
0
260,188
2
W
Gilgamesh
8,676
578
53
4
0
324,404
7
L
Cerberus
7,181
479
35
2
0
274,403
4
L
Bellona
6,854
457
56
4
0
298,091
0
W
Mulan
9,964
664
125
8
0
285,526
2
L
Thanatos
7,966
531
51
3
0
281,771
1
W
Ullr
8,355
557
70
5
0
266,625
5
W
Ares
7,931
529
42
3
0
284,561
2
L
Olorun
6,282
419
55
4
0
246,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role