Player Matchup

Bastet
Bastet
Bulletwave13
Bastet
Level 157
God Stats
1W - 0L
1,574 SR
Queue Stats
28W - 10L
1,683 Elo+
Party 1
Neith
Neith
Goldenskull9891
Neith
Level 126
God Stats
2W - 0L
1,631 SR
Queue Stats
28W - 10L
1,683 Elo+
Party 1
Zhong Kui
Zhong Kui
Magneto76
Zhong Kui
Level 160
God Stats
1W - 0L
1,586 SR
Queue Stats
27W - 10L
1,676 Elo+
Party 1
Geb
Geb
SpeedyAlbinoMan
Geb
Level 128
God Stats
7W - 1L
1,820 SR
Queue Stats
28W - 10L
1,683 Elo+
Party 1
Team Averages
Level 143
1,653 SR
1,681 Elo+

VS

Team Averages
Level 100
1,511 SR
1,566 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
FarFate
Agni
Level 146
God Stats
1W - 4L
1,546 SR
Queue Stats
32W - 38L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
franklin060696
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,720 Elo+
Party 3
Hou Yi
Hou Yi
fred10118
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 2 / 8
9,637
803
9,332
11,642
6,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 4
10,751
896
5,402
6,438
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Magneto76
Zhong Kui
16
6 / 3 / 2
10,325
860
11,183
11,181
10,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 8
10,391
866
5,577
11,414
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 4 / 0
8,137
678
6,716
9,382
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
FarFate
Agni
14
1 / 3 / 4
8,562
714
8,062
10,217
3,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
8,448
704
4,043
7,681
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
fred10118
Hou Yi
15
2 / 4 / 3
8,709
726
6,976
9,850
3,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
0
0.5
W
Bastet
3
2
8
3.5
L
Agni
FarFate
Agni
1
3
4
1
W
4
1
4
6
W
Zhong Kui
Magneto76
Zhong Kui
6
3
2
2.33
W
2
0
8
6
L
1
4
1
0.38
L
Hou Yi
fred10118
Hou Yi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
25,797
40,675
Taken
37,130
33,671
Mitigated
13,572
11,687
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,716
2,744
0
1,206
9,382
3,341
0
3,486
5,755
0
26,792
W
Bastet
9,332
1,551
770
2,723
11,642
6,839
393
4,018
7,624
0
27,500
L
Agni
FarFate
Agni
8,062
849
0
431
10,217
3,933
0
5,277
4,695
35,186
0
W
5,402
853
0
2,548
6,438
2,972
4,507
1,751
4,687
0
47,084
W
Zhong Kui
Magneto76
Zhong Kui
11,183
1,052
0
2,490
11,181
10,020
1,097
2,645
8,536
44,887
0
W
5,577
300
547
2,609
11,414
13,840
28
4,068
7,346
25,999
0
L
4,043
777
0
980
7,681
2,421
0
3,126
4,430
19,947
0
L
Hou Yi
fred10118
Hou Yi
6,976
3,239
0
1,326
9,850
3,877
0
4,664
5,010
0
30,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
33,856
265
Minions Killed
190
10
Camps Cleared
10
920,399
Distance Traveled
841,527
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,137
678
35
3
3
258,007
1
W
Bastet
9,637
803
35
3
2
239,102
2
L
Agni
8,562
714
63
5
2
211,842
1
W
Neith
10,751
896
101
8
4
234,330
1
W
Zhong Kui
10,325
860
95
8
4
206,442
0
W
Geb
10,391
866
34
3
0
240,525
4
L
Nu Wa
8,448
704
35
3
1
199,284
0
L
Hou Yi
8,709
726
57
5
4
172,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role