Player Matchup

Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
 
Neith
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Silver I
 
Hel
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
BoullesQuiPuent-
Chang'e
Silver II
Level 85
God Stats
6W - 4L
1,561 SR
Queue Stats
114W - 122L
922 MMR
Party 1
He Bo
He Bo
Diamond III
Luхerion
He Bo
Diamond III
Level 160
God Stats
8W - 4L
1,695 SR
Queue Stats
314W - 248L
2,557 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,551 SR
1,596 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,497 SR
1,702 MMR
Chernobog
Chernobog
Platinum V
EndMyLifeNoww
Chernobog
Platinum V
Level 98
God Stats
4W - 10L
1,345 SR
Queue Stats
438W - 441L
1,612 MMR
Solo
Odin
Odin
Platinum III
Francesco07ITA
Odin
Platinum III
Level 60
God Stats
6W - 5L
1,687 SR
Queue Stats
39W - 38L
1,725 MMR
Solo
Hun Batz
Hun Batz
Platinum II
JJOR19
Hun Batz
Platinum II
Level 125
God Stats
3W - 1L
1,553 SR
Queue Stats
113W - 105L
1,869 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
XD__ZD
Kuzenbo
Diamond I
Level 149
God Stats
16W - 18L
1,619 SR
Queue Stats
328W - 317L
2,494 MMR
Solo
Nu Wa
Nu Wa
Silver III
blackmeier99xx
Nu Wa
Silver III
Level 69
God Stats
0W - 2L
1,281 SR
Queue Stats
36W - 50L
808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 1 / 3
7,811
601
6,331
7,153
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
 
Neith
13
2 / 1 / 2
7,482
576
4,853
7,211
1,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
 
Hel
10
0 / 2 / 1
6,072
467
2,736
7,250
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 5 / 1
6,235
480
3,327
8,589
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Luхerion
He Bo
16
7 / 2 / 0
8,788
676
8,703
8,533
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ZeusGebAwilixAthena

VS

Bans
ArtioCliodhnaCu ChulainnSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EndMyLifeNoww
Chernobog
12
0 / 2 / 3
6,750
519
4,282
9,000
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 2
7,773
598
6,581
8,832
7,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
JJOR19
Hun Batz
12
2 / 2 / 3
7,168
551
4,088
8,713
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
XD__ZD
Kuzenbo
11
3 / 1 / 2
7,259
558
5,647
7,993
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 2
5,510
424
2,811
6,504
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
13
Kills
11
11
Deaths
13
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
3
5.5
W
Neith
 
Neith
2
1
2
3
W
Hel
 
Hel
0
2
1
0.25
W
0
5
1
0.1
L
Chernobog
EndMyLifeNoww
Chernobog
0
2
3
0.75
L
6
2
2
3.5
L
Hun Batz
JJOR19
Hun Batz
2
2
3
1.75
W
He Bo
Luхerion
He Bo
7
2
0
3.5
L
Kuzenbo
XD__ZD
Kuzenbo
3
1
2
4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
23,409
38,736
Taken
41,042
15,176
Mitigated
22,452
16,014
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,331
799
0
1,915
7,153
4,653
0
2,645
4,291
49,107
0
W
Neith
 
Neith
4,853
2,525
0
4,092
7,211
1,805
0
1,187
6,002
0
54,579
W
Hel
 
Hel
2,736
27
485
3,684
7,250
2,844
0
2,751
4,419
21,111
0
W
3,327
64
0
2,476
8,589
3,397
0
0
8,589
24,920
0
L
Chernobog
EndMyLifeNoww
Chernobog
4,282
2,859
0
3,966
9,000
3,032
0
2,856
6,104
0
49,361
L
6,581
2,667
0
3,332
8,832
7,193
0
5,279
3,505
0
32,277
L
Hun Batz
JJOR19
Hun Batz
4,088
1,226
0
2,768
8,713
3,143
0
4,788
3,879
0
48,694
W
He Bo
Luхerion
He Bo
8,703
393
0
3,362
8,533
2,477
323
1,449
6,977
67,539
0
L
Kuzenbo
XD__ZD
Kuzenbo
5,647
2,738
0
2,953
7,993
6,912
0
2,887
5,013
25,751
0
L
2,811
1,087
0
121
6,504
2,172
0
4,812
1,444
22,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
34,460
440
Minions Killed
355
0
Camps Cleared
0
1,237,803
Distance Traveled
1,248,936
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,811
601
99
8
0
259,839
3
W
Neith
7,482
576
98
8
0
230,053
4
W
Hel
6,072
467
52
4
0
259,340
2
W
Chang'e
6,235
480
57
4
0
217,081
1
L
Chernobog
6,750
519
99
8
0
219,161
1
L
Odin
7,773
598
67
5
0
277,361
5
L
Hun Batz
7,168
551
104
8
0
285,501
1
W
He Bo
8,788
676
134
10
0
271,490
1
L
Kuzenbo
7,259
558
41
3
0
238,290
0
L
Nu Wa
5,510
424
44
3
0
228,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role