Player Matchup

Jormungandr
Jormungandr
Bl4ck4dam101
Jormungandr
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
7W - 15L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
Cursed_Hero_
Heimdallr
Level 116
God Stats
0W - 1L
1,591 SR
Queue Stats
27W - 28L
1,455 Elo+
Party 1
Yemoja
Yemoja
Derpy_Link_xD
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
Farjacks
Hou Yi
Level 126
God Stats
0W - 1L
1,873 SR
Queue Stats
17W - 18L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
TheLORDMANIX
Danzaburou
Level 155
God Stats
10W - 9L
1,556 SR
Queue Stats
572W - 561L
1,492 Elo+
Solo
Team Averages
Level 110
1,584 SR
1,441 Elo+

VS

Team Averages
Level 122
1,629 SR
1,486 Elo+
Yemoja
Yemoja
DMitten
Yemoja
Level 157
God Stats
4W - 4L
1,439 SR
Queue Stats
390W - 384L
1,450 Elo+
Solo
Vamana
Vamana
ElGranGatsby435
Vamana
Level 100
God Stats
6W - 2L
1,690 SR
Queue Stats
619W - 600L
1,498 Elo+
Solo
Jing Wei
Jing Wei
ItBurnz2PvP
Jing Wei
Level 146
God Stats
2W - 1L
1,551 SR
Queue Stats
312W - 335L
1,477 Elo+
Solo
Tyr
Tyr
Mauri321
Tyr
Level 129
God Stats
3W - 1L
1,644 SR
Queue Stats
317W - 335L
1,486 Elo+
Solo
Zeus
Zeus
bubbamaxamus
Zeus
Level 80
God Stats
4W - 0L
1,822 SR
Queue Stats
65W - 70L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bl4ck4dam101
Jormungandr
17
7 / 7 / 6
10,843
775
17,299
18,697
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Cursed_Hero_
Heimdallr
17
3 / 5 / 10
9,933
710
13,302
12,746
6,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 7
8,381
599
5,023
11,314
9,344
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Farjacks
Hou Yi
15
4 / 4 / 7
9,317
666
12,369
14,139
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
TheLORDMANIX
Danzaburou
18
2 / 4 / 13
9,894
707
14,307
18,180
8,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DMitten
Yemoja
19
2 / 1 / 15
11,314
808
8,858
15,643
17,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 5 / 11
11,313
808
15,275
22,622
30,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ItBurnz2PvP
Jing Wei
15
2 / 5 / 8
9,914
708
5,342
12,790
4,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 10
10,547
753
9,261
24,283
21,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 11
11,652
832
31,280
11,379
4,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
18
Kills
23
23
Deaths
18
43
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bl4ck4dam101
Jormungandr
7
7
6
1.43
L
Heimdallr
Cursed_Hero_
Heimdallr
3
5
10
1.6
W
Yemoja
DMitten
Yemoja
2
1
15
9.5
L
2
3
7
1.83
W
5
5
11
2.1
L
Hou Yi
Farjacks
Hou Yi
4
4
7
1.88
W
Jing Wei
ItBurnz2PvP
Jing Wei
2
5
8
1.2
W
5
4
10
2.5
L
Danzaburou
TheLORDMANIX
Danzaburou
2
4
13
2.13
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,300
Damage
70,016
75,076
Taken
86,717
47,152
Mitigated
80,198
29,163
Healing
42,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bl4ck4dam101
Jormungandr
17,299
3,330
1,365
2,503
18,697
16,846
504
10,819
7,611
31,355
0
L
Heimdallr
Cursed_Hero_
Heimdallr
13,302
4,902
1,635
1,750
12,746
6,030
688
5,336
7,166
0
27,192
W
Yemoja
DMitten
Yemoja
8,858
965
6,690
6,615
15,643
17,978
688
5,792
9,851
18,142
0
L
5,023
1,587
8,991
1,721
11,314
9,344
212
6,954
4,317
8,532
0
W
15,275
5,675
1,021
7,476
22,622
30,784
670
4,784
17,838
0
28,175
L
Hou Yi
Farjacks
Hou Yi
12,369
3,969
2,679
1,576
14,139
6,501
205
8,420
5,462
0
25,480
W
Jing Wei
ItBurnz2PvP
Jing Wei
5,342
3,998
2,393
2,221
12,790
4,741
1,434
3,082
9,707
0
19,998
W
9,261
361
1,735
9,464
24,283
21,876
334
6,004
18,279
0
14,258
L
Danzaburou
TheLORDMANIX
Danzaburou
14,307
4,964
883
6,060
18,180
8,431
242
8,609
9,381
0
26,762
W
31,280
1,977
2,077
2,955
11,379
4,819
1,962
2,660
8,719
57,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
54,740
131
Minions Killed
141
0
Camps Cleared
0
1,128,784
Distance Traveled
1,307,448
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,843
775
27
2
0
211,587
1
L
Heimdallr
9,933
710
28
2
0
231,005
0
W
Yemoja
11,314
808
30
2
0
254,457
2
L
Yemoja
8,381
599
9
1
0
197,894
0
W
Vamana
11,313
808
22
2
0
239,046
3
L
Hou Yi
9,317
666
27
2
0
244,122
0
W
Jing Wei
9,914
708
28
2
0
297,428
0
W
Tyr
10,547
753
9
1
0
282,625
2
L
Danzaburou
9,894
707
40
3
0
244,176
3
W
Zeus
11,652
832
52
4
0
233,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role