Player Matchup

Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Bronze III
EtheriousND3
Da Ji
Bronze III
Level 125
God Stats
0W - 2L
1,903 SR
Queue Stats
27W - 22L
1,534 MMR
Solo
Medusa
Medusa
Bronze III
PapaGonz1
Medusa
Bronze III
Level 104
God Stats
0W - 4L
1,647 SR
Queue Stats
0W - 5L
1,500 MMR
Party 4
Zeus
Zeus
Platinum IV
PromptoXI
Zeus
Platinum IV
Level 122
God Stats
0W - 1L
1,557 SR
Queue Stats
299W - 319L
1,555 MMR
Party 3
Ravana
Ravana
Bronze III
TieNx10
Ravana
Bronze III
Level 79
God Stats
6W - 8L
1,499 SR
Queue Stats
122W - 121L
1,500 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,621 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 72
1,736 SR
1,519 MMR
Rama
Rama
Silver I
Elpadrino2punto0
Rama
Silver I
Level 49
God Stats
1W - 0L
1,806 SR
Queue Stats
7W - 3L
1,523 MMR
Party 2
Ra
Ra
Gold III
Killer1p4
Ra
Gold III
Level 103
God Stats
2W - 0L
1,515 SR
Queue Stats
271W - 268L
1,550 MMR
Party 1
Sol
Sol
Gold II
MackTheKnifė
Sol
Gold II
Level 57
God Stats
3W - 0L
2,003 SR
Queue Stats
68W - 70L
1,476 MMR
Solo
Xing Tian
Xing Tian
Silver III
MrRabanoYT
Xing Tian
Silver III
Level 63
God Stats
5W - 1L
1,648 SR
Queue Stats
5W - 2L
1,452 MMR
Party 2
Hun Batz
Hun Batz
Gold III
musics
Hun Batz
Gold III
Level 89
God Stats
13W - 8L
1,708 SR
Queue Stats
270W - 263L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
8 / 4 / 5
10,122
562
11,866
16,035
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 7
10,042
558
11,310
16,489
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
PapaGonz1
Medusa
12
1 / 11 / 3
7,844
436
8,291
15,499
4,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
16
3 / 4 / 6
9,686
538
15,034
11,682
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
TieNx10
Ravana
11
2 / 6 / 4
7,379
410
3,691
12,679
4,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Bans
ArtioChaacCliodhna

VS

Bans
OdinArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 3
12,156
675
14,206
16,355
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 8
10,995
611
8,723
11,638
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 5 / 1
12,452
692
13,770
15,664
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
MrRabanoYT
Xing Tian
15
2 / 2 / 6
10,000
556
5,576
15,643
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
musics
Hun Batz
18
6 / 5 / 2
11,689
649
9,906
14,487
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
19
Kills
28
31
Deaths
20
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
8
4
5
2.63
W
9
5
3
2.1
L
5
6
7
1.42
W
1
3
8
1.67
W
10
5
1
2.1
W
Xing Tian
MrRabanoYT
Xing Tian
2
2
6
2.5
L
Medusa
PapaGonz1
Medusa
1
11
3
0.23
L
Zeus
3
4
6
1.5
L
Ravana
TieNx10
Ravana
2
6
4
0.67
W
Hun Batz
musics
Hun Batz
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
52,181
72,384
Taken
73,787
24,156
Mitigated
38,911
14,250
Healing
30,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,866
6,804
0
5,458
16,035
5,031
0
2,857
13,178
0
68,430
W
14,206
10,724
0
8,278
16,355
5,491
7,241
745
15,468
0
86,910
L
11,310
2,998
0
4,678
16,489
5,290
0
6,114
10,375
0
54,191
W
8,723
697
1,644
5,306
11,638
5,082
278
4,141
7,281
87,091
0
W
13,770
3,641
0
7,682
15,664
6,937
7,323
1,761
13,807
76,100
7,861
W
Xing Tian
MrRabanoYT
Xing Tian
5,576
267
0
3,156
15,643
16,216
647
4,024
11,146
21,635
0
L
Medusa
PapaGonz1
Medusa
8,291
3,479
0
1,007
15,499
4,515
586
7,811
7,688
0
44,543
L
Zeus
15,034
1,746
0
1,445
11,682
5,166
0
6,809
4,873
72,506
0
L
Ravana
TieNx10
Ravana
3,691
482
0
1,662
12,679
4,154
290
6,006
6,673
0
26,512
W
Hun Batz
musics
Hun Batz
9,906
3,460
0
4,206
14,487
5,185
0
3,502
10,861
0
75,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
57,292
432
Minions Killed
620
0
Camps Cleared
0
1,641,973
Distance Traveled
1,877,002
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,122
562
106
6
0
351,984
4
W
Rama
12,156
675
136
8
0
299,554
6
L
Da Ji
10,042
558
82
5
0
320,408
1
W
Ra
10,995
611
177
10
0
379,807
9
W
Sol
12,452
692
140
8
0
318,155
2
W
Xing Tian
10,000
556
29
2
0
424,954
7
L
Medusa
7,844
436
72
4
0
308,179
4
L
Zeus
9,686
538
135
8
0
320,405
7
L
Ravana
7,379
410
37
2
0
340,997
4
W
Hun Batz
11,689
649
138
8
0
454,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role