Player Matchup

Achilles
Achilles
Borpin420
Achilles
Level 28
God Stats
3W - 2L
1,822 SR
Queue Stats
189W - 57L
1,783 Elo+
Party 2
Fenrir
Fenrir
BusterGussy420
Fenrir
Level 27
God Stats
6W - 1L
1,898 SR
Queue Stats
109W - 44L
1,794 Elo+
Party 2
Sobek
Sobek
CaucasianMan23
Sobek
Level 105
God Stats
2W - 1L
1,378 SR
Queue Stats
27W - 29L
1,535 Elo+
Party 3
Heimdallr
Heimdallr
DATJAG
Heimdallr
Level 116
God Stats
11W - 13L
1,638 SR
Queue Stats
463W - 367L
1,729 Elo+
Party 2
Scylla
Scylla
Hvnzo
Scylla
Level 149
God Stats
9W - 13L
1,463 SR
Queue Stats
237W - 215L
1,578 Elo+
Party 3
Team Averages
Level 85
1,640 SR
1,684 Elo+

VS

Team Averages
Level 41
1,583 SR
1,578 Elo+
Bellona
Bellona
Kendrizzle
Bellona
Level 28
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 1
Pele
Pele
LibertyPrime59
Pele
Level 39
God Stats
7W - 9L
1,435 SR
Queue Stats
244W - 223L
1,423 Elo+
Solo
Thoth
Thoth
LitoCinnabon
Thoth
Level 42
God Stats
7W - 7L
1,644 SR
Queue Stats
17W - 13L
1,599 Elo+
Party 1
Fenrir
Fenrir
Saenguiin
Fenrir
Level 56
God Stats
0W - 2L
1,721 SR
Queue Stats
18W - 12L
1,643 Elo+
Party 1
Anhur
Anhur
cujoslippas
Anhur
Level 39
God Stats
0W - 2L
1,405 SR
Queue Stats
13W - 9L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Borpin420
Achilles
11
3 / 1 / 4
6,667
667
5,093
5,783
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 0 / 6
6,405
641
2,424
4,589
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 5
6,210
621
1,427
5,216
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
DATJAG
Heimdallr
11
9 / 1 / 2
6,843
684
7,836
5,530
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Hvnzo
Scylla
11
4 / 1 / 1
6,444
644
1,860
2,762
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kendrizzle
Bellona
5
0 / 3 / 0
3,943
394
1,714
4,476
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 1
4,961
496
2,870
7,861
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,995
500
618
5,271
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Saenguiin
Fenrir
9
3 / 3 / 0
6,049
605
1,911
6,392
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

4
0 / 5 / 0
3,824
382
2,614
4,734
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
21
Kills
3
3
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Borpin420
Achilles
3
1
4
5
W
2
0
6
5
W
3
0
5
5.5
W
Heimdallr
DATJAG
Heimdallr
9
1
2
10
W
Scylla
Hvnzo
Scylla
4
1
1
4.5
L
Bellona
Kendrizzle
Bellona
0
3
0
0
L
0
5
1
0.1
L
0
5
0
0
L
Fenrir
Saenguiin
Fenrir
3
3
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
9,727
23,880
Taken
28,734
11,478
Mitigated
7,706
10,915
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Borpin420
Achilles
5,093
1,345
0
2,136
5,783
4,069
0
0
5,783
4,614
28,901
W
2,424
672
0
2,875
4,589
1,480
0
232
4,295
0
29,175
W
1,427
105
0
2,555
5,216
3,322
135
65
5,113
15,817
0
W
Heimdallr
DATJAG
Heimdallr
7,836
5,507
0
2,345
5,530
1,814
492
0
5,530
0
41,766
W
Scylla
Hvnzo
Scylla
1,860
324
0
1,004
2,762
793
580
195
2,541
30,740
0
L
Bellona
Kendrizzle
Bellona
1,714
862
0
748
4,476
2,068
0
189
4,039
0
7,735
L
2,870
629
0
2,163
7,861
1,736
0
1,407
6,362
0
23,650
L
618
95
0
361
5,271
1,268
264
1,271
4,000
26,955
0
L
Fenrir
Saenguiin
Fenrir
1,911
472
0
817
6,392
1,921
0
463
5,883
0
10,684
L
2,614
1,682
0
519
4,734
713
0
568
4,075
0
9,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
23,772
289
Minions Killed
167
0
Camps Cleared
0
994,068
Distance Traveled
939,820
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,667
667
81
8
0
198,935
2
W
Fenrir
6,405
641
54
5
0
246,320
2
W
Sobek
6,210
621
19
2
0
200,398
2
W
Heimdallr
6,843
684
65
7
0
182,179
1
W
Scylla
6,444
644
70
7
0
166,236
2
L
Bellona
3,943
394
14
1
0
209,711
0
L
Pele
4,961
496
54
5
0
214,255
0
L
Thoth
4,995
500
63
6
0
172,538
5
L
Fenrir
6,049
605
21
2
0
190,451
1
L
Anhur
3,824
382
15
2
0
152,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role