Player Matchup

Zhong Kui
Zhong Kui
Desandros
Zhong Kui
Level 127
God Stats
13W - 6L
1,723 SR
Queue Stats
298W - 293L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Light0fHope
Nu Wa
Level 131
God Stats
7W - 6L
1,517 SR
Queue Stats
396W - 311L
1,526 Elo+
Party 1
Charybdis
Charybdis
PKMNRK9
Charybdis
Level 129
God Stats
31W - 15L
1,671 SR
Queue Stats
470W - 409L
1,513 Elo+
Party 1
Artio
Artio
Phaegra
Artio
Level 61
God Stats
39W - 32L
1,601 SR
Queue Stats
294W - 264L
1,524 Elo+
Party 1
Mercury
Mercury
Stubbs1
Mercury
Level 88
God Stats
7W - 8L
1,527 SR
Queue Stats
434W - 383L
1,516 Elo+
Party 1
Team Averages
Level 107
1,608 SR
1,526 Elo+

VS

Team Averages
Level 129
1,558 SR
1,497 Elo+
Izanami
Izanami
AlexSañudo
Izanami
Level 129
God Stats
5W - 7L
1,371 SR
Queue Stats
443W - 426L
1,520 Elo+
Party 2
Achilles
Achilles
B_R_O_O_K__
Achilles
Level 129
God Stats
2W - 3L
1,632 SR
Queue Stats
444W - 375L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
Combuster10
Nu Wa
Level 160
God Stats
24W - 12L
1,660 SR
Queue Stats
242W - 247L
1,578 Elo+
Party 2
Khepri
Khepri
IMissUJoshhh
Khepri
Level 99
God Stats
4W - 2L
1,619 SR
Queue Stats
383W - 397L
1,355 Elo+
Solo
Mercury
Mercury
l Insaniam l
Mercury
Level 129
God Stats
11W - 13L
1,508 SR
Queue Stats
387W - 403L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Desandros
Zhong Kui
10
1 / 1 / 0
6,069
607
5,760
8,329
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 1 / 2
6,337
634
5,434
2,530
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
PKMNRK9
Charybdis
12
5 / 0 / 3
7,018
702
6,920
6,520
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Phaegra
Artio
7
1 / 0 / 6
5,547
555
2,008
7,295
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Stubbs1
Mercury
10
2 / 1 / 2
5,974
597
1,634
6,396
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexSañudo
Izanami
8
0 / 4 / 0
4,740
474
3,216
6,004
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
B_R_O_O_K__
Achilles
11
2 / 0 / 0
6,138
614
4,654
7,829
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 0
5,617
562
4,928
2,689
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
5
0 / 4 / 0
4,160
416
1,313
6,631
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
l Insaniam l
Mercury
8
0 / 5 / 0
4,954
495
2,201
6,708
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexSañudo
Izanami
0
4
0
0
L
Achilles
B_R_O_O_K__
Achilles
2
0
0
2
L
1
0
0
1
W
Zhong Kui
Desandros
Zhong Kui
1
1
0
1
L
Khepri
0
4
0
0
W
4
1
2
5
W
Charybdis
PKMNRK9
Charybdis
5
0
3
6.5
W
Artio
Phaegra
Artio
1
0
6
4
W
Mercury
Stubbs1
Mercury
2
1
2
3
L
Mercury
l Insaniam l
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
16,312
31,070
Taken
29,861
12,718
Mitigated
11,119
13,443
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexSañudo
Izanami
3,216
1,759
0
867
6,004
1,537
0
807
5,109
0
25,493
L
Achilles
B_R_O_O_K__
Achilles
4,654
1,943
0
3,584
7,829
4,328
0
5,302
2,439
0
32,542
L
4,928
1,151
0
1,033
2,689
797
7
1,515
962
35,942
0
W
Zhong Kui
Desandros
Zhong Kui
5,760
721
0
5,312
8,329
4,582
926
350
7,431
32,826
0
L
Khepri
1,313
77
0
971
6,631
2,204
0
2,679
3,771
8,239
0
W
5,434
893
0
770
2,530
601
0
1,382
1,054
40,598
0
W
Charybdis
PKMNRK9
Charybdis
6,920
3,806
0
3,379
6,520
1,730
0
761
5,743
0
47,050
W
Artio
Phaegra
Artio
2,008
237
794
2,748
7,295
3,818
0
2,669
4,426
10,360
0
W
Mercury
Stubbs1
Mercury
1,634
404
0
440
6,396
1,987
0
713
5,605
0
34,208
L
Mercury
l Insaniam l
Mercury
2,201
558
0
905
6,708
2,253
0
2,225
4,378
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
25,609
340
Minions Killed
273
0
Camps Cleared
0
971,398
Distance Traveled
1,003,899
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,740
474
55
6
0
185,856
1
L
Achilles
6,138
614
64
6
0
195,957
1
L
Nu Wa
5,617
562
85
9
0
197,004
3
W
Zhong Kui
6,069
607
69
7
0
158,263
2
L
Khepri
4,160
416
11
1
0
205,803
2
W
Nu Wa
6,337
634
92
9
0
195,477
3
W
Charybdis
7,018
702
90
9
0
186,596
3
W
Artio
5,547
555
16
2
0
202,485
2
W
Mercury
5,974
597
73
7
0
228,577
1
L
Mercury
4,954
495
58
6
0
219,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role