Player Matchup

Agni
Agni
 
Agni
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LegnadaryMage
Tyr
Level 26
God Stats
11W - 3L
1,769 SR
Queue Stats
49W - 31L
1,613 Elo+
Solo
Hercules
Hercules
RoyaltySkies19
Hercules
Level 79
God Stats
16W - 7L
1,732 SR
Queue Stats
320W - 298L
1,611 Elo+
Solo
Team Averages
Level 81
1,667 SR
1,575 Elo+

VS

Team Averages
Level 93
1,440 SR
1,507 Elo+
Ra
Ra
FlyHighJayBird
Ra
Level 125
God Stats
1W - 5L
1,330 SR
Queue Stats
179W - 152L
1,573 Elo+
Party 1
Geb
Geb
HalfbagoDoritos
Geb
Level 149
God Stats
5W - 4L
1,489 SR
Queue Stats
87W - 106L
1,448 Elo+
Solo
Artemis
Artemis
NapGod00
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 4 / 15
8,216
822
7,151
6,425
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 12
8,279
828
7,109
9,077
6,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
14
16 / 0 / 6
9,779
978
14,205
11,995
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
6,810
681
4,106
9,099
2,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 4
6,843
684
3,901
10,835
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
NapGod00
Artemis
9
3 / 12 / 0
7,207
721
6,589
11,449
3,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
25
Kills
5
5
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
4
15
2.88
L
1
9
3
0.28
L
1
4
4
0.75
W
5
1
12
11
L
Artemis
NapGod00
Artemis
3
12
0
0.25
W
Hercules
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
14,596
27,497
Taken
31,383
17,873
Mitigated
11,003
11,031
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,151
188
23
1,208
6,425
2,236
960
3,550
2,875
21,320
0
L
4,106
583
511
953
9,099
2,942
0
2,442
6,102
20,628
0
L
3,901
406
20
2,462
10,835
4,447
0
2,993
7,057
13,559
0
W
7,109
1,222
0
4,448
9,077
6,059
1,166
2,401
6,676
0
22,202
L
Artemis
NapGod00
Artemis
6,589
3,347
0
454
11,449
3,614
0
1,942
8,876
0
9,045
W
Hercules
14,205
3,657
227
5,125
11,995
9,578
245
2,359
9,636
3,388
28,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
20,860
115
Minions Killed
70
8
Camps Cleared
1
562,452
Distance Traveled
431,215
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,216
822
31
3
2
171,817
3
L
Ra
6,810
681
38
4
1
148,039
1
L
Geb
6,843
684
20
2
0
161,456
1
W
Tyr
8,279
828
41
4
2
197,366
5
L
Artemis
7,207
721
12
1
0
121,720
0
W
Hercules
9,779
978
43
4
4
193,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role