Player Matchup

Ra
Ra
Fallen King7308
Ra
Level 157
God Stats
4W - 10L
1,555 SR
Queue Stats
341W - 357L
1,541 Elo+
Party 1
Da Ji
Da Ji
SignOfSanity
Da Ji
Level 160
God Stats
1W - 1L
1,352 SR
Queue Stats
17W - 13L
1,744 Elo+
Party 1
Ullr
Ullr
chosenforit
Ullr
Level 154
God Stats
4W - 2L
1,548 SR
Queue Stats
246W - 234L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
justencaseikill
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
sydate
Raijin
Level 160
God Stats
3W - 2L
1,628 SR
Queue Stats
83W - 73L
1,551 Elo+
Party 1
Team Averages
Level 138
1,517 SR
1,586 Elo+

VS

Team Averages
Level 127
1,521 SR
1,523 Elo+
Ra
Ra
CookeWiZz8
Ra
Level 108
God Stats
1W - 0L
1,559 SR
Queue Stats
36W - 29L
1,562 Elo+
Party 2
Merlin
Merlin
ImARealStoner
Merlin
Level 122
God Stats
5W - 7L
1,493 SR
Queue Stats
220W - 236L
1,403 Elo+
Party 2
Eset
Eset
PhantomKarma
Eset
Level 112
God Stats
3W - 1L
1,514 SR
Queue Stats
74W - 83L
1,536 Elo+
Party 3
Mulan
Mulan
SeekingKarma
Mulan
Level 146
God Stats
3W - 1L
1,478 SR
Queue Stats
100W - 110L
1,578 Elo+
Party 3
Xbalanque
Xbalanque
Zereleous
Xbalanque
Level 147
God Stats
4W - 2L
1,564 SR
Queue Stats
96W - 88L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 12
8,478
707
7,949
15,491
5,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 6 / 7
11,042
920
11,971
23,313
19,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 7 / 8
9,275
773
11,229
17,340
6,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
15
2 / 5 / 7
8,741
728
12,120
11,366
4,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
sydate
Raijin
16
4 / 8 / 13
10,082
840
15,932
16,937
6,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 14
9,550
796
6,670
12,105
8,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 21
10,591
883
15,991
11,961
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 21
10,617
885
12,515
10,305
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 5 / 19
10,425
869
19,459
28,730
28,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Zereleous
Xbalanque
19
17 / 6 / 11
12,192
1,016
22,607
15,220
6,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
120
24
Kills
34
34
Deaths
24
47
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
1
8
12
0.88
W
4
4
21
3.63
W
5
4
21
3.88
W
6
5
19
3.1
L
12
6
7
2.58
W
Xbalanque
Zereleous
Xbalanque
17
6
11
3.75
L
5
7
8
1.29
L
Kukulkan
2
5
7
1.1
L
Raijin
sydate
Raijin
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,201
Damage
77,242
84,447
Taken
78,321
42,849
Mitigated
52,889
29,590
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,670
615
4,741
4,619
12,105
8,184
235
7,599
4,506
17,326
0
L
7,949
0
4,740
5,157
15,491
5,846
0
6,804
8,360
18,843
0
W
15,991
329
169
2,644
11,961
4,969
1,029
5,368
6,593
30,437
0
W
12,515
208
1,851
1,968
10,305
4,294
456
6,450
3,855
23,351
0
W
19,459
2,375
661
12,394
28,730
28,810
141
9,785
18,490
0
27,646
L
11,971
2,690
878
7,471
23,313
19,156
0
11,709
11,243
0
14,651
W
Xbalanque
Zereleous
Xbalanque
22,607
14,335
0
3,050
15,220
6,632
3,165
6,799
8,421
0
41,774
L
11,229
3,009
200
3,119
17,340
6,974
0
6,756
10,212
0
20,566
L
Kukulkan
12,120
35
466
2,908
11,366
4,448
0
4,513
6,764
27,584
0
L
Raijin
sydate
Raijin
15,932
1,308
1,018
3,633
16,937
6,425
0
5,394
11,262
32,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
53,375
111
Minions Killed
125
0
Camps Cleared
0
1,042,627
Distance Traveled
1,145,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,550
796
27
2
0
217,516
0
L
Ra
8,478
707
27
2
0
206,732
0
W
Merlin
10,591
883
30
3
0
229,241
0
W
Eset
10,617
885
24
2
0
255,087
1
W
Mulan
10,425
869
9
1
0
239,920
0
L
Da Ji
11,042
920
5
0
0
229,862
0
W
Xbalanque
12,192
1,016
35
3
0
203,746
0
L
Ullr
9,275
773
21
2
0
214,345
0
L
Kukulkan
8,741
728
26
2
0
213,216
0
L
Raijin
10,082
840
32
3
0
178,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role